
Sail, scavenge, and rescue survivors in a vibrant floating city-builder. Captain your drifters across the endless garbage sea to uncover soaked ruins, rusting factories, and stories from the old world.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 27 → 3/day in the week after.
About


Turn ocean garbage into homes, workshops and colorful little gardens.
Collect floating plastic and driftwood, salvage scraps of the old world, and recycle them into homes that stay afloat.
Desalinate water, gut fish and board up a shelter to keep everyone safe
Decorate your town with plants, refurbished furniture and statues that keep your drifters happy.

Set sail to explore the flooded world, from soaked ruins to forgotten islands, and discover what still floats beyond the horizon.
Explore flooded remnants of the old world
Rescue stranded survivors and friendly animals
Re-discover old technology to improve your town. But be careful your drifters don’t get sick. The old world is polluted!

Your drifters each have their own stories to tell. Recruit specialists who unlock new buildings, quests, and discoveries for your floating community.
Find unique drifters like the Birdkeeper, Chemist, and Electrician
Unlock new technologies and story quests through their expertise
Complete personal storylines to unlock new mechanics

Develop cleaner, smarter systems that turn waste into progress and keep your floating town thriving in this feel-good apocalypse.
Research new tech to transition from burning firewood to green eel-ectricity generation.
Build connected production pipelines that turn your floating town into a self-sustaining ecosystem.
Clean food and develop cures for pollution-born diseases and keep your drifters healthy and productive
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.6Kreviews | 81% | — | $4.1M |
| $24.99 | 37ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 887 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
4/10. visual - 2. satasfaction - 3. youll see all game in first 30 min - dont like it = refund. I wanted to make a joke with 20+h of gamepaly and give a pos rev like "who want to play this garbage" now Im serious. Dont wnat to even finish this ....
I really like the core idea but it does not work. Day 25 and everyone is dying from thirst, because nobody will ever transport the fire wood, which is stocked in abundance, to the desalinator, ever. That same desalinator had worked just fine for maybe 15 days prior. The absolute F? When your two highest priorities are water and food, it's somewhat terrible that one of them can be this broken. I'm actually very upset this turned out right after a refund is no longer possible. Well done devs, slow clap.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 888 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really exciting game. For all who like resources management, base building and upgrades. With gertain goal that not aesy to acheive. What I would amend.. Corn I met only at the end of my jorney, but corn require for cooking in the very beginning. Let corn be as wide spread as potato. Tomatoes are useless. And electric boiler and electric grill technologies I would place in common branch. Because with 9+ crey count both technologies are crucial, otherwise you would be constantly in lack of firewood.
Keeps getting better as development continues. Game dynamics are on point and the storyline is entertaining and continual. Love this game - keep up the great work!
Sehr schönes City-Builder-Spiel mit charmanten Setup. Leicht zu lernen, somit perfekt für zwischendurch und Feierabend-Gamer. Die Stromversorgung zu bauen kann nervig sein, weil man immer wieder Stromkabel abreißt wenn man eine Produktionsstätte auswählen will, doch man gewöhnt sich daran. Ich kann es auf jeden Fall empfehlen.
Милая медитативная игра (да, в экоапокалипсисе). Небольшая. Точно не хардкор и не выживач. Есть чайки и они работают на вас!
Bought this game and was hopeful it was good. Overall the base of the game is, but there are bugs that just shouldn't exist. I ran into one where for some reason I could deconstruct houses, but they leave ghosts that you can't remove, meaning I have a ghost of a duo tent on top of a shack I upgraded it to and two ghost solo tents that have all their resources removed, but once again the base it stuck there and I can't force it to remove. Seems that water limits aren't really respected after a certain point either since when I set a limit of 20 water, which was my maximum storage, the desalinator just kept going until I set it well below that point.
给萌新的建议是一定要设置产出上限! 一定要设置产出上限! 一定要设置产出上限! 重要的事说三遍。 买完开了2次档,第二个档一口气玩了15个小时,目前体验下来就是人少无产出,虽然消耗也少,人多什么都有了但是消耗恐怖,重量太恐怖了后期。其次是关键科技太靠后。。。再就是没有一键升级页面,每次新造东西要自己点升级,如果忘记又牵扯到前面说的重量问题。。。哎,游戏是好游戏,关于大地图回到打捞页面快速回到船体按C就可以,俄玩了几个小时才发现。。。要是有随机模式就好了,就是科技树不锁定人员,正常解锁,大地图随便逛,有新事件什么的。现在等于是伪随机的线性一条路,走到哪触发哪的NPC,科技树锁定人员,如果想舒服玩就得琢磨开局找谁,还是有点不舒服的。不过还是那句话,游戏点子不错,总的来说好玩,特别是找到工程师可以随时改船的所有东西安装位置很舒服。
Would like to enjoy this, but there are bugs where your Drifters stuck in one place and don't do anything. It's okay when it was in the first hours of a playthrough, I could restart, but not now. Wait a bit till they sort all the bugs out (I hope they will).
Moim największym zarzutem do tej gry jest to, że to nie jest city builder. Dużo recenzji i opinii reklamuje ten tytuł pod takim hasłem i głównie dlatego kupiłem tę grę. Naszym zadaniem jest rozbudowa statku poprzez stawianie kolejnych miejsc pracy, ale tutaj podobieństwa się kończą. Umiejscowienie nie ma znaczenia, budynki nie wpływają na siebie, nie wyznaczamy stref, baza jest ruchoma, więc nie przystosowujemy jej do warunków terenowych, nie regulujemy zależności logistycznych w sposób znany z miastowznosicieli. Czym więc jest Flotsam? Ciężko powiedzieć. Menager zbierania surowców (ale zaznaczam, że też inny niż w city builderach. Tutaj sterujesz parostatkiem po minimapie i zatrzymujesz się na złożach przez dosłownie 1-2 minuty i jedziesz dalej),w którym przypisujemy zadania swoim pracownikom (system znany z przede wszystkim Rimworld. Każda praca ma swój priorytet. Dodatkowo mieszkańcy mają ulubione zawody, w których dużo szybciej się specjalizują), aby rozwinąć się w drzewku technologii i wysłać mieszkańców w kosmos. Drzewko technologii pozwala na odkrycie nowych surowców i przerobienie ich na coraz bardziej skomplikowane narzędzia. Chciałbym jednak znowu zaznaczyć: nie jest to system znany z city builderów, gdzie masz złoża na mapie i tworzysz sieć zależności. Tutaj mapa generuje się losowo, a Ty dosłownie grindujesz wyławianie plastiku. Podsumowując: + Przyjemna dla oka grafika + Menager zarządzania surowcami + W tle dość dziecinna, ale trzymająca się kupy historyjka, która uzasadnia zdobywanie kolejnych surowców + Wbudowana minigra o podróży parostatkiem - To nie jest miastowznosiciel! - W "mieście" bardzo szybko tworzy się chaos. Wszystko jest do siebie bardzo podobne, budynki nie kojarzą się z surowcami, które są w nich przerabiane. - Technologii jest dużo, przez co gra się wydłuża. Jedynym realnym zagrożeniem jest zdobycie pożywienia, więc szybko ma się poczucia "grindu" - Nie ma możliwości ustabilizowania przychodu. Rozgrywka zamienia się w powtarzalny cykl zdobywania cały czas tych samym surowców - Optymalna ilość mieszkańców to 10. Zgodnie z achivmentami do tego punktu historii (około 2h rozgrywki) dotarło tylko 20% graczy. - Historia jest, ale cukierkowa i dziecinna. Jeśli miałbym do czegoś porównać ten tytuł pod względem podróży po morzu to byłby Dredge? W mojej ocenie Flotsam jest nieporównywalnie gorszy. Jeśli chodzi o zarządzanie nie potrafię znaleźć nic co by pasowało do tego, z czym się tutaj spotkałem. Byłaby to jakaś mobilka, albo cookie clicker?, ale dużo mniej satysfakcjonujący.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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