
A real-time naval strategy game set in an alternate-universe archipelago. Design your own warships and aircraft, refine resources to fuel a war economy, then command fleets to launch carrier strikes, hunt submarines, and seize islands.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $1.7K | 8 | 50% | $6.99 | |
| — | 0 | — | — | |
| approximately $1.8M | 969 | 59% | $49.99 | |
| approximately $1.3M | 834 | 55% | $49.99 | |
| approximately $3.8K | 16 | 100% | $7.99 | |
| approximately $2.3K | 4 | 100% | $14.99 |