
Incremental Mazing Tower Defense. No lives, just make more gold. No fixed mob path, create the best maze ever.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $66.7K | 383 | 85% | $4.99 | |
| approximately $3.4K | 55 | 85% | $1.99 | |
| approximately $2.8K | 21 | 33% | $4.99 | |
| approximately $2.1K | 21 | 57% | $2.99 | |
| approximately $1.3K | 4 | 100% | $8.01 | |
| approximately $640 | 4 | 0% | $4.95 |