
Flooded is a reversed city-builder, in which you need to optimize your production on an island that shrinks over time. Gather enough resources to flee to safety, while the surrounding world is getting flooded.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 4 → 0/day in the week after.
About
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.29−90% | 138reviews | 80% | — | $4.7K |
| $1.29−90% | 26ratings | 92% | — | not modelled | |
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
卡关了,攻略难找 我在“起航的时间”这关卡住了,没法拿到满星。需要我填满露天矿场的所有位置。我不知道是我理解的问题还是翻译的问题,我把地面上的矿物放满矿井,但我就是拿不到那一颗星,于是就想去找攻略,攻略极其少,导致我我想要的攻略根本找不到,体验有点差。
省流:打折再入。 作为小品游戏来说还不错,比较简单好上手。但缺点也很明显,就是新鲜感过后,后面的流程过于重复,每一关都是换汤不换药。所有打海盗、捡破烂、清地图之类的关卡目标,都只是意思意思,实际上每关核心只有一个:拉产量。 挡不住洪潮的建议:前期可以选择性放弃一些偏远区域,甚至牺牲少部分矿点,因为科技升上去后是可以水下采矿的,矿沉没一部分不会影响。第一次洪潮不用急着拉墙,优先将铁矿产量拉起来。第二次洪潮开始拉另两种矿,死命造发电,选择性围一些过近的海域。基本上第四次洪潮就能有足够产量让你围一块够大的陆地出来了。
https://youtu.be/WfF-4QzRG0I Keeping a few elements a bit too close to the chest for a bit too long slows reduces the excitement as players repeat early eras without changes but the overall bones are good once past that hump.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 30 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Polish, German, Simplified Chinese, Turkish
| $12.99 |
| 12ratings |
| 74% |
| — |
| not modelled |
| $12.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
主线给我整笑了,要通过砍树随机开出某个东西才能提升科技,但是不提升科技你又砍不掉那些树,作者真的自己玩过自己做的游戏吗???
veramente bello
好玩
运营策略任务过关型,策略深度小品级(经济指标)。 还是有点创意的,一般的运营策略类都是夸张占地,这个游戏是缩小占地,有种策略大逃杀的紧迫感。 但因为游戏给了玩家扩展地盘的手段,所以在资源充足后所谓的缩小地盘已经名存实亡。 肉鸽(升级时代技能三选一)元素完全不影响玩法。
概念还挺有趣,所以买了尝试一下。 不过实际玩了之后感觉这个设定在游戏里体现的一般般。会被洪水吞噬的建筑就只是没了,得不到资源回收。就感觉失去的感觉有点强烈。体验有点不好。 浅浅玩一下还行吧,如果玩着觉得坐牢了就及时收手把。
good
12小时通关 挺有策略性的资源采集建造类游戏。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 50 | 54% | Free | |
| — | 0 | — | — | |
| $536.2K | 956 | 57% | $19.99 | |
| $335.8K | 836 | 67% | $9.99 | |
| $282.9K | 568 | 82% | $14.99 | |
| $114.5K | 329 | 71% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7K | 155 | 84% | $1.59 | |
| $4.7K | 69 | 52% | $1.99 | |
| $4.7K | 176 | 70% | $2.24 | |
| $4.7K | 55 | 71% | $4.99 | |
| $4.7K | 62 | 39% | $4.99 | |
| $4.7K | 56 | 100% | $4.99 |