
First Person Psychological Horror. Addicted to virtual ecstasy, trapped in digital hell. Navigate glitchy dreamscapes and a city that never sleeps. Every mission brings you closer to your next dose, but will you follow your protective AI, or the man behind a liberating new drug?
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About
You are a virtual drug addict, evolving between the city of Eleftheria and digital universes. In this narrative-focused experience, you will:
Complete missions to buy your next dose
Build a strong relationship with your AI
Learn to survive with the mysterious creator of Wild Dose
Walk the streets of Eleftheria, a hub for your virtual sessions, and fulfill contracts to buy your next dose.
Get away with your AI in Fresh Air, the legal virtual drug, and choose to build a strong relationship with her.
Explore Wild Dose with the Capetian, the mysterious creator of that drug, and learn to survive in this dangerous universe.
Discover the secrets of the Void, an unstable virtual space, made of unallocated memory segments.
First Session blends RPG, psychological horror elements, and narrative exploration:
Explore four universes with varied atmospheres and game mechanics
Rely on a roleplay-oriented dialogue system to build your own adventure
Enjoy an immersive original soundtrack by Kevin Colombin
Genres
Stats
Languages: English*, French*languages with full audio support
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If the ultra neon blade runner aesthetic scares you, I'll hold your hand. It looks a bit different than what you might normally play, good. Give it a try. While this doesn't feel like a finished product, it seems like a finished premise, concept, and design. I almost didn't bother because the whole cyberdrugs things felt gimmicky. I'm glad I took a chance. Give the demo a go. At least go as far as walking through the cave. I think this game has potential and a nice variety of experiences. I have more to say here if you are interested. Cue the obligatory YouTube widget: https://youtu.be/OzpP65iC8gs
Игра 'First Session' — это глоток свежего воздуха в жанре, который, казалось бы, исчерпал себя. С первых минут погружаешься в атмосферу загадки и неизведанного, а интригующий сюжет заставляет забыть обо всем на свете. Разработчики проделали колоссальную работу над деталями: от проработанного мира до продуманных персонажей, каждый из которых обладает своей уникальной историей и мотивацией. Геймплей предлагает интересное сочетание исследования, решения головоломок и динамичных сражений, не давая заскучать ни на секунду. Визуальная составляющая на высоте, а саундтрек лишь усиливает эффект полного погружения. Несмотря на некоторые мелкие недочеты, которые, впрочем, легко прощаются, 'First Session' — это настоящий шедевр, который стоит опробовать каждому ценителю качественных игр.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Très bon jeu. J'ai eu l'occasion d'y jouer en avant première, j'avais adoré!
this game has alot of potential. well done developers. Keep it up!
Ecstasy onirica Pregi: + Tre livelli diversi + Il terzo livello è quello più interessante e ricco + Soddisfazioni per aver aiutato il poliziotto o ritrovare mici + Scelte gustose + Intrigante + Il primo livello è esplorativo + Achievement simpatici tipo quell'acqua + Stile particolare: unire due stili diversi, pixel art e senso realistico, insieme + Finale del primo livello + Atmosfera giusta Difetti: - Solo in inglese - Il secondo livello è terribile: fuga da luridi e ambientazioni spoglie - Finale del terzo livello troppo veloce
A mash of genres, pretty interesting to see what it'll go. Has the exploration of walking sim/adventure games, a little immersive sim with quests and dialogue options, some psychological horror and a lot of cyberpunk. Nice, consistent graphical style, really good music and the story so-far seems pretty compelling. Could fill an interesting niche depending on how well the rest is made.
Great experience so far! Far-fetched, looking forward to the rest :o
ハマってしまったよ。
Türkçe/Turkish Demo sürümü bize aslında tam sürümde olacakları çok güzel bir şekilde yansıtmış ve kesinlikle potansiyeli yüksek bir oyun. Demoda gerçekten harika bir atmosfer ve açık dünya vardı ve bu atmosferin kendine has güzel bir stili ve görünüşü var. Seslendirme ve müzik gerçekten çok güzel bir şekilde yapılmış. Seslendirmenin karaktere uyması çok önemli ve Wild Dose bunu başarmış. İlk başladığımız alanda şimdilik bir amacı olmasa da gerçekten çok güzel yapılandırmalar var. Bu yapılandırmalardaki konuşmalardan da anlayacağımız üzere ana oyunda tüm bunlar bir amaca ve hikayeye bağlanacaklar. Keşfetmedeki serbestlik güzel işlenmiş ve bu keşiflerin bizlere katkı sunması çok güzel bir olay örgüsü oluşturacak gibi duruyor. Oyunun gelişimini ve dört gözle bekliyorum ve takip ediyorum. Herkese öneririm. English/İngilizce The demo version actually reflects what will happen in the full version very well and is definitely a game with high potential. The demo had a really cool atmosphere and open world, and that atmosphere has a beautiful style and look all its own. The voice-over and music are really well done. It's very important that the voiceover fits the character, and Wild Dose has done it perfectly. Although it does not have a purpose for now, there are really nice configurations in the area where we started. As we can understand from the conversations in these configurations, all these will be connected to a purpose and story in the main game. The freedom to explore is well-done and it seems that these discoveries will contribute to us, creating a very nice plot. I look forward to the development of the game and follow it. I would recommend Wild Dose to everyone.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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