
Firefly Haven is an incremental, chill and short cozy game about catching bugs, collecting trophies, traveling to new locations and achieving greatness!
Modeled estimate, not a reported figure. How we estimate →
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About
Firefly Haven is a cozy, short incremental game about becoming the greatest bug hunter and collecting trophies!
Relax in this refreshing, very simple laid back experience about catching bugs. No timers, no game overs, no complex mechanics, just relaxing and taking your time.
You'll submerge yourself in a bug-filled world! Your goal, to be the best hunter by gathering as many bugs as you can and upgrading your skills. Explore peaceful locations and colorful insects while collecting trophies and organizing your home.
Relaxing and Satisfactory bug catching:
Progress and Upgrade your skills:
Incremental loop to catch many bugs and become Legendary:
Gather Trophies and organize your home:
A cozy, bite-sized game, can be completed in a few hours with no rushing mechanics. With idling progression, there are no time penalties. A relaxing experience with meaningful progression and a home vibe.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
very simple premise, for a clicker, but it scratches that itch.
Very relaxing, and not too grindy, barring the final achievement. Worth the money.
I like the art style and the concept, but this feels incomplete. 100%'d the game while fielding phone calls in 2 hours, most just AFK. You can scale your earnings into the billions/trillions easily, but the most you need is like 5m total 'bug powder' for all upgrades. I beat the entire game and achievements (minus the 1 for prestiging) without needing the prestige mechanic. Not worth the price as a game, but it did bring up fond memories with my brother, so I'm not disappointed.
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☐ Good ☐ Decent ☑ Bad ☐ Don't look too long at it ☐ MS-Paint ---{ Gameplay }--- ☐ Very good ☐ Good ☑ It's just gameplay ☐ mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☐ Adults ☐ Grandma ---{ PC Requirements }--- ☑ Check if you can run paint ☐ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Difficulty }--- ☐ Just press 'W' ☑ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☑ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No story ☑ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Gametime }--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If you have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ Worth It }--- ☐ Hell no! ☐ If you have a lot of cashh ☑ Worth it ☐ Get it now! ☐ Life is not complete without this game
A simple bug catcher incremental game, its fun!
It's alright enough for a short incremental game. It more or less fulfills it purpose, but I wouldn't say that it is winning any awards anytime soon. It is enough for a positive review, but you can definitely tell a noticeable difference in quality across the board between this game and many of its peers in what is now a pretty competitive subgenre. The gameplay and progression is quite similar to Digseum in a lot of ways, with the main difference between them outside of general quality being the different minigame you play inbetween buying upgrades. The difference is more than big enough to justify it, but where the execution on said gameplay was near perfect in Digseum, its a bit less than perfect when it comes to this one. It is rough around the edges. Art, music, especially the early game progression, you probably won't find yourself having anything particularly special to say about it by the end. Despite that though, I wouldn't say that it was a bad experience playing through it. It did its job, and while the subgenre of the short incremental is ever growing, there is still a decent possibility you will eventually have played them all, or at least all the ones better than this one. In any case, there are many, many, worse things to spend 3 bucks on out there.
I appreciate the vision of the game, but it's just not fun to play. Due to the nature of the game itself, actually catching bugs becomes worthless quickly. The fairies are 95% of the game progression and they aren't fun to catch. It has crashed multiple times. Edit: At the time of end-game, presumably because many more insects at once and more things to keep track in the background as well, it lags (my computer is very low-grade, mind you) and has crashed very many times.
It was definitely fun enough to deserve a thumbs up, especially since I got it on sale. The upgrades are pretty simple—nothing special, mostly just number boosts—and the pacing felt a bit uneven at times, though that might have been due to my own planning. The graphics are cute and fit the vibe well. My biggest issue was with the mushroom level. It kept crashing if I stayed there too long, which got annoying. Thankfully, all bugs can also be found in the final level, so I didn’t really need to go back. Once I had a good catch radius and regeneration rate, I could just alt-tab and let it grind in the background while doing other things. Even though people say there are lots of games like this, I actually haven’t found many that can be completed in 3–4 hours and still have a premise I enjoy. For what it is, this was a fun and satisfying little game.
Good, casual, cheap time-waster. Balancing is bad but I didn't really care. I put this in my replayables.
Good for 4~ hours of gameplay. There's a bug that hasn't been fixed in a couple months but it isn't gamebreaking.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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