
Firebase Defence is a new spin on the traditional tower defence gameplay. You have to defend yourself from the waves upon waves of incoming enemies. You are free to build, place and manage your available resources and units in any way you want. But failing to balance those will result in defeat!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's cheap, you should get at least 5 hours out of it. I encountered one game-crashing bug while playing.
mt bom esse tower defence mano recomendo joga ae nota : 9,9999998/10
非常好玩的一个小游戏 就是怪的种类太少了 打生存模式一点挑战都没有 重复率很高 到后面我都挂机了 打到36波 因为玩手机 人员没弹药而失败了 还是推荐各位尝尝鲜 毕竟打折也就5块钱
I would give it a 6/10 , good time killer but has some game-ending bugs that can be quite irritating when it causes you to restart your mission. It has a total of 8 missions, and survival mode after completion of the campaign. The campaign is quite bland, no story just the gameplay, which I don't mind personally. Although there are instances where the game can be frustrating. Example: I placed down a temporary turret next to the enemy Truck, and if its too close, it misses 100% of the time. Another example : a soldier, is right next to the enemy and about to deal the final hit (and is on low health as well) and misses completely and dies. The pros are mostly that it can be quite fun defending your base in different scenarios, and to me the missions weren't very difficult ( with easy mode turned off ). You'll probably finish the game in your first run. The overall amount of time you can gather from playing this game will be around 5 - 8 hours. You probably could play the game with enjoyment after not playing it for 6 months after finishing it. Not a bad game, but maybe get it on sale.
An interesting, if somewhat simplistic military simulation. There are a variety of units, on both sides, and you have to manage ammo as well as health. The controls work well, the sounds are good, the art is basic but serviceable (I thought I was being attacked by waves of skinny cows at one point, but I think they might be dogs) and the animation sound, but again basic. Prime example, you are in a base, but everyone moves in a straight line so they often dash out from cover for no good reason. A check-point mechanism would have been nice, go to point A then point B, but things didn't get hectic enough on easy mode for it to be an issue. It might become so later on. There are some oddly jarring bits to what is supposed to be (I think) a modern desert warfare sim. You can make gun turrets magically appear across the map, which is weird, and the working material is wood, though there is none anywhere on the map, and you can turn it into sandbags, barbed wire or three kinds of ammo, presto change-o. On my screen the words over lap on the menu screen, but it isn't so bad you can't see what you are trying to do, it just seems sloppy. The scenarios are pretty uniform, base defense, with one interesting exception where you support an injured vehicle trying to cross the map. It is all defensive though, so don't expect to launch any assaults. Almost no personality, super light on the fluff, which, as I frequently lament, is a shame because it is so easy to add to a game. The individuals can level up, which is nice, but none of it carries over, so meh. All in all it was fun, but it feels like a school project, nothing special. Going to give this one one-thumb up, it was fun, and it was cheap, but buy it on sale if you can.
Fun game about defending your base, and it has its own twist on it aswell. Really enjoyed it alot, would recommend if your tired of your usual "Tower'ish" defend games. Devs are also good at making improvements and listening to feedback.
The concept is great. But my interest was in survival mode and it took to long to unlock it, only for it to be somewhat lackluster. A map/level creator or sandbox would take this to the next level.
Simple little game that keeps your attention for a few hours, Brings me back to the old flash games from kongregate etc. Don't expect some crazy gameplay. It's just something to take your mind away from life.
A pretty addictive little game although I absolutely can not get past the 4th mission. I've tried just about everything I can think of but there are just too many enemies and not enough friendlies. I know there's got to be a way to do it, I just haven't figured it out yet. I'm still giving it a thumbs up and a recommendation because as frustrating as it may be I keep coming back to it so there must be something about it I like. Seriously though, can somebody give me a hint on how to beat this mission?
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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