
Experience hyper-realistic visuals and fluid controls from an unprecedented Bodycam perspective. The world's first shooter with truly playable 3DGS environments. Every pulse-pounding firefight and precise tactical move is captured by your chest-mounted camera for unmatched battlefield immersion.
Modeled estimate, not a reported figure. How we estimate →
About
FIRE STATE is a tactical shooter played from a realistic bodycam-style perspective. We aim to strike a careful balance between intense realism and fluid playability, delivering an adrenaline-charged battlefield experience while ensuring that every action feels precise and responsive. Prepare to enter dangerous operational zones, where your body camera will capture every critical moment.
Experience tense, high-intensity confrontations through a deeply immersive first-person body camera perspective. We know that pure realism can sometimes come at the cost of accessible controls. That is why, alongside carefully crafting visual fidelity, physical feedback, and environmental audio, our development team has devoted substantial effort to optimizing the controls and player interface. The result delivers the impact of a realistic battlefield while letting you carry out every tactical intention smoothly and confidently.
FIRE STATE does more than recreate and refine the traditional shooter experience. Its competitive modes are built for players who value marksmanship, tactical judgment, and intense head-to-head action.
The world's first FPS game rendered with 3DGS: Through our efforts, 3DGS is no longer just a technical demo video on the internet—it has truly made its way into a game. In our game, you will experience world-leading real-time 3DGS rendering technology. If you want to experience this technology, your search ends here.
Highly immersive realistic bodycam-style perspective: Presented through distinctive recorder footage, camera movement and a restricted field of view create authentic pressure and unprecedented tactical depth.
Top-tier visuals: Drawing on extensive technical experience and deep optimization for Unreal Engine 5, we deliver industry-leading visual quality. An RTX 3060-class graphics card can maintain smooth performance at maximum graphics settings.
A refined balance of realism and playability: Realistic elements such as environmental interaction, ballistic trajectories, and powerful audio are paired with carefully tuned controls, creating a smooth and intuitive experience where hardcore simulation and satisfying gunplay are no longer mutually exclusive.
Classic competitive modes: Take on time-tested traditional PVP modes, including Team Deathmatch, Zone Control, and Demolition, and use your marksmanship and tactical judgment to outplay your opponents.
Whether you are a tactical expert seeking an authentic battlefield or a competitive player ready to test your skills against other players, FIRE STATE delivers a one-of-a-kind experience worth recording. Are you ready to switch on your camera and define your own battlefield legend?
“FIRE STATE” is independently developed and published by UNDER FIRE. This game is not affiliated with, authorized by, sponsored by, endorsed by, or associated with any third-party game studio, publisher, or trademark owner.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 294 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jogo muito bom
Ainda muito 'crú' necessita de vários melhoramentos; Quantidade de munição movimento mais realista melhor renderização dos mapas equipamento mais realidade ao ser atingido e ao atingir adversário ( não espero descarregar um carregador completo para obter uma kill) sombras comunicação in game legendas em português ou outro idioma que não chinês possivel melhorar som das armas para se diferenciar
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, Simplified Chinese, French, Italian, German, Spanish - Spain, Russian, Turkish, Japanese, Polish, Portuguese - Portugal, Korean +2 more
Hours played at review time, across 295 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] 《FIRE STATE》:特殊的Bodycam视觉体验,希望加入PVE人机[/h1] 以PVP为主要玩法的线上第一人称射击类型的多人在线竞技游戏,目前,游戏有有8种模式,10张地图,未来还将更新合作模式,携手队友歼灭犯罪团伙,解救人质,收容危险怪物。如果要说游戏的玩法,基本上和市场上诸如《CSGO》之类的枪战竞技游戏相似,要说其特色内容的话,就在于超高现实逼真的场景模型和极为特殊的Bodycam视角,在这两项研发技术的加持之下,游戏的体验真实感还是比较强的,而且视觉效果也很不错。 目前的游戏内容,包括8种模式(枪神模式、突袭模式、夺旗模式、团队竞技、占点模式、人竞技-刀战、团队淘汰、个人竞技等),以及10张地图(威尼斯、广州地铁、旧巷、废弃工厂、废弃学校、后室、医院、别墅、训练场、宽窄巷子等)。游戏模式都属于比较经典的玩法,经常打枪战竞技游戏的玩家不会陌生。 枪神模式:个人乱斗,击杀升级换枪,升满即胜。 突袭模式:阻止攻方安放炸弹爆破目标,守方拆除 夺旗模式:两队互抢旗帜,带回基地,先夺3旗胜 团队竞技:协同作战,率先达到击杀上限的队伍获胜。 占点模式:争夺固定点位累计积分,满150分 个人竞技-刀战:只能用近战武器的个人乱斗 团队淘汰:一条命,死后无人机观战,先赢3回合方胜 个人竞技:30杀取胜、6分钟限时、死后1秒无限复活的个人乱斗 要说本作这款PVP第一人称射击游戏,玩法方面其实中规中矩,常规模式玩法、尚可射击手感、支持枪械改装等等,这些还都可以。不过,要说本作最大的卖点,并非射击游戏玩法本身,而是玩家的视觉效果。首先,地图场景里的建模都选择了真实场景的复制,尤其是有些地图还是国内场景,看着相当眼熟。其次,游戏选择了Bodycam视角——一种采用胸前记录仪形式查看的第一人称视角,能够模拟鱼眼镜头的畸变和晃动效果——不得不说,这种视角体验很独特,配合逼真场景地图,枪战突突突的体验还是很好的。 游戏的营销策略或许需要再三思一番。本作是一款纯粹的PVP多人在线竞技游戏,其中没有任何PVE的模式,包括创建房间、添加人机的功能。那么玩家想要体验枪战,只能在服务器搜索其它玩家的房间。然而,游戏在线人数不多,难以快速加入,想要更好的玩儿,只能拉好友。拉好友又有一个问题,游戏不是其他多人在线竞技游戏那般是免费的,定价42元的游戏需要玩家购买,想拉能够组成一局游戏数量的好友来玩,成本不低。并且购买之后里面的游戏内容(包括枪械等武器)并非全部解锁,也还是需要玩家花费游戏币购买,这就很不网友,“免费的才是最贵的这句话”制作组估计没有摸透。 最后,希望加入人机可以和人机玩PVE,毕竟不是所有玩家都喜欢PVP。 [quote]关注「[url=https://steamcommunity.com/groups/45531088] 鸢尾花 [/url]」[/quote] [u][b] 致那一朵未至鸢尾花 [/b][/u]
im not sure why the reviews are claiming everythin is in chinese its not its a cheaper version of bodycam hopefully the devs keep working on this right now it feels like a tech demo but its running well on my machine
经常性一卡一卡的,游戏还算好玩,就是地图那些还要再完善,无论是我方还是敌方去到了对面出生点基本就是虐泉了,玩的人不多,人机比较多
非常不错的CQB,比较上头,现在有些小问题但不影响玩的爽,优化也很好笔记本也能200帧,毕竟刚发售也没必要和Bodycam比
非常好玩,好玩到退費
кал а не игра боди кам лучше
Tańsza wersja ,,Bodycam". Rozgrywka szybka jak w CS. Tania i fajna.
先玩的同类游戏,有差距但是如果好好打磨也是可以的,玩法比同类多,但是手感不如同类,例如B是真实硬核,基本上谁先开枪谁枪口准谁就死,这款明细感觉到了血条,枪械也有伤害数值,导致玩的时候感觉不太好,像COD和战地,射击手感又偏硬核又有血条机制却没有反馈机制,需要取长补短明确方向,游戏需要优化,我全极致可玩但是在性能测试的时候闪退了4次不知道因为什么,只能开始游戏在调相关设置,UI交互有BUG,切换冲刺不智能原地轻点AD还保持着奔跑的枪械瞄准晃动,根本不能有效瞄准,建议改成瞄准时不能奔跑或者别的方案,就这个血条机制我和另一位马枪仔相互滑铲射击结束后拼刺刀,脸贴脸对着砍了好几次我才把他砍死,不知道是没砍到还是没反馈机制或者被他坚硬的体毛弹开了。还有结算画面没打磨细致大可不必登场,尤其是那个大鼻孔角色,就TM好像含情脉脉的看着我说 '我和他们不一样,我喜欢鼻孔’
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