
The greatest grappling game returns to take on the world! Customize every aspect of the match, from your wrestler to the ring itself, in your fight for the championship belt.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 4 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 3.3Kreviews | 90% | — | $3M |
| $89.99 | 1.9Kratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 814 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Easily the most customizable wrestling game ever made, with a massive fanbase still coming up with new moves and appearance items!
It´s actually fun, kinda hard to learn how to play at least for me. Great community, fantastic creations in the workshop. It is a solid game if you like to sim and manage stuff, check the fire promoter mode :)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese**languages with full audio support
Hours played at review time, across 819 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It’s definitely worth getting but youll need to drop some more money on the DLCs. IMO they are necessary to really make the game as enjoyable as possible.
Easily one of the best wrestling games ever made.
Японщина как она есть. Управление непонятное. Интерфейс в меню непонятный, в самих матчах тоже ничего не понятно. Но японцам нравится, они обожают что-то сложное и не понятное. Худшая рестлинг игра из тех, что я пробовал, а у меня в AEW почти 200 часов.
DLC買ってワークショップまで是非すすめてほしいです。 無限に遊べるしワークショップは今でもアクティブに作品を上げ続ける職人さんが多数います。
うっわ、ダメだこりゃつまんね。初代は友達とやりまくったので、その時の思い出があるからいつか買おうと思ってたので、セールだったので購入した。なにがつまんないかというと、初代は組んだら一呼吸おいて両者のヒザが沈み込んで技を掛け合うタイミングがあったじゃん。けどこれにはそれがない。わけのわからんタイミングで技の掛け合いが始まった。レスラーをエディットして、試合開始から1分でぶん投げ。 初代そのまんま引き継いでほしかったなぁ。なんだこれ。
modded the game and did a 200 man royal rumble
THE wrestling game if you are a fan of the matches in wrestling, can either Work matches out including being able to intentionally sell for longer so the opponent can do moves or simulate matches with fine tuning the CPU into how you prefer it to play out the matches. one big downside is all the DLC is a muct if you want to take advantage of the communities creations, but its on sale a LOT and very worth it.
Bought the game and all of the dlc, was upset to find the games online mode has been removed, even more upset that I was refunded only $12.33 instead of the full $23 + I paid for it on steam.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $622 | 7 | 71% | $3.99 | |
| $18K | 27 | 41% | $15.99 | |
| — | 7.6K | 78% | — | |
| $42.5M | 22.8K | 59% | $49.99 | |
| $11.3M | 6.6K | 69% | $59.99 | |
| $2.2M | 3.1K | 94% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 3.4K | 52% | $29.99 | |
| $3M | 4.9K | 78% | $39.99 | |
| $3M | 7K | 94% | $19.99 | |
| $3M | 4.5K | 92% | $24.99 | |
| $3M | 4.7K | 88% | $29.99 | |
| $3M | 4.7K | 83% | $19.99 |