
The greatest grappling game returns to take on the world! Customize every aspect of the match, from your wrestler to the ring itself, in your fight for the championship belt.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 4 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 3.3Kreviews | 90% | — | $3M |
| $89.99 | 1.9Kratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 815 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great wrestling game
Super Spiel wo ihr dank den Workshop & den Editor eine Menge zeit nur mit Experimentieren verbringen könnt aber mir fehlen dennoch einiges an Möglichkeiten der Matches zum beispiel Leiter Matches, Gruppen Cage Matches wo jeder für sich kämpft oder ein classic Royal Rumble mode aber auch der Perspektiven wechsel den Fans früher mal per Mod rein gebracht haben der aber leider eingestellt wurde ! das spiel lässt sehr vieles noch offen wo die Entwickler vieles nach holen könnten & ich sag euch würden die sich noch so einige Modi & Optionen von den großen WWE Games dazu holen würde ich sagen für Fans der alten SNES Wrestling Game Fans ist das hier es beste was ihr kriegen könnt was von den vielen Optionen sogar mit den großen 2K den Boden aufwischt liefert das nach & ich finde 2K kann einpacken ! bitte liefert nach damit man das Ultimative Wrestling Game bekommt <3
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 4K | 53% | $29.99 | |
| $3M | 4.9K | 78% | $39.99 | |
| $3M | 7K | 94% | $19.99 | |
| $3M | 4.5K | 92% | $24.99 | |
| $3M | 26.8K | 88% | $4.99 | |
| $3M | 4.7K | 88% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $443 | 5 | 60% | $3.99 | |
| $18K | 27 | 41% | $15.99 | |
| — | 7.6K | 78% | — | |
| $42.5M | 22.8K | 59% | $49.99 | |
| $11.3M | 6.6K | 69% | $59.99 | |
| $2.2M | 3.1K | 94% | $14.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese**languages with full audio support
Hours played at review time, across 820 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It is already two years. I played this game. This game is really interesting because of the creations menu which allows us to modify our fighters starts from the stance, costume until move set. Also, we are being offered for many types of matches such as S1 match (striking), MMA, normal match From me, The things that needs to be improved from this game are: 1. Point of view (Camera locations) For me, the fights become more interesting when the we have a lot of point of views. From the fighters perspective, or from side view/corner . So, our eyes will be provided with full of surprises especially when we have a match. Also, we have some kind of variations in the game. 2. S-1 match I know S-1 match focuses on striking contest. It's really great, especially for boxing, kickboxing, and other combat sports. However, the movement style of each fighters needs to be improved. Especially for boxing and kickboxing, they suppose to have some kind of move set when go to the front and backside (rules of footwork in boxing and kickboxing). if in this game it more likely they are in MMA/wrestling matches. Hopefully, there is a modification in footwork from this match. Thank you. Overall, it is a good work!
the best pro wrestling game everr
커스텀 자유도가 갓갓겜
Don't like the lackluster built-in tutorial and the cumbersome, archaic user interface, lack of button icon in move list is just one of the lots of clunky menu structure. Play during a beta or free weekend, then forget about the game, buy it during a sale, and request a refund.
The game is overall great, graphics and system wise, main issue with the game is the lag, hopefully the developers can fix this issue as it could hold back potential players of the game
Lal
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플레이 방법은 단순하지만 크리에이트나 창작마당의 컨텐츠까지 재미에 포함한다면 최고의 레슬링 엔터테인먼트. 의외로 조작도 다른 레슬링 게임에 비해 간단하여 초보자도 나름 즐길 수 있는 게임
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.