
Find your cat Mosey, choosing your degree of destruction and dedication. Fight, sneak, or talk your way into new areas and upgrade your character along the way as the search gets messy. Loot ridiculous items and discover hidden stories that help you explore this open world.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
Even though I am only an hour in, I can say without a doubt that this game oozes fun and creativity. It is an incredible adventure with quirky dialogue, interesting characters, and great music to top it off. So far I am thoroughly enjoying this game.
[h1]和可爱猫猫一起踏上探索之旅![/h1] 作为一款开放世界探索游戏,本作将玩家的自由探索玩法做到了极致,游戏中玩家可以自由的探索这个广阔的世界,寻找宝箱,和新区域中的npc交互完成他们所布置的任务,提升自己的技能。但是也因为游戏中的自由度过高,并且没有给出详细的任务指引,游戏中玩家经常会处于无所事事瞎跑的状态,并且游戏中还有着一些闪现bug,玩家经常走着走着就出现在几百米开外,游戏的实际体验稍显逊色。 [h1]游戏体验[/h1] 笔者游玩过的开放世界自由探索的游戏并不算少,但是开局就直接给笔者闪现到一千米开外,然后目光所及之处全是荒野没有任何npc的情况还是第一次,游戏虽然制作出了一个非常广阔的地图,但是游戏中的内容塞的并不是很多,玩家经常会处于跑路的无所事事的情况,并且游戏没有明确的指引,会出现跑了半天看不到任何的npc无法了解游戏的剧情的问题。 游戏目前的汉化是机翻汉化,很多地方的翻译都略显粗糙,玩家只能凭借自己的主观判断来阅读游戏的内容,同时游戏中过场的设计实在是有些突兀,没有任何的转场直接闪现到下个地方,配合上游戏中经常出现的穿模闪现bug,这就导致玩家探索游戏世界的道路更加曲折。 游戏中主要玩法就是自由探索,然后通过和npc的对话来补全世界观,笔者游玩了两个小时没有看见主线任务的情况,也不知道游戏中到底有没有所谓的主线,游戏的操作整体还是不错,但是模型判断和一些细节动作做的不是很好。游戏中的猫猫应该是可以帮助玩家战斗的,但是其AI似乎有些呆呆地,猫猫大部分时间都需要玩家抱着,主打一个美丽花瓶。 [h1]购买指南[/h1] [olist] [*]高自由度的开放世界探索游戏,还自带一直猫猫 [*]游戏中bug较多 [*]机翻中文,很多地方翻译不是很通顺 [*]没有任务指引探索起来较为盲目 [/olist] [h1]结语[/h1] 如果你喜欢开放世界自由探索的游戏,可以试一试,但是如果不喜欢,本作不建议你尝试。 [quote]关注[url=https://store.steampowered.com/curator/36224058/]老实人鉴赏家 [/url] [url=https://steamcommunity.com/groups/laoshirenLSR]老实人评测[/url]:独立游戏爱好者聚集地,黄油绅士交流中心。 不错过游戏的亮点,不放过游戏的槽点,带给玩家最直观的测评感受。[/quote]
This is such a nice and well varied game! Haven't played for long yet because of schedule issues, but i'm gonna put in some hard earned hours in this game! it's nice that there is a big variety of things to explore for so far as i could see and would deffo recommend if you like a nice open world with possibilities, all while trying to find Mosey! Can't wait till it's weekend!!
Really amazing idea for a game! But needs some more optimisation. The visuals and soundtrack are very enjoyable. I like the narrative goal being gain immortality for your cat as my childhood cat passed away this year. However, (and this is also due to my pc being below minimum requirements) the game would crash a couple times after picking up Mosey. And after rebooting the settings would all be on Epic and Lumen would be turned on. If i forgot to turn them down before playing again my game would crash fairly quickly again. Lastly, the Polaroids were really underexposed, even when it looked like I was in enough light. I only tried this in the beginning house and not outside, maybe that was the issue. Overall, I’m really excited to play more of this game and can’t wait to see how the optimisation improves the enjoyment of the game. Amazing that a single developer made this!
Ik ben helemaal zen!! Als je op zoek bent naar een game die zowel ontspannend als prikkelend is, dan is Finding Mosey zeker de moeite waard. prachtige graphics met muziek die er natuurlijk perfect bij past.
Lovely game, its a mix of a zeldaish game and other fantastic game, but with a key element that makes it 10x better: cats. this game is all about cats and it makes it so much better, i have been watching the developer youpiepoopie on tiktok making this game for around a year now, and i cannot say that this game is a dissapointment, far from it. this game is a bunch of fun and im excited to get all the achievements, and get to fully experiance the story
This game has some bug issues that need to be fixed. The quests at the beginning do not register with the player. I can literally walk through walls and physics in the game collide and causing collision issues which launches assets across the space. Once the big issues are fixed, I think the game would be great.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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