
Find your cat Mosey, choosing your degree of destruction and dedication. Fight, sneak, or talk your way into new areas and upgrade your character along the way as the search gets messy. Loot ridiculous items and discover hidden stories that help you explore this open world.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
Flawed action adventure with numerous ideas but also a slew of shortcomings that will require multiple patches to fix. The story revolves around a child who wishes for his cat to live forever. Because the local vet repeatedly refuses this request, which is obviously impossible, the kid receives an invitation to a magical place. He is whisked to the top of a mountain, where he is purportedly granted his wish. However, upon there, he realizes that it will require a lot more effort. After a brief stage in a house where you can look at objects from the first-person perspective and score a few fast achievements, the game transitions to a regular third-person action adventure with all of the usual commands and skills. A few auxiliary actions, such as snapping pictures and spraying water, still allow for first-person vision. Almost all basic abilities are available from the beginning or in the first area. The first thing you will notice is floaty controls, which are a side effect of a "meaty" hero. This means that your characters behave as if they have mass. When you turn while running, your momentum will carry you a little further, and you will not turn in the intended direction on the spot. This might frequently push you over the edge of a platform due to an extra step after releasing the button. I recommend that you play the game using a keyboard. Although gamepad is supported, the sensation is unpleasant, and several actions are unplayable. Aside from movement and jumping, you have a parachute for riding air currents or controlling your fall when falling from great heights. Your character can also pull himself up while jumping near the edge of a platform or a cliff, although the jump and double-jump heights are limited. While the stick deals with enemies and wooden things, which frequently hold gold that automatically flies into your pockets, the bow allows you to knock down dangers from a distance. The only limitation is the amount of arrows. The game is easy overall and you will rarely die or feel threatened. The world is open, and you can go anywhere. However, it contains numerous random activities and items that appear to serve no purpose other than to make the game appear to be something it is not. For example, you can modify your haircut, surf the internet, play with your cat with a laser pointer, swing a butterfly net, and collect a variety of seemingly worthless items such as rocks and weeds. There is also a crime system with stars that sends the cops after you if you do something wrong, like burn a wheat field with matches. Because they are not particularly smart, dealing with or escaping them is simple. You’re still encouraged to stick your nose into every corner, but all you’ll find is chest with gold or random items. By the way, you can pick a lot of things. Since your inventory space is limited (it can be expanded), you need to drop or sell stuff you don’t need. Sadly, inventory is bad. First issue is that you can lose unique items. This includes clothes that are found in chests and let you customize your character and sometimes increase armor. Although you can buy these items from traders, it feels like a waste of money. Inventory is restricted by weight rather than space. This means that, even when items stack, each one adds exactly one extra weight. There is no need to be concerned about losing your way because the primary quest will lead you in the right path using waypoints. The same helpful waypoints are accessible for secondary tasks obtained from various NPCs. The main issue is a lack of quest and character identification. Another issue could be a shortage of usable maps. The available one merely displays your present position as well as a general outline of the world and regions. Characters like traders and quest givers are not marked so you have no idea what they are offering. This is a shame because some missions are rather enjoyable. One of these is an espionage mission in which you fly camera birds to collect clues and sneak about to snap images. Finished missions provide experience and skill points, which can be applied to a variety of stats. If you choose to enhance just one stat, you will gain access to additional benefits such as faster leveling, wall-running, and even the ability to ride animals. Strangely, I was able to choose only three stats. The final criticism is that there are too many bugs and a lack of polish. Some flaws are minor, such as grass floating in the air or a broken cart system that is supposed to transport you between areas but instead spins on the spot. Another broken mechanic is driving; it has no steering and crashes into everything. Other issues may disrupt the game or tasks. You are relocated to new maps without notice, missions may state you failed but may still be finished, and characters do not display their text. Since you can save at any moment, this may not be an issue. In the end, this is a game with a lot of stuff but none of it is done good. It feels like a playground without a clear purpose and mechanics that work in more popular titles. It definitely delivers a few moments of fun, but not many will play until the end. Achievements are often rewarded for doing unordinary things and some appear to be missable, which is another reason why you might lose interest.
This game has so many bugs and problems I don't know how it was released in the state it's in. I really tried to like this game, I'd followed it for a while. However the menu doesn't work with controller, the game only likes a specific aspect ratio, the game doesn't save your changes to graphics quality, you clip through the world, saving/loading doesn't work, you lose key items constantly... in just over the 2 hours I've played I had to reset due to game breaking things 4 times. After finally not having any game breaking bugs and playing through the game, I realized I simply wasn't having any fun and was more frustrated than anything. Genuinely very disappointed with the experience.
Findey Mosey is like goin back to your childhood imagination & exploring with your inner child. Love the visuals combined with the amazing soundscape and music. I just started and im curious to find out what surprises and adventures await! Highly recommend this and from what I understand, made by and indie gamer!!
Incredible game with some of the best music I've every heard! The graphics are absolutely stunning with such a cool unique cartoon-like effect. Would definitely recommend!
Finding Mosey is a cute game that shines in exploration. The world is fun to explore. I really was surprise with how many mechanics were in this game. Overall a great experience that can be a little buggy, but definitely worth the 20$ price tag
This thing is so clonky and such a buggy mess....
Havent been able to get to the end yet, but so far it felt like a lot of love went into making the game. Can't wait to dive into it this weekend and see what other surpises you have in store for me. Good luck with the release!
[h1] Finding Mosey - Mixed oppinions [/h1] I havent played much of this game, but i'll do to the point i have played [h2] Positive [/h2] - I really like the Artstyle of this game! I really like this cartoonie shader and just simple artstyle - I like how to control the game. It's just perfect for a cozy game about Cats [h2] Negative[/h2] - This game is just perfect to be played on a console. It doesnt matter if on the go or at home on a tv. For both i would use my steamdeck, but it straight up doesn't work with proton, wich is just dissapointing and i hope you will add it soon! - Collisions in this game are a bit buggy. The Treehouse on the stem just had no collision at all. The railings there where a bit buggy too. - Various Cat Bugs. more than one time when i hold the cat and called Mosey there would spawn a second in. And sometimes I bugged into the cat and then just flew away [h2] Summary [/h2] If you want a cozy game to play on living room pc, this is just for you! The soundtrack is calm and the game is about cats, what is not to like? Its the 19,61 Euros i payed really worth and will bring much fun!
Cute game with a lot more than meets the eye. I thought it would be a simple cozy game but there are so many more layers to how I was able to play. At one point I was chased by cops and they followed me with little toy cars and bird-like helicopters! Definitely a crazy game and worth the $20 for me.
Really enjoyed the game so far, used to have a cat that looked just like Mosey so i fell instantly in love. Love all the movement and animations and how well the menu's work, really dope release with a ton of promise! Cat enjoyers gather!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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