
Film Studio Manager is an interactive business simulation game where you manage your own film studio. You need to be creative, strategic and have an eye for success to succeed in the game's business.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Film Studio Manager - a strategy game and management simulation that simulates the business of the film industry. Are you ready to take on the challenge of managing a film studio?
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
In theory, I love this sort of game. In practice, this is terrible. The UI, while aesthetically pleasing, varies between 'functional' to 'incomprehensible'. And the gameplay consists of picking actors/directors/writers from a single list, with nonsensical meaningless info (this director is 3 years old! this one's ethnicity is "people of colour"), setting numbers with almost[1] no impact, and then staring at the slowest calendar progression known to man until the game breaks. And it will break. I have tried multiple times and have not ONCE been able to see a movie all the way to release. Watch the "trailer" video. See how even the person making the video keeps trying to click on shapes that aren't actually buttons? That really sums it all up. The opening text suggests this was a student project. If so, I hope these students got a bad grade. [1] I say almost no impact because once my game broke because, while passing time, the director demanded a higher budget. And then there was no way I could find to raise the budget.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Mount & Blade II: Bannerlord | $309.8M | 294.6K | 88% | $49.99 |
| Satisfactory | $235.6M | 276.7K | 97% | $39.99 |
| Raft | $144M | 376.3K | 93% | $19.99 |
| Schedule I | $101.5M | 309.8K | 98% | $13.99 |
| The Scroll of Taiwu : Beyond The Dome | $62.3M | 69.9K | 65% | $29.99 |
| The Isle | $60.1M | 117.3K | 80% | $19.99 |