
Is an exciting puzzle game in which the player paints the corridors of the maze with their movements
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, Ukrainian**languages with full audio support
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Reviews
[h1] Fill All[/h1] [b]A short and easy arcade puzzle game that lacks features but is mildly entertaining nonetheless. [/b] [quote]Fill All instantly reminded me of Amidar which was an arcade favourite of mine when I was younger. Although not as good as Amidar it’s still charming but ultimately, it’s just far too easy. [/quote] [h1] First Impressions🤔 [/h1] [b]The game is very short at around an hour and it won’t pose too many difficulties. [/b] There are one hundred levels to tackle and you have to achieve twelve stars on each level to progress. You will be awarded one to three stars per grid until you get the twelve and move on to the next level. The idea of the game is to collect all the tokens on the grid but movement is limited to up, down, left and right and once you move you will travel the whole length until you hit a wall. You can’t stop or move once you are in motion. The first half of the game is absurdly easy. I was trying my hardest to fail at these levels but I just couldn’t. It is only when obstacles start to appear at around level fifty that the game begins to feel more interesting. Unfortunately, there are only three obstacles to cause you minor difficulties and these appear randomly on the grid. The three obstacles are a whirlwind which transports you to another part of the grid; a latent ghost which once touched will follow you around and kill you if touched again; and a bomb which will detonate after five seconds when touched killing you if you are nearby. The whirlwind is a minor irritation. It rarely causes you any trouble apart from sometimes it will teleport you on to the ghost. The ghost is another minor hassle as he moves very slowly and only moves every few seconds. Mostly he is easy to dodge but sometimes he will catch you in a corner. The bomb again is very easy to avoid and seemed pointless. Even with the three combined it was still far too easy to complete. https://steamcommunity.com/sharedfiles/filedetails/?id=2266562321 The grids themselves are very basic and quite small. The grid does not scroll and fits on one screen. I have played similar puzzle games before where the difficulty lies in navigating the grid to reach certain squares. You have to use the walls as brakes and work out paths. It can be quite complicated and that is the sort of difficulty level I was expecting in Fill All. Disappointingly however, it really is easy and only a few grids proved slightly difficult. I didn’t feel that the difficulty level increased as I progressed either. The first fifty levels were a carbon copy of each other and posed no threat, and the second half was slightly more difficult but again were very similar to each other. The grids should have got more treacherous as I progressed introducing new baddies and features, but this just didn’t happen. [b]Overall though the game has a lot of charm. [/b] There are twenty-four different characters to collect and use throughout the game and they are all colourful, cute and inject a bit of personality into the title. The grid and the collectibles resemble the character. i.e. The bee character means you go around a yellow grid collecting honey combs. That part of the game was done very well. [h1]Gameplay🕹️[/h1] https://youtu.be/q2dniohkUZI [h1]Graphics 📺[/h1] Visuals are quite basic but extremely charming, with colourful grids and themes relating to one of the twenty-four collectible characters. It fits perfectly into the retro style arcade aesthetic. https://steamcommunity.com/sharedfiles/filedetails/?id=2266595463 [h1] Sound 🎵 [/h1] There is no music in the game which was a bit disappointing and not even a menu tune. The sound effects are quite punchy however and have a good retro feel. [h1]Conclusion🍳 [/h1] [quote][i] Fill all [/i] will only distract you for an hour but it is strangely entertaining with its charming characters and arcade style sound effects. Sometimes a simple game to pass some time is all you need and [i]Fill All[/i] meets that requirement. It won’t provide adults with any challenge but I think it would really appeal to a younger audience. I would have liked to have seen more obstacles and baddies to spice up gameplay and more of a difficulty progression or various difficulty levels to choose from. The title is cheap enough however and I was happy with what I paid for an hour’s entertainment. [/quote] [quote]Visit SaveOrQuit.com for detailed game reviews, posted daily![/quote]
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 32 reviews with recorded playtime.
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Затягивающая головоломка, в которой, как и популярному колобку Pac-Man, необходимо "съесть" все точки на уровне, избегая встречи с призраками (одно касание - смерть). Правда, от вышеупомянутого героя есть одно очень большое отличие: задав направление нашему квадратному другу, он не остановится, пока не "врежется" в стенку. Чуть позже появятся новые препятствия, такие как торнадо-телепорты (переносят нас на другую клетку) и динамит (не позволяет забрать точку под собой, пока не взорвётся). Это немного затрудняет игровой процесс, но всё равно назвать Fill All сложной язык не поворачивается. Таймера нет, ограничения по ходам тоже (правда, если затягивать с прохождением, то получить три звезды будет проблематично), призраки "спят", пока не потревожишь их, динамит не взорвётся сам по себе, ну и если что-то пойдёт не так, то всегда можно сделать мгновенный рестарт. На заработанные звёзды приобретаем другие скины героя, которые не только меняют его внешность, но и дизайн уровней! Например, мышь собирает сыр и всё вокруг жёлто-оранжевое, а пёс подбирает косточки на земле. Видов преображений много и помимо визуальных изменений окружения, они нужны для 100% достижений. Собирать здесь точки - это всё равно, что грызть семечки. Полчаса пролетели быстро, как и половина игры. Пройти все 100 уровней за один заход Вы вряд ли захотите, но на пару вечеров растянуть удовольствие можно. Цена немного завышена, но со скидкой вполне можно взять в коллекцию.
Хорошая игра, напомнила мне Пэкмен и Сокобан) Вы управляете кубиком пожирая всё на своём пути. В игре есть даже приведение от которого сложно увернуться) Я советую эту игру! https://youtu.be/HB0iIMMUrKU
Un simpático juego de puzzles. Muy relajante con unas estética muy "cute" y colorista, en la que tenemos que colorear la pantalla, con la premisa de que solo puedes andar recto hasta que toques la pared. Recomendable para jugarte una partidita relajante al final de un día de trabajo, o para jugar con algún niño, o simplemente esuchcar musica y pasar un ratito entretenido.
jogo bem fácil para fazer os 100% de proezas é só você fica repetindo a 1ª fase umas 97 vezes de cada 12 estrelas você ir conseguindo ou seja de 4 em 4 partidas você ganha uma conquista.
In my initial review I couldn't recommend the game for some bugs and uncompleteable levels, but after I pointed them out, the actual dev contacted me and asked which levels can't be completed and when the bugs appear. Massive respect to the dev actively trying to make this a better game. I'm pretty sure he tries his best to fix everything and make the game as enjoyable as possible. My only complaint would be that it is too easy, but thats purely relative. Not everything has to be a hardcore difficult puzzle, so if you are looking for a relaxing puzzling experience this game might be for you.
A simple game where you just fill in the board with color. It's rather easy with only 1 real obstacle in the later levels. Making it harder to get 3 stars by including time limits to beat or certain number of movements to beat would've been nice to see. It's entertaining enough for the 40-50 minutes it'll take to complete.
一款轻松简单的益智游戏 能够成为小朋友们的课余伙伴! 请问退款在哪里(dog)
Very chill n easy
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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