
Start your new life! Build the farm of your dreams as you discover a world brimming with possibilities. Magic, romance, and adventure all await you in this nostalgic farming / life sim RPG!
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Prices
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Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best UK #96, worst CA #100 · 2 markets collected
About

Get ready to begin a brand-new life in a world that's brimming with possibilities!
Mistria, an idyllic village tucked between forest and sea, has offered you an overgrown but full-of-potential homestead in exchange for your assistance. Restore the town to its former glory after an earthquake wreaks havoc and strange magic begins to flow through the land.
In this spiritual successor to the Farm-Sim RPGs of the late 90s & onward, build the farm of your dreams as you discover magic, romance, and adventure!

Customize your character , home and farm to suit your style!
Farm, Fish, Mine & Craft your way to a revitalized town
Find your ideal match and start a family with one of 12 marriage candidates
Raise adorable animals & breed rare color variants
Unlock magic that will aid you during farming & adventuring
Enjoy the changing seasons with new quests, festivals, and even villager outfits!
Get to know 30+ villagers and follow their stories
Battle foes and discover treasures as you explore ancient ruins
And so much more!


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Reviews
Themes across 2621 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Avid cozy gamer here that occasionally suffers from cozy-game burnout, which I'm sure I'm not the first person to create that term. In my opinion, Fields of Mistria is an absolutely adorable joy. The characters are well-written and interactions are surprisingly enjoyable. Friday nights at the Inn are great, don't miss those. The "progress" pacing feels just right when it comes to task management, resource gathering, income generation, and town impact. Put another way, I feel in control of my own progress. Wholesome game that's genuinely cozy and fun and I highly recommend.
First of all on launching after 1.0 I recieve ALL of my achievements so THANK--- YOU!!! Everything is working and all of my stuff is where I left it *cries*. I love the energy of this game and I was genuinely excited for its final release and I CANNOT FREAKING WAIT to see this game to the end. Congratulations and thank you for the official launch!! :D I will be giving this game a full review once I am finished. (So yes buy this game??)
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I played 20 hours in 2 days. I'm addicted.. Can't wait for tmore updates! <3
我去终于等到你我直接狠狠游玩好吧!
Después de 100 horas, he terminado la historia principal, me he casado, he tenido un hijo y he construido una granja próspera. Considero que es un gran juego y que aporta cosas interesantes al género de los simuladores agrícolas. Por ejemplo, la mayoría de los crafteos detectan automáticamente los materiales que tienes almacenados en tus cofres, lo que supone un enorme cambio en la calidad de vida y evita tener que llevar constantemente todos los recursos encima. El arte es precioso y, sin duda, uno de sus puntos más fuertes son los NPC y todo lo que los rodea: sus diálogos, rutinas, misiones, citas, eventos de relación y muchas cosas más. Entiendo que se le compare constantemente con Stardew Valley, pero es inevitable, ya que SV es uno de los referentes —si no el mayor— de su género. Y, si bien Fields of Mistria no lo supera en términos generales, sí consigue acercarse bastante e incluso superarlo en algunos aspectos. Si eres fan del género, te recomiendo ampliamente probar este juego. Si eres fan de los simuladores de citas, también te recomiendo ampliamente probarlo. Sin embargo, si lo que buscas es una experiencia más refinada que Stardew Valley, probablemente este no sea el juego para ti. La gestión de la granja no es algo secundario, pero sí se nota que el juego pone un mayor énfasis en construir relaciones con los aldeanos. Esto contrasta bastante con Stardew Valley, donde puedes ignorar por completo a los NPC y centrarte casi exclusivamente en tu granja sin que eso afecte demasiado a tu experiencia. También hay que tener en cuenta que Fields of Mistria todavía es un juego relativamente nuevo y, aun así, se le compara constantemente con Stardew Valley, un título que lleva alrededor de diez años recibiendo actualizaciones y contenido. Que Fields of Mistria sea capaz de mantenerse a la altura de esas comparaciones, e incluso destacar por encima de él en ciertos aspectos, dice mucho de la calidad del juego.
For the love. of. god. let mac book players be able to play. im majoring in bio and i need this as my outlet i beg you. anyways fire game 10/10 love love
super addicting! lots of content to keep you entertained for hours
Eigentlich habe ich Spiele die wie Stardew Valley sind in den letzten Jahren immer gemieden, da Stardew Valley sie sowieso in allen Metriken schlägt, aber bei diesem Spiel habe ich Hoffnung, dass es mithalten kann. Jeder Stardew Valley Klon steht und fällt mit den Charakteren die die Welt bewohnen und hier bezaubern die Charaktere mit ihren 90er Animelook, die Charaktere erwecken alle irgendwie Interesse, aber die Geschichten die ich bisher erlebt habe wirken alle sehr glattgebügelt fröhlich, irgendwie ignorieren die Bewohner, das ein vernichtendes Erdbeben gewütet hat, was ja allgemein für ein wenig fehlende Tragik einladen könnte. Ansonsten wirken die Bewohner durch Gespräche und Routinen sogar noch lebendiger als in Stardew Valley. Die Mine ist super und die Gegner sind abwechslungsreich gestaltet, irgendwie hatte ich die Mine in Stardew Valley als lästiger empfunden. Leider hat man schneller das Geld zusammen die Upgrades für Werkzeuge zu kaufen als sie langsam in der Mine freizuspielen, es lohnt also nur wenn man Geld für was anderes ausgibt Kommen wir nun zu den Dingen die noch nicht so gut laufen. Beim Farming vor allem die Tierzucht lohnt nicht, Tiere und Scheune sind zu teuer, um je das Geld was sie gekostet haben wieder reinzuspielen, sowie die Zeit die sie kosten. Außerdem kann ich all die Items die sie bringen von Anfang an kaufen. Statt Gemüse und Obst einfach zu verkaufen soll man sie zu etwas verkochen damit sie mehr Geld bringen was lästige Rechnerei ist und Stardew Valley zurecht verbannt hat. Das dekorieren der Umgebung und stylen des Charakters funktionieren, haben mich aber bis jetzt nicht so sehr interessiert, da die Detailarmut der Grafik nicht wirklich dazu einlädt, es wäre irgendwie auch noch schön wen man Objekte drehen könnte. Trotz seiner eher kleinlichen Makel macht das Spiel schon jetzt spaß und der Rest der Story kommt ja bald raus, so wie die Feature heiraten und Kinder kriegen. Hoffentlich bekommen wir noch ein Museum zum besichtigen nachgeliefert, was sich mehr an Animal Crossing orientiert, statt an Stardew Valley.
[b]THIS[/b] is the new gold standard for cozy games/farming sims. TLDR: if you like cosy games/farming sims, you'll like this, especially if you don't play games with mods. [h3]General thoughts[/h3] I bought this game on sale during the very end of its early access run, but didn't play until the 1.0 release. I've basically played it nonstop since 1.0. I suspected that I would like it, but I didn't expect it to be the best "farming sim" I've ever played. I put "farming sim" in quotations, because the fun is mostly [b]not[/b] in the farming, but everything else. The mines, the main story, the overall mechanics... Even though many things have been done before, many haven't. And even the mechanics that have been used in other games are refined to a very high degree. For being this type of game, the characters are actually interesting, and for the first time ever, I had a hard time deciding who to marry in a game (and I would call all options that were applicable to me [i]viable[/i], which has [i]never[/i] been the case before). Another first, it feels like, is the fact that the game has an actual [i]main story[/i], not just "make the town grow" or "complete the museum". Even though both of those things are in this game, I consider them side plots. So yes, this game has multiple large plots for you to follow, but it can still be as open ended as you want! Let's quickly compare it to "the big indie farming sim": Stardew Valley. I [b]vastly[/b] prefer this game. In fact, it's not even close. I played Stardew Valley earlier this year, got married, ended year 1 and that's it. That's how far I made it back when it was originally released, too. Even though it has some good points, it just feels a bit... shallow, to me. Outdated, at this point too (which is ironic, since it undoubtedly inspired [i]this[/i] game and so many others). And frankly, it didn't feel very fun, either. Fields of Mistria, though? For so many hours in the beginning, I found myself thinking "I'm having so much fun now!" It was a combination of the mechanics, the polish, the world building... Everything, really. It does everything that Stardew Valley and other farming sims do, but in my opinion, better. And let me be perfectly clear: I'm talking about the vanilla game. I don't play games with mods and don't factor that into how enjoyable a game is. And this game is very enjoyable to play vanilla, in the way the developers designed it. I've played quite a few farming sims, but this is the only one I can remember where I haven't completed everything that felt important enough (main story, museums, getting married, etc) during year one. [h3]The ugly[/h3] Of course, it isn't a perfect game. It almost feels like it, up until the point where you have completed the main story and are mostly grinding for the museum and Stillwell. I have 100% the Steam achievements (one of only 3 games I've ever done that for. I'm not an achievement completionist in general, but I felt most of the time that it was worth it for this game) and that was a [i]pain[/i]. The issues mostly stem from RNG, particularly artifacts not spawning. The game could greatly benefit from a hidden mechanic that makes it more likely for rare things to appear when you have completed 80%+ of a collection in the museum. I had to savescum for several real life hours or in other ways cheese the game to complete: [spoiler]the mist artifact set, the ritual artifact set, the fish trap artifact set, the honey set[/spoiler] [spoiler](didn't have legendary honey, and the fairy bees refused to spawn. Also had to sleep through most of summer year 3 just to reach fall, the [i]only[/i] time when you can get legendary bees! So if you don't know that you need those fairy bees during year 1 or 2, you're in trouble).[/spoiler] If I hadn't savescummed the mist artifact set, it would have taken at least an entire in-game season to complete it. Also, if you play long enough, there are no more group interactions at the inn during friday nights, which is a big shame. In general, the characters lose most of their charm, especially your spouse, when their lines keep being repeated. So, increasing the spawn rate of rare things would shorten the game and help save the illusion that the characters are actual characters and not just code repeating the same lines over and over. It would of course also make it [i]way[/i] less frustrating. Because now, when I've gotten the final achievement, I'm very beat. I wouldn't even bother to attempt with completing the museum on a new playthrough after this toil. It was fun at first, of course, but it was only pure stubbornness that brought me to the end. Additionally, in my opinion, Stillwell needed to appear much earlier in the game. [spoiler]Swap when Stillwell and Talifferro join, and it's much more reasonable. But even then, it feels too late to add a quest-heavy NPC so late in the game.[/spoiler] [h3]Pros and cons[/h3] [b]Pros[/b] -Beautiful art, great character designs (mostly) -A game world and setting that doesn't feel overused in the genre -Actually interesting characters that feel like they contribute to the town and game world (unless you play for too long) -Fun general gameplay loop -Has an actual main story and a few important side stories too -New mechanics and functions get added for a long time, helping the game feel fresh for 50+ hours -Nice sound effects and music -Unless you're a completionist, there's no need for any external wikis or similar. The game is really good at teaching you as you go -[i]So much customization[/i] for your house and farm -The best wedding ceremony-stuff in any farming sim I've played [b]Cons[/b] -The endgame is [i]very[/i] grindy, and not fun -Sudden lag spikes. They became fewer with more updates, though -Too few unique group meetings during Friday nights at the inn -The characters (especially your spouse) start feeling very shallow after playing more than one or two seasons after getting married -Fairy bees can block the museum completion for a long time if you don't know that they're the only way of getting legendary honey (something you might never figure out without using a wiki or you might discover it very late in the game) -Spawn rates, especially for artifacts -Stillwell -Personally, I'm not that big a fan of the "modern" customization options for the player character, or Valen's character design, since they don't really fit the overall fantasy theme [h3]Is it worth it?[/h3] The game itself, for any price (even full)? [b]Yes[/b] Completing everything, especially for all of the Steam achievements? [b]No[/b]
i absolutely love this game! the art style is so cute, and the game is so much fun! i never really could get myself into farming games but thanks to the art direction, characters, music, and fantasy setting i could! thanks making such a lovely game. can't wait for future updates <3
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