
A rapid arcade game. Avoid the swords. Find the key. Enter the portal. It's a migraine.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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This is one for the retro-future arcade (in a better, saner timeline than this). As a tailed heart on the run from [i]true love[/i], avoid a teleporting pink sword that's constantly trying to pierce your backside while you serpentine through mazes lined with hungry, writhing weapons. You can't stop moving, ever. When you first start playing, you'll think about it all the time -- the game's that invasive! But it eventually dies back. It's not something that I can play indefinitely, mostly because a bad distribution of horny wall-swords can end your run x-teen times in a row (I got tired of it, so I stopped trying for the "true" ending). Groovy space funk sets the mood!
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Trends
Modeled estimate over time.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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Was enjoying this game until it started revealing its flaws. Two of my longer runs were ended abruptly by a game crash, meaning the time I spent on each of them was completely wasted. The "ENDLESS TIME" achievement also has a critical oversight that caused me to waste even more time getting all the way to stage 161 before realizing what was wrong with the achievement. When I tried unlocking it the "right" way, a bug caused the "END" button to kill me instead of ending the game and unlocking the achievement, meaning I had again wasted 60+ levels of time. Or maybe you're supposed to [i]continue[/i] looping instead of pressing "END"; I have no way of knowing. The achievement descriptions aren't clear. It's like you're intended to waste your time throwing runs away until you figure out what the unlock conditions are.
"FEWAR-DVD" is an extremely badly made 2D top down action autorunner/avoidance game where the objective of the game is to avoid it, because it's garbage. What do you do in the game? You navigate a series of procedurally generated levels, avoiding obstacles and acquiring items, to complete a seemingly endless loop... it's incredibly lame stuff so it's easy to see why this was a complete failure to attract an audience here on Steam. This features really godawful pixelcrap "art" instead of real graphics. It's hard to say if this was because the developer didn't have the skill to do the job of creating 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter. What matters is that this looks much worse than most other games because of that decision, and that's a major deterrent to gamers. Games like Terraria and Stardew Valley succeeded [i]despite[/i] the bad graphics, not because of them. It's free... now, but it wasn't before. The developer was charging $5 USD for this. Talk about delusions of grandeur. Price barriers, especially on low quality products, can be a direct cause of failure. It's a nice gesture for the game to be given away for free, but it also tells us that the game wasn't good enough to succeed as a paid product. It's also a bit of a slap in the face to anyone who paid money for this... nobody got refunded. Despite having no up-front cost, this failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 5 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
Bu oyun stil ve aksiyonla dolu. 2d / 3d oyunlarda fare tabanlı aksiyon, harika bir giriş seçeneğidir. Yetenekli bir geliştiriciyi, herkes onları tanımadan önce yükselişine destek olun.
Quick Score: 4/5 Notes: Wish there was a bit more, but overall a really fun game.
An amazing arcade game. Less demanding of system resources too.
Originally a $4.99 game that went free. I played about 6 minutes and felt tired of the gameplay. It's super simple navigate a maze find a key and exit, just with a visual assault to the eyes to make it appear like it's more than it is.
Не плохой платформер, не особо напряжный, однозначно стоит поиграть. Занимает места игра не много, что тоже можно отнести к плюсам. Не понравилось то, что после проигрыша играть с 1 уровня, это немного неудобно. Понравились эффекты в меню, звук нормальный. В общем, 10 из 10, рекомендую! https://youtu.be/TTxh9BbIsxM
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.