
Flip fake trading cards for real profit in FeeBay Simulator, a comedic marketplace tycoon game. Snipe underpriced cards from clueless and scammy sellers, grade your best pulls, open mystery lots, rip packs and run your own storefront to build a reselling empire.
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About
You have $500, a folding table, and a dangerous amount of confidence. Welcome to the resale grind.
FeeBay Simulator is a cozy card-flipping tycoon game about buying low, selling high, and slowly developing strong opinions about cardboard. Hunt for underpriced gems across a parody of online marketplaces, send your best pulls off to be graded, open mystery lots, and build a reselling empire one extremely suspicious listing at a time. Oh, and rip some packs of course.

Slab bags...?
Light and dark mode!
Every card in the TCG universe has a true value and a seller who may or may not know it. Scroll a living marketplace feed where a clueless uncle prices a full art for a couple Cheetos, a hype merchant swears his common is "investment grade" and a scammers "100% authentic" card is anything but. Read between the lines, check the centering, watch the fake risk, and find the hidden gems.
Seven marketplaces unlock as your reputation grows from the everyday FeeBay feed to the goblin run auction floor and the curated, wildly overpriced VaultDealer.
Think a card will gem? Ship it to one of three grading houses, speedy ZAG, prestigious PZA, or gloriously unpredictable Bucket Grading. Each with its own fees, turnaround, and chaos factor. Then reveal the slab yourself, and pray to the grading Gods for some Gem Mint 10s!
Bucket sometimes hands out a very special grade.

Feebay comes loaded with it's own custom TCG, an ever-expanding TCG with around 1339 unique cards. Track every set in the Collection Codex, lock your favorites away in an animated Showcase, and chase the cards that look as good as they're worth.
List your cards at your own prices and watch buyers nibble. Some pay instantly, some make you wait, and some bail entirely. Funds pool in your storefront wallet until you withdraw them - minus FeeBay's completely reasonable 14% cut. I heard there's some upgrades to help improve this workflow...

Hopefully everyone pays....

Prices breathe. Trend events send cards soaring and crash reprinted sets overnight, conventions pump entire sets, and a "First Edition Frenzy" that can turn a dusty binder into rent money. Time your buys, hold through the dips, and try not to panic-sell.
Feebay has a full suite for the modding community to dive into. Explore steams workshop and download community created mods! Mods expand or replace the base game in many different ways including adding several new cards and sets, modify game settings, change grading company names, new and better game balancing as well as full on funny meme mods!

- A living parody marketplace
- 1339 collectible cards
- An active modding community with updated mods
- Three grading companies
- Mystery lots, binders, packs, and abandoned storage units to crack open
- A goblin-run auction house with bidding and auto-snipe
- Build and price your own storefront
- A live market of trends, events, and conventions that move real prices
- Business levels, upgrades, achievements, automation and employees
- Card centering, condition grades, and fakes
Recently I started seeing some reviews point out no AI disclosure. AI assisted coding is the only AI usage here on Feebay, its becoming an industry standard and a great tool to speed up development process. I may use AI for translations the future. Steam does not require an AI disclosure for coding related usage however it feels necessary given the miss-information out there. No AI is used for user consumed content such and art and images. The Feebay creature art comes from an artist named AaronSprites. Mods may contain AI generated images and are not a reflection of Feebay in anyway, community created mods assume their own responsibilities.
Buy the dip. Rip some packs. Read the description. Probably do not trust @definitely_real_cards.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 59 reviews with recorded playtime.
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[i]I went more descriptive with my review rather than sorting by segments so there's with more issues than that of positive outlooks of the game[/i] [h1]Achievement Hunters[/h1] Not a friendly quick game, requires a lot of effort & activeness to achieve successful & quick values, while Workers can help automate in collecting end game cards, most of the early or mid game will be buying bundles from the market in the form of Binders, Mystery Lots or recommended Storage Units which can have up to 52 cards available & with the help of the BidGoblin to find new cards when you have that upgrade purchased in the upgrade section [h1]My Experience[/h1] What was fun in the beginning & mid game, I had fun managing functions & as I progress & unlock more upgrades & features to make things easier, it pretty much slowed down by the time I purchased all the upgrades & was literally only trying to unlock every other card available, which with some functions make it difficult which are listed below with various features issues [h1]The Start & Mid-Game[/h1] It's a fun collectathon type game with a mass of achievements to earn & upgrades to unlock to make certain features easier or helpful & inevitably just becaomes a flipper game yourself where you buy high priced & graded cards on the market & resell at a specific inflated amount to make a profit [h1]Endgame[/h1] It's a heavy grind trying to get every single card available & can feel really slow near the last 50 or so cards remaining [h1]Market Issues[/h1] List price option on the page itself is a huge risk as the game updates every so often, you could be mid click as it updates & changes the order of cards making you list a card to sell when you didn't want it to, there's no feature to prevent that either, the only way to avoid this is by clicking on the card directly then selling it that way, if you mistakenly put a card on the list, you need to rush over to current order listing & delist it at the very bottom, if only the recent orders listed were at the top to prevent delayed reaction, [u]if you pause the game, you can't [b]queue an order[/b] while paused, you need to unpause & still click manually to purchase anything[/u] & of course being a QoL update needed for that [b]Note[/b]: [i]I only found this feature in the mid-game portion which I wish I had known sooner, but you can manage your list price settings to save it to a specific store, specific 1, 2 or 3 day & a set price percentage to make listing cards easier & one click to your preference[/i] [h1]Selling Options[/h1] Starting with the issue, the sell section page doesn't always update & often needs to click another option to sort & click back to have it sort the other option you had as there is no refresh option for the sell section, there's also not enough options to be able to exclude certain cards from appearing on top which are frequently common that prevent from wanting to sell specific cards as there are limited sort features [h1]Workers[/h1] Manager, Promoter, Grader, Scout & Flipper, which also allow you to customize how they work via the cog in the corner of the menu of the Worker page, only need one Manager & Promoter, I recommend having more Scouts than Flippers especially if you have specific collection based requirements which are possible by toggling types, rarities & if you want to sell singular cards or graded only cards as well [h1]BidGoblin Issues[/h1] Overall t's rather annoying to use, starting with long title names with tags, rarity & the [b]NEW[/b] text are cut off if too long, I feel they could have used a lot of shorter prefixes like they have for Rare Holo's which is (RH) but many were still left in as full words, you have to frequently pause the game in order to interact with offers as it updates in real time & within a 15-20 second opportunity to click, set a price or bid is like a aim trainer unless you pause the game [u]even when paused you can't [b]queue an order[/b] while paused, you need to unpause & still click manually for it to trigger a bid[/u], there's no automation feature that allows a one click to keep bidding to win besides some of them have a buyout option but doesn't always appear, in order to set a price you have to type in numbers then click off, hitting enter doesn't work & no automation setting for that to be set as a permanent one click option, each individual bid needs to be re-entered to set a value, [b]Note[/b]: [i]BidGoblin is so annoying to use it really needs the most QoL functions to make it actually usable without making the user pause the game to micromanage not only being able to select them, but being able to bid or make orders with of course a set saved default value or one click buyout or auto bid as well without having to manually input values each individual order considering they go by really fast anyways[/i] [h1]The End[/h1] For the last remaining cards needed I initially was doing the bundles on the market to amass cards, then ended up using the BidGoblin with the Upgrade purchased to make collecting cards guaranteed when they show up with the new tag, as I was down to the final last card, the method of opening card packs was so slow, even after opening over 8000 packs & still not getting the card, I ended up using all scouts & only having them search for a specific rarity & type so I could idle & do other things [b]Note[/b]: [i]When I was opening packs, you can hold spacebar to make the method of opening them & going through the cards then opening more packs as long as you held the spacebar they would keep opening of course as long as you had available space in your stock, in order to achieve this on a single monitor, I'd have it set up on the open pack screen with the pack selected, I'd drag it to the corner to show my stock amount, I'd watch a video or something & have it in the corner holding spacebar to achieve this without it getting too boring
Game is interesting, fun to collect/grade rare cards. Wish there were more than 1 card game to collect. I got half of the steam achievements, the game was updated a bunch of times, looking for more (especially additional card game cards to collect) include more visuals/special effects
I've Always Wanted A Game Like This :D Thank You. Only thing I wish is with the pricing bars, we could have more detailed pricing bars instead of typing and also the different currencies other than dollars. I love the workshop being able to have card skins too! Spending unhealthy amount on this game I don't regret XD
If you' re into the thing, you need this. If not, buy it to get into the thing.
Buy low Sell high!
I adore this game. Are there some QOL fixes that could be done? Sure. Even still, I will sing Feebay's praises all day long. Looking forward to future updates!
i find zh-CN.pak in locales,it's means the game has chinese,but i can't find where to change.i really want know this.someone helps plz!
its fun to mod
Don't let any of the other reviews lie to you; there's only one thing you should be doing in this game - lowballing the absolutely ♥♥♥♥ out of people on Headbook Marketplace. Remember, you ain't ballin' if you ain't lowballin'.
game is extremely enjoyable, lots to do on it, I look forward to seeing it devlop further!
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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