
As Leon, the world’s most dangerous bounty hunter, you embark on a mission to slay the world’s weirdest creatures, and save a girl from an awful marriage.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Странная игрулька из разряда "D" с очень уродливыми (по хорошему) монстрами. Что хотел заложить автор подобным дизайном не совсем ясно, но сидит на этом давно и плотно. Местами сложно, благо в руководствах есть способы обхитрить это всё и зарашить в кратчайшие сроки.
[h1] Weird ass RPG with dozens of creepy faced characters and such. Generally you want to avoid it unless looking for real nightmare fuel. [/h1]
Trash mobile game port.
OSU rpg, pretty fun actually.
I really enjoy the VAs here, I need to look them up at some point, esp the VA for the main villain, Xolas. Otherwise the game has this kinda "Alice In Wonderland" style and I like the art. The problem is, and why I cannot recommend it, the battle system. I put the game on Casual and by Chapter 15 the game gets so hard ON REGULAR ENEMIES that I can't really survive and the enemies will also take turns out of turn, which makes it impossible to heal a dying character. If this game didn't have a "wave" combat system, it'd be so much better and I wouldn't have to pray to Cthulhu to try and actually finish a damn battle. Outside of that, the worse aspect about the game is you need a touchscreen to do the combos effectively; not engaging in effective combos makes you miss hits because of the "Epic attacks" system which is absolutely god awful. I actually bought this game back when I had a touchscreen laptop but I moved up to buying a 240hz monitor and built my own PC around that spec, so I don't have touchscreen anymore which puts me at a huge disadvantage with this game now. It's not easy at all to play this with a mouse.
💋
A short little game if you like to add skill to your turn based combat.
Is this a terrible game? No. It's a turn-based game that uses quick time events to define how well or not your attacks and defenses result. Quick time events are mouse based, so it's moving your mouse a certain way at a certain speed and clicking on certain spots with certain speeds that define it all. Is it frustrating at times? Yes, very. You don't know what attack patterns are. You might get perfect runs and screw up once, and you can pretty much start again. You cannot upgrade a certain skill to the highest level unless you reach certain levels, while the skills you can search for are trash. The upgrades suck as well, unless you do runs over and over until you level up. Quick time events are what drives it all. Is the story or art good? No. Reviews said "the game was super funny" I completed it wondering when the funny bit would start. Enemy design is really ugly - unnecessarily ugly at times. Portraiting is also not amazing. How this got picked up by tinyBuild, no idea. Why the hell did I complete this? Because I wanted to see what the funny bit was, that other reviews talked about. There wasn't. The game doesn't take itself seriously, so I guess at least we have that. And it reminded me a bit about an old flash game that did something similar. In any case - don't waste your time. Not recommended to play. 3/10
Нет русского языка, а значит автоминус сразу.
画风奇特 有卡 有成就 没中文 无畏幻想 扮演世界上最危险的赏金猎人里昂,你将踏上一场征程,斩杀世间最为怪异的魔物,从一场糟糕的婚约中解救一名少女。 《无畏幻想》或许会是你今年玩到的风格最怪异的角色扮演游戏。这是一款回合制游戏,每一个回合都能让玩家深度参与其中。你可以通过鼠标做出手势操作来打出暴击,让每一轮战斗都变得趣味十足、极具参与感。 游戏特色 在这款回合制角色扮演游戏中,通过手势操作打出暴击 拥有本年度极具原创性的角色设计 完整主线剧情,搭配动画过场与配音 升级与角色成长系统 首领 BOSS 战 经典 RPG 玩法与趣味舞蹈元素兼具 关于开发者 tinyBuild 游戏公司与 Enter Skies 工作室合作,共同打造了《无畏幻想》。tinyBuild 是一家主打独立游戏的发行商与游戏研发商,这也是 Enter Skies 推出的首款商业游戏。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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