
FEAR OF FAITH is a 1-4 player co-op survival horror game where cloned soldiers raid cursed WWII bunkers. Choose your class, combine spells and drink BEER to keep your FEAR away, or face a fate worse than DEATH
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About
FEAR OF FAITH is a co-op dieselpunk survival horror game where cloned soldiers raid cursed WWII bunkers to recover SYNTRUM, the essence of those who never returned. Choose from four classes, invoke miracles through FAITH, drink BEER to control your FEAR, and improvise with weapons and physics-based equipment. Explore procedurally generated levels and scavenge everything you need to face a B.O.S.S. that punishes the unprepared.

Combine different classes and spells to interact with the environment and overcome obstacles and monsters in unique ways.
Ignite oil puddles? Electrify water? Polymorph a GHOUL into a RAT? Or just cast silent step and sneak through the bunker in total stealth - it all depends on your skill and will.
Each class has its own passives and spells. Find the perfect synergy, or form a full priest squad to bring TRUE FAITH into the bunker.

Casting spells will consume your FAITH, which causes you to be in FEAR.
Some eldritch horrors can drain your FAITH as well, and if you fail to keep it steady, SHE will come for you. Then you will become a GHOUL... or something worse.
Reduce your FEAR with alcohol or ally spells, keep the generator lights on, and buy some COPIUM during the mission.

Slowly open doors to check for traps, or kick them open during a chase.
Every gameplay item is physical - grab it, throw it, or use it directly from your hands. You can even throw away a grenade triggered by a tripwire.
Your teammates can catch items mid-air, BUT DON'T TOSS THEM AN ACTIVE GRENADE! It tends to separate the team. BY LIMBS.

Fuel the light to keep FEAR away, or embrace the DARK for greater gain.
When the generator is active, it restores your FAITH and slightly tames the monsters - but blocks paths filled with valuable loot.

Dive into an alternate World War II era setting, where dieselpunk technology and eldritch horrors collide.
Do not FEAR Unreal Engine 5. We kept our FAITH and did our best to optimize it. Any lag is pure HERESY or simply the work of Empire enemies.
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Themes across 155 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Honestly awful. just GTFO all over again of devs not knowing what they want their game to be. don't let the trailer steal your money like it did ours. this game is NOT for combat it's just about hiding and running. another crap shoot quota game full of clunk and jank
喜欢战锤40K:暗潮的玩家可能会比较熟悉这个玩法,这款游戏的玩法和暗潮的玩法是基本一致的 本作是支持最多四人进行联机游玩的,你可以化身房主,创建房间,等待其他人加入,亦或者是加入公开的房间 我们可以在初始大厅中花费钱币购买一些装备,或者说是消耗另一种钱币来解锁自己的法术 本作最有意思的一点就是,你可以用法术书来使用法术,这极大的增强了游戏的可玩性,法术是本作中最让我惊艳的一个玩法,你需要打开法术书,然后根据法术书中提示的上下左右按键进行对应法术的释放,游戏共分为四种职业,士兵、医疗兵、术士和侦察兵,而每一种职业又细分为两种流派,可以根据自己的喜好来进行选择 每一种职业可耗费资源解锁的法术是不同的,这也就极大的考验了团队配合,例如在队友死后,医疗兵可以用法术将其复活,亦或者是返回时找不到家了,我们可以用侦察兵释放回家的技能,让其为我们寻路 游戏内的武器是有耐久的,例如钢管步枪、霰弹枪,但是这些武器的耐久说实话确实有点太少了,经常打不了几个怪物就损耗掉了。步枪不但会消耗耐久,还会消耗弹药。每一个弹药盒中有6发子弹,用完6发后这个弹药盒就没有用了,只能扔掉或者通过机器卖掉 我们正式进入游戏之后,可以通过碾压机将我们在游戏中找到的箱子进行碾压,并获得箱子中的物资,你也可以将挤压箱子这一选项改成全部物品,这样你不但可以压箱子,还可以压人,或者说是你手上拿的任何物品,包括武器 虽然说每个职业都有自己独特的初始道具,但是这些道具都是可以扔出来供队友使用的。就比如如果你中途被怪物杀害了,队友就可以拾取你的物品来完成你未履行完的职责 游戏内最有趣的一个道具就是一个收音机,你可以用其播放音乐,游戏内目前只内置了3首非常刺激的 DJ,拿着音乐箱在队友附近释放可以帮他们回复 san 值 本作的 San 值也是非常重要的一个系统,在你使用法术复活他人或者寻路亦或者是其他操作的时候,只要是你用了法术,你的 San 值必然会消耗,特别是那个救人的法术,能将你的 San 值消耗1/3左右 如果你的 San 值归零了,你的视线就会变得非常昏暗,即使是你通过狂拉胸甲的拉线来为你的手电筒充能也是无济于事的。不仅如此,San 值过低还会看到白衣女鬼怪物的攻击逻辑是锁定人物进行猛冲,如果本次猛冲没有攻击到,他就会停一会,再过几秒后继续猛冲,一直重复这个循环。 白衣女鬼、大 boss 或者说是精英怪都是这样的,后期白衣女鬼在我们 San 值过低的时候会过来抓我们,我们可以通过喝啤酒或者饮用永不清醒来回复我们的 San 值,基本上耗完之后也就看不到白衣女鬼了 游戏一共有两种玩法,一是坚持三天,也就是在前两天的时候,收集物资,并竭尽全力对抗第三天的大 boss。这三天都是有一个共同的主线任务的,也就是收集灵髓,并通过灵髓收集器将其吸收 我们每个人都会有一个扫描功能,也就是扫描周边可以进行互动或搬运的物品。此时会形成一个绿色的小光球,我们跟着绿色小光球,它就会指引我们前往我们当前目标 需要前往的地方 我们的任务流程是这样的。从出发点前往灵髓收集器的位置,再从灵髓收集器的位置返回出发点并撤离。收集灵髓收集器需要通过法术书在还有头的死尸旁施法收集,有些死尸在我们进行收集的过程中会复活过来,此时我们就需要中断收集并再次将其打晕。在收集过程中我们也可以通过屏幕上的按键来加快灵髓的吸收效率,如果你不根据屏幕上的按键进行操作的话,它就只能吸收小瓶装的灵髓,那你如果按照屏幕上的按键操作的话,你就能收集大瓶装的灵髓 普通小怪和精英怪收集灵髓的量是不同的。普通小怪一大罐也就85点左右,但是精英怪可能一罐能达到180点。完成右上角要求的灵髓数量就可以撤离了,但最好是撤离的过程中搜一搜地图上的物资,因为这款游戏物资还是比较稀缺的,可以将这些物资箱都搬运到撤离点,然后一并撤离 还有一种玩法就没有 boss 怪,可以无限次的进行挑战,但是难度会一天比一天高。越往后面,就越考验团队之间的配合了。在刚开始的几天,可能只有那种小怪会对你造成威胁,但是越往后面几天,各无法攻击造成伤害的精英怪啊,又或者是你一看他他就停,你一不看他他就跑过来要捅你的机器人啊,这机器人捅人老疼了一刀就毙命,就跟 SCP 173似的 你在地图中跑步、开枪、说话或者是扛着收音机放 DJ 等动作发出的声音都会吸引周边的怪物过来攻击你,只有苟着,才可能活过更多的天数 说实话,游戏多人进行游玩还比较好玩,建模也算是比较精致,玩法还算是比较完整,但缺点就是一些恶性 bug 很容易就能看出来这是由小工作室制作的游戏。比如有的时候会突然掉出地底,也就是穿模,此时角色完全不受我们控制,我们只能眼睁睁地看着角色重复做从上至下的掉落运动,一遍接着一遍。还有就是有的时候人物踩在队友的头上可能会触发穿模 bug,也可能会导致游离出地图以外。 虽然游戏完成任务的天数不多,但是紧张刺激的感觉还是非常充实的。你永远不知道你的武器在什么时候会损坏。在前期,你可以通过斧子钢管与敌人匹敌,但到了后期,你手无缚鸡之力而且找不到队友的时候,那种绝望的感觉,真的让人头大 对了,还有一点就是,当你队伍中的任何一个人通过扫描器找到零碎提取器的位置后,它并不会在地图上进行标识。也就是说,如果是你队友一个人去找到了零碎提取器的位置,他的任务就会立即进入下一个阶段。提取死尸的灵髓并通过灵髓提取器收集,此时如果你在释放扫描的技能,它就只会为你锁定当前范围内死尸的位置,也就是说剩下3个人你完全找不到零碎提取器。那如果第一个找到零碎提取器的人被怪物杀害了呢?剩下三个人就只能在乌黑的环境下交错纵横的地图中抓瞎了 这一点我感觉是设计的非常不好的,你大可以在地图上标记一个点位,让后续玩家好找 还有就是,如果你和房间里的玩家玩的比较投机,你想加他好友是没有办法通过玩家列表查看他的 steam 个人主页的,也就是说,你是无法直接通过 steam 来添加他的好友的,只能通过语音或打字来问他的联系方式 目前游戏的在线人数比较少,建议还是和朋友一起组队开黑进行游玩,也可能是因为人少的原因吧,服务器还算是比较稳定,并没有太出现中途突然掉线的情况,除非是你被房主踢了,或者说是房主的网络出现了波动,你才可能会直接被移出房间 [table][td]闲暇时光,不妨试试游戏 欢迎关注[url=https://store.steampowered.com/curator/45653622] 闲暇時光鉴赏组 [/url][/td][/table]
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Languages: English*, Ukrainian, German, Spanish - Spain, Polish, Simplified Chinese, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 155 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I can see this game being fantastic, but currently i think it needs some more time in the oven. Luckily for the game, it's still in early access and can get the dev time it needs. My number 1 complaint so far has to be the weapons, they either break far too quickly or you just don't have enough ammo to deal with how many enemies there are, even if you only go for ones that are worth syntrum. i'll probably check on the game again in a few months and see how the development is going, but currently it feels impossible to defend yourself even from the most basic enemies
i tried this game during convention and absolutely loved the atmosphere and the style!
I tried the big cannon, now I have to buy 3 more copies.
Окремий респект вітчизняним розробникам Unbreakable Ark за якісний та драйвовий проєкт!
Looks good, feels good, good loop. A nice persistant uppgrade system, plenty of items skills and spells. Plenty of room for cheeze and friendly fire, great with friends.
Оптимизация игры хорошая как и сама задумка. Чем-то напоминает на аутласт и амнезию бункер. Обучение интуитивно понятное и не вызывает никаких проблем. Печалит лишь то, что отсутствует локализация на русском и турецком языках (пришлось играть на польском, хотя я знаю лишь польский на кириллице). Хотелось бы в будущем увидеть возможность комбинировать два или несколько классов как и само древо их прокачки
Pretty fun extraction with immersive sim elements. worth the price and i think it will be even better with friends.
The game is dark, stylish, and really pulls you in. It has a cool atmosphere and feels great to play, especially with friends. I’m definitely looking forward to future updates and new content
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