
In a world of fairies, a childhood friend suddenly calls Beatrice back to her old hometown. Yet when she arrives, her friend is mysteriously missing.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About


Stats
Languages: English
Engagement
Reviews
The game does have an abrupt end, but given that this is a student project, it is a very beautiful piece! Graphics are stylized in a watercolor-esque appearance, similar to Zelda Skyward Sword I would say. The lore and setting are presented in a captivating way, and the writing is nice (though with some misspellings). Takes only about an hour or so, definitely recommend playing through!
The quality of this game far exceeds its price value (free) and is one of the most stunning games I have played to date. The world, characters, music, lore, and scenes are all enchanting in ways that I haven't see an equal. I would love to see the people who made this make a second part or even a full version of this game. It doesn't take long to finish, I needed to pause to do something but you can complete this game in 30 minutes to an hour. If these students are the future of gaming, I am intrigued to see what they can release after they have their degree/certification!
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
I was enjoying the game until going through the cloudy doorway led me to a black screen I could not get out of. I also found nowhere I can save the game. So all progress lost and must start from beginning with no way to save progress. I recommend if you have the time to play from start to finish, no clue how long that will be. Otherwise, I don't recommend.
Free Game so no complaints from me. Kinda sad that the ending was so fast without really giving real answers.. again, its free so hopefully others enjoy it as I did. thanks for a quick adventure.
Damn I was captivated by the beauty of art style and the story that's been developing and it ended abruptly and unexpectedly. Pretty much expected from student project I guess. If I were them, I would continue and finish the story and sell the full game. Great work and good luck in your carreers! My only distaste was it was done on DX11 but it is not developers' fault, it is trash Unity Engine problem not supporting DX12 and Vulkan properly STILL at this day and age. Had to use DXVK to translate those utter trash DX11 API calls to Vulkan and enjoyed the game in better conditions.
bitirin lan hikayeyi
Confusing game and the controls are very clunky. Not much direction, I can't figure out what i am supposed to do. uninstalled.
it was okay just wish it had more and better story like. i give it 4 out of 10
This´s a very cozy game to play but its very short and theres no saveing options?, i hope they´ll add more stuff so u can play long as u want to and it would be very nice if u could change the character, cosmetics and more, and also have more options in the settings for the veiw and better controll support, i really like the theme of the game its very beautiful and there´s also some glitch/bugs too but overall i really like it :3
The art and style is very pretty and I can clearly see where the inspiration for some characters and game design comes from (looking at you Stan who is totally not from the knight bus lol). The story itself is captivating and incredibly intriguing. While I agree with the reviews that say it can be built upon to make a longer game and even deeper story, I also think the ending has its own weight as it stands. It's open ended, but simultaneously brings a finality that leaves one filed with a sense of longing and harmonious dread . It leaves me wanting to have a deep discussion about the implications of the ending and the character motivations with the creators.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.