
FatalZone is an auto shooter with roguelike and RPG elements set in a savage world of zombies. Exterminate zombie hordes, collect resources, upgrade your camp, and level up mercenaries. Humanity must survive at any cost!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About




Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.99 | 2.3Kreviews | 66% | — | $374.6K |
| $6.99 | 137ratings | 73% | — | not modelled | |
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很糟糕,無聊不好玩,浪費時間做相同的事,就算局外成長到最高,看到怪物仍要逃,要不停移動,武器很弱,
https://youtu.be/94GZcR9nBM0 Heavy focus on meta progress causes many of the early runs to fall short as players are stuck in a holding pattern until enough external progress is made.
AIart
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 20.29/day in the week to Jul 18 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese
| $6.99 |
| 99ratings |
| 76% |
| — |
| not modelled |
| $6.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
норм
武器伤害及其不平衡,只有一种武器可用,其他都是垃圾 人物技能区别不大 完全体现不出人物特色
买了这么久等不到更新,垃圾玩意。
好玩。
I regret spending single dollar on this garbage. Game is very very unbalanced, enemies are super strong and fast. Level exp is waaaaay to low to make any significant change. And what is with those penalties and all? Wtf? I enforce single merc and than even so he gets tons of penalties and crap?? For a bullet hell game waaaaay to complicated, this is more like tycoon-roguelike type of game. Make sure to know you will have to grind A LOT just to get to mid game let alone late game (expect 2 years of grinding at this rate) - or p2w. Big no!
A basic vampire survivors type game with a base building mechanic. Feels mobile game like in upgrade system and controls. That being said it's fun enough, and the game is very cheap ($3.50 US) with the 50% sale. Will kill your time and give you those dopamine hits, but don't expect anything too special.
아포칼립스 특유의 분위기를 제대로 살리지 못했고, 시스템적으로도 기존 뱀서류 게임과 차별화되는 장점이 없으며 전반적인 완성도마저 떨어집니다. 적의 외형만 좀비로 바꿨을 뿐, 자신만의 특색이라고는 찾아볼 수 없는 아주 뻔한 양산형 뱀서류입니다. 좀비라는 소재에 이끌려 구매했지만, 이 정도로 실망스러울 줄은 몰랐습니다.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $374.6K | 1.1K | 83% | $14.99 | |
| $374.6K | 1.1K | 78% | $11.99 | |
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| $375.2K | 495 | 75% | $24.99 |