
Fast Hands is not just a game, but a real test of speed, agility and.. when victory is really in your hands!
Modeled estimate, not a reported figure. How we estimate →
Media
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, Spanish - Spain, Simplified Chinese, Korean, Polish, Russian, Turkish, Ukrainian, Japanese, German
Reviews
It would be cool to see more content or at least a leaderboard
恐らく世界初の「男女混合早ジコりゲーム」 ステージを開始すると FPS視点で相対する全裸の男女が登場 簡単な操作説明の後に勝負開始 操作は簡単 マウスの左クリックを押しっぱなしにしたまま 前後に高速で往復させ続けるだけ これでエクスタシーゲージが溜まるので 先に溜めきった(イッた)方が勝ち 全4ステージで各難易度が4種類 実質16ステージという仕様 こちらは同じ体勢でステゴロ一択の無課金状態なのに 相手は体位を変えたり道具を使用したりする卑怯っぷり 女尊男卑であることは確定的に明らか きたないな流石淫者きたない 高難易度ステージをクリアするごとに シコリ後に本番が開始されます 負けると女性側が動画を見ながら致しているところを 背後から覗くというシチュエーションに そして4回負けると黒人男性に寝取られます 女性の名前がアシュリーで男性の名前がハンターなのは バイオハザートとモンハンを意識したカプコンリスペクトだろうか? スペック不足でモンハンワイルズをプレイできない私にとって 渡りに船だったためワイルズの代わりに楽しんでプレイできました 高難易度になるとマウスの高速往復を そこそこの勢いでこなさなければならないため 自然とPCデスクとモニターが揺さぶられるという異常震域が発生 まるで大型モンスターを狩猟しているかのような臨場感があり ひと狩りイッた気分で最高でした 途中でマウスを前後に高速往復するのではなく 黄金回転を描くように楕円運動にシフトさせることで 腕への負荷を大幅に軽減させる集中スキル(溜め短縮)を思いつき カリを通してプレイスキルが上がっていくという モンハンの醍醐味の一つを味わうことができ 結果として上手にイけました 定価¥235というで低価格で モンハンワイルズと同等の興奮を得ることができ満足しています あくまで個人の感想ですのでクレーム等はご勘弁を フレに呼ばれたのでヌけますね^^
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
自慰比赛嘛。。。没啥意思,胜在便宜,就当练手腕了 想要全成就,有一项需要失败四次就能解锁绿毛龟剧情了 话说那个女性会希望男伴比自己还快的就离谱。。。
If you don't like fast-paced games, you might want to skip it. But I actually liked it for its challenge.
Simple but fun little game for one quick session. The “who ♥♥♥♥ first” mechanic does exactly what it promises - you masturbate alongside your wife, and if you finish before her you get the full sex scene. Of course the game is very short and basic Perfect if you want something light and fast.
Нужна большая вариативность с персонажами, нарядами и локациями
Fast Hands, developed and published by Lustful Universe, is an adult-oriented reflex game that combines rapid clicking mechanics with explicit animated rewards. Positioned firmly within Steam’s mature content space, the game is designed for players who want a straightforward, mechanically simple experience that blends reaction-based gameplay with erotic visuals. Rather than presenting a narrative-heavy dating simulator or a complex adult RPG, Fast Hands narrows its focus to a single loop: perform well in quick, reflex-driven challenges to unlock and view increasingly explicit animated scenes. At its core, the gameplay revolves around speed and precision. Players are placed in short, competitive-style scenarios where they must click or interact with on-screen prompts as quickly as possible. Success is determined by reaction time and consistency, and the faster and more accurately you respond, the better your outcome. The structure is intentionally simple, with rounds designed to be brief and immediately replayable. This design choice allows players to jump in quickly without needing tutorials or strategic planning, making the experience accessible even for those unfamiliar with traditional gaming systems. The adult content serves as the primary reward mechanism. As players progress and succeed in challenges, they unlock animated sequences that are explicit in nature. These scenes are rendered in 3D and vary in location and setup, providing some degree of visual variety. The game includes multiple unlockable animations, encouraging repeated play sessions in order to complete the collection. Unlike story-driven adult titles that build tension through dialogue and character development, Fast Hands ties its progression directly to mechanical performance. The incentive structure is clear: improve your speed to see more content. Visually, the game uses a modest 3D presentation. The environments are relatively simple and not heavily detailed, but they provide a functional backdrop for the animated sequences. Character models and animations are the focal point, as they form the core of the adult experience. While not pushing technical boundaries, the visuals are serviceable for a low-cost indie title. The simplicity of the design reflects the game’s broader philosophy—minimal setup, direct interaction, immediate payoff. In terms of mechanics, there is little variation beyond the central reflex challenge. The gameplay does not evolve significantly over time, and there are no deep systems such as character customization, branching storylines, or complex stat management. This makes the experience highly focused but also inherently repetitive. Players seeking long-term progression or layered gameplay systems may find the loop limited after extended sessions. However, for those interested in quick, arcade-like bursts of adult content, the straightforward structure can be appealing. The audio design supports the visual presentation with basic sound effects and ambient cues. Feedback for successful clicks reinforces the competitive nature of the challenges, while the animated sequences include appropriate audio to enhance immersion. As with the visuals, the audio is functional rather than elaborate, serving the gameplay loop without adding unnecessary complexity. Fast Hands is clearly tailored to a niche audience that values immediacy over narrative depth. Its appeal lies in its clarity of purpose: a reflex-based mini-game tied directly to explicit animated rewards. It does not attempt to disguise its adult focus with elaborate storytelling or simulation elements. Instead, it offers a concise, performance-driven experience that is easy to understand and quick to replay. Ultimately, Fast Hands stands as a minimalist adult game that prioritizes mechanical simplicity and explicit payoff. Its strengths lie in its accessibility and its clear reward loop, while its limitations stem from the lack of variety and progression depth. For players who enjoy reflex challenges paired with adult content and are comfortable with a repetitive but focused structure, it provides a direct and uncomplicated experience. For those seeking richer narrative or interactive complexity, however, it may feel too narrow in scope to sustain long-term engagement. Rating: 7/10
Related
| The World After | $1.2K | 77 | 75% | $1.19 |
| Space Gray X | $1.2K | 50 | 80% | $1.49 |
| バグダス - デバッガー検定 - | $1.2K | 84 | 81% | $0.99 |
| 1vs1: Battle Royale for the throne | $1.2K | 63 | 75% | $0.99 |
| A Timely Intervention | $1.2K | 62 | 82% | $0.79 |
| Expect The Unexpected | $1.2K | 93 | 68% | $0.50 |
Related
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
| Euro Truck Simulator 2 | $421.6M | 932.1K | 97% | $19.99 |
| Mount & Blade II: Bannerlord | $309.8M | 293.9K | 88% | $49.99 |
| The Forest | $254.8M | 678.5K | 96% |
| $19.99 |
| Stardew Valley | $243.2M | 1M | 98% | $14.99 |
| Project Zomboid | $239.1M | 460.8K | 94% | $19.99 |