
Terraform, strategize, and construct a Martian colony in this retro-inspired turn-based city builder. Create a comfortable living for your citizens, research alien artifacts, and uncover the secrets of the Red Planet.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I don't normally like puzzle games, but am very fond of city builders and the like. This has such a wonderful look to it of always feeling like you are in a tight squeeze of managing resources. You spend turns arm wrestling your resources into the positive, maybe even sometimes havign a large amount of excess. But bring in new citizens to get more things done and you find that some resources are now in decline. You always feel like you are walking a tightrope, and it's great. It reminded me a bit of DotAge, but without the manual allocation of population. The tutorial and campaign is good and it introduces each new mechanic (and there are quite a few unique, yet intergrated systems here). I am still working my way through the story campaign and loving it, but it can be hard to get your initial colony up and running, and I have had to restart runs a few times. The between level dialogue is largely unessecary, but can be skipped, and is not essential to undertsanding the game. Not all systems are completely clear and there may be times you don't quite know why something isn't working, but usually you can nut it out. Some folks complain about the random nature of the terraforming tools you are offered every few turns. Yes, you can sometimes wait a very long time for that one thing you are after, but a) that keeps you on your toes and feels awesome when you survive through the tough time, and b) it is largely mitgated in later levels when the terraforming tool market comes online, even if the better things are VERY expensive. So they should be, this game should be a challenge and it feels great to overcome the odds and have things swing your way. So, if you like resource management, almost board game style puzzlers on a procedural map, with tight-rope, skin of your teeth survival, then you'll like this - you may just need to push throgh a campagin leel or two in order for you to sink its teeth into you a little more.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, Simplified Chinese, Ukrainian, German, French
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Buggy, can't progress through tutorial. Turn resets when finishing last objective on the second stage. Restarted and then it wouldn't let me progress passed a part where you save a terraform tile to use later. I liked the concept, story of the game wasn't really hooking me.
8/10, good puzzle game!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $0 | 289 | 93% | Free | |
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