
Forge your legend in a forgotten realm! Farever is an online multiplayer action RPG set in a vast fantasy open world. Alone or with friends, embark on an epic journey together! Explore wild lands and dangerous dungeons, craft powerful gear, and carve your path through dynamic combat and platforming.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1107 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Es un muy buen juego con mucho potencial sin duda, si el estilo visual y los MMO te gustan sin duda disfrutaras de este, tanto solo como mejor si es con amigos es divertido los diferentes builds que te puedes hacer y puedes jugar cualquier rol como quieras pues te puedes equipar hasta 2 armas (3 si contamos escudo pero eso no lo considero arma aunque tiene skill propia) obvio siguiendo cierta logica la exploracion sin duda es lo mejor, nada de tutoriales, solo ve y pierdete matando todo lo que ves jaja, esta bien echo el mapa muy variado y de momento nada se siente repetitivo ahora tambien hay que hablar de lo malo, esta claro que si es early access, no se si sera de esos juegos que se quedan en early para siempre que me preocupa pero de momento no parece ser el caso, y dentro de unos dias habra nuevo update, pero si es cierta que en unas 20-25 horas llevas un personaje al maximo nivel si eres nuevo pero obvio te quedaria el farmear mejor equipo o crearte otro personaje pero eso ya depende de cada uno al comienzo dude en comprarlo por que vi varias quejas de lag pero en sudamerica que fue el servidor que elegi debo decir que casi no lo eh sentido, no se si eh tenido suerte o es conexion de internet pero salvo casos contados no eh tenido problemas en ese sentido en resumen, es un buen juego, su unico problema que deben tener claro antes de comprarlo es que no es un MMORPG completo, esta en desarrollo aun, pero aun asi no me arrepiento de comprarlo, hasta ahora me eh divertido ya que si es mi estilo de juego
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.5M | 11.4K | 90% | $19.99 | |
| $4.5M | 78.8K | 95% | $1.99 | |
| $4.5M | 5.4K | 71% | $29.99 | |
| $4.5M | 17.2K | 97% | $9.99 | |
| $4.5M | 8.7K | 85% | $19.99 | |
| $4.5M | 3.4K | 92% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $385 | 2 | 0% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $90.4M | 105.7K | 86% | $39.99 | |
| $44.9K | 116 | 91% | $19.99 | |
| $45.2K | 82 | 83% | $18.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Polish, Simplified Chinese, Russian
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wait for more content and game to be ran better, dislike some boss mechanic design as it is questionable aka omega waste of time (looking at you cheese station). Hitbox on attacks (players & monster) is also a mess, you will miss alot especially on high ground vs low ground, heal also doesn't work if you are on a moving platform (somehow your hitbox does not exist while moving).
Hey everyone, is it just me, or is the balancing in this game getting completely out of hand lately? It feels like you can't actually enjoy the content or face any of the newer, tougher bosses properly unless your character is completely maxed out and almost all your weapons are upgraded to the absolute limit. Progression should rely on player skill and combat tactics, not purely on stats and grinding. Right now, whenever new content drops, you're practically forced to spend endless hours grinding just to hit max level/upgrades—otherwise, you're just stuck dealing with unfair difficulty spikes. I really hope the developers take a look at the difficulty curve and enemy scaling. There needs to be room for players to enjoy content with mid-tier gear and actual skill, rather than making "maxing everything out" the only viable way to play. Let me know what you guys think, has anyone else been struggling with this or is it just me?
Excelente juego, muy entretenido, las mecánicas están bien pensadas, aún le faltan cosas por pulir, es un early access, pero es muy prometedor. Hay muchas cosas por hacer, tienes misiones, objetos ocultos, colección de criaturas, mazmorras con distintas dificultades y loot variado, MUCHAS formas de jugar un solo personaje/clase, trabajos (Herrero, costurero, encantador, cocinero, alquimista) Jefes de mundo, colección de monturas, etc, etc, etc...
не удалось подключиться к серверу
Rien n'est révolutionnaire, mais tout ce que le jeu fait, il le fait bien. 12 heures de jeu pour le moment, j'ai pu tester 3 des 4 classes et c'était un kiff à chaque fois. Je recommande, hâte de suivre le développement du jeu !
Solicito a los desarrolladores que aumenten la capacidad de los grupos de cinco a seis personas y que implementen un sistema de intercambio entre personajes, con el fin de evitar tener que desechar objetos o recurrir al buzón.
うーん、レジェンド武器が全く出ない 絞り過ぎ?運が無いだけ?何れにしてもしんどい
Un MMO simple et efficace, parfait et addictif.
Boring leveling is slow and boring
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.