
Yee-haw, Cowboys! Team up in this chaotic 1-4 player co-op shooter. Journey to the Far Far West to blast monsters, sling spells, complete missions, and collect bounties. Work as a team to get in, get paid and get out (mostly) alive.
Modeled estimate, not a reported figure. How we estimate →
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About
Guns, Gears & Giddy-up!
Form a crew of bounty-hunting robot cowboys to take on dangerous contracts from the Town Sheriff. Team up with friends in 1-4 player co-op to track down dangerous targets, take them out, and bring home the bounty. It’s a dusty job, but someone’s gotta do it!
The Wild West, But Weirder
This is the Wild West, but not as you know it. Alongside dusty saloons and endless deserts, you’ll encounter haunted mines, reanimated skeletons, and deadly storms at every turn. Complete daring contracts, explore cursed lands, and watch out for the giant ghost train.
Shoot Fast, Spell Faster & Survive Together.
Switch seamlessly between six-shooters and fireballs, customize your gear, and combine your spells as you face waves of enemies and powerful bosses. Work as a team, adapt on the fly, and push deeper into the unknown to unlock bigger challenges and better rewards.
Customise, upgrade and gear up
Trade at town to upgrade your guns, spells and abilities. Pick your perks to build the ultimate bounty hunter. Specialise in spell damage, healing or headshots. Customise your robot cowboy and beloved steed with unlockable skins to traverse the Far Far West in style.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Japanese, Korean, Portuguese - Brazil, Traditional Chinese, Italian, Polish, Russian +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 662 reviews with recorded playtime.
Reviews
Themes across 661 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Honestly early game is a lot of fun, tons to do and unlock, after that it gets insanely repetitive, not really enough available to want to keep going. Maybe future releases bring more, but for now once you prestige once there really isnt any point to keep going.
Ra-ta-ta-ta
The most gamey game I've played recently, and a ton of fun. Does a good job of building you towards being an unstoppable menace in a way that feels fun the whole time. Could be more optimised, but hopefully that will come with updates.
Классная и шикарная игра! Очень многое в ней порадовало, и сделана хорошо. Жаль я играл соло. И чего-то игре будто не хватает, ну и есть недоделанные места. Однако смотря на игру думаю у нее хорошее будущее. Буду ждать ее полного выхода!
игра по началу невероятно затягивала , в игре очень много интересных механик ну и в принципе можно добротно так пофанится игра по вайбу напоминала deep rock galactic , и я думал что я проведу на диком западе столько же времени сколько и в шахтах хоксесса но увы, игра быстро наскучила , после 3 повышения персонажа играть особо и не хочется , ибо все перки , оружие и способки открыты, и как таковой цели играть (кроме того чтобы просто повеселится) уже нету ,на момент выхода у игры был огромный потенциал , ибо очень круто играть за роботов на диком западе , убивая оживших скелетов из пулемета и орать ИИИИИХХХАААА опять же повторюсь , по началу игра очень удивляла , везде взрывы, какие то эффекты особенно было и смешно и страшно когда ты бежишь до задания , и друг кричит "ЯДЕРКА" и тебя в лучшем случае отбрасывает а в худшем ты отправляешься на тот свет . скоро должно выйти крупное обновление , надеюсь что оно даст новую жизнь игре , и привлечет новых игроков ну и конечно главное чтобы разрабы не забывали почаще вводить обновления в игру (хотя высасывание из пальца многим тоже надоест)
Крутая. Отличная. Замечательная.
Game is fun, but as always the worst aspect is the players. Most people suck, are impatient and kick just to abuse the privelege. Stop giving hosts the ability to kick indiscriminately, it ruins the experience and benefits 1 very small fraction of the players. You snowflakes know who you are, grow up and learn to play with others instead of crying and running away when you don't like something
Amazing game, great movement, simple yet suprisingly fun, especially with spell combos which you "discover". Performance-wise plays much better than any AAA games I've seen the past couple of years.
Its a fun game, but less than 5 hours in and I can already see the gameplay loop being a bit repetitive. I didn't personally run into any technical issues, but reading some forums and other reviews, it sounds like this may be an issue that others experience. The only thing I [b] HATE [/b] about this game is the means in which you unlock new weapons. That grind for me makes me almost not want to return. Lock the weapons behind some other system, or maybe leave them wide open and let us level up the weapons Killing Floor style to unlock perks. The fragment system is a must-remove for me to sink my teeth in. For EA its impressive, but I think they still have some room to grow. I would recommend picking this up on sale.
Hold onto your hats because this game is both rootin' and tootin'! Genuinely, Far Far West has some of the best gunplay I've felt in a game, feeling extremely satisfying no matter which weapon you use. With several maps, each with quite a few quests, they game already has a lot of content. I've played for nearly 24 hours and I feel like I've only scratched the surface. Despite this, there's still new content coming!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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