
Yee-haw, Cowboys! Team up in this chaotic 1-4 player co-op shooter. Journey to the Far Far West to blast monsters, sling spells, complete missions, and collect bounties. Work as a team to get in, get paid and get out (mostly) alive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 26.71/day in the week to Aug 27 → 120.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Guns, Gears & Giddy-up!
Form a crew of bounty-hunting robot cowboys to take on dangerous contracts from the Town Sheriff. Team up with friends in 1-4 player co-op to track down dangerous targets, take them out, and bring home the bounty. It’s a dusty job, but someone’s gotta do it!
The Wild West, But Weirder
This is the Wild West, but not as you know it. Alongside dusty saloons and endless deserts, you’ll encounter haunted mines, reanimated skeletons, and deadly storms at every turn. Complete daring contracts, explore cursed lands, and watch out for the giant ghost train.
Shoot Fast, Spell Faster & Survive Together.
Switch seamlessly between six-shooters and fireballs, customize your gear, and combine your spells as you face waves of enemies and powerful bosses. Work as a team, adapt on the fly, and push deeper into the unknown to unlock bigger challenges and better rewards.
Customise, upgrade and gear up
Trade at town to upgrade your guns, spells and abilities. Pick your perks to build the ultimate bounty hunter. Specialise in spell damage, healing or headshots. Customise your robot cowboy and beloved steed with unlockable skins to traverse the Far Far West in style.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2520 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Right, this one definitely needs a review. This feels like a sleeper pick when it comes to games on the market. The gameplay feels surprisingly good for a game so early in it's development. The guns feel good to use with distinct playstyles for each, unique builds centered around your magic system that synergizes with the rest of your parties magic just feels good to exploit. The card system adds a sort of roguelike feel to each run that be cathartic and frustrating in equal measure. I hate that rubber duck card, but I will not deny that it was funny and memorable, which is better than some other games that I've played. The setting is also lots of fun with the hodgepodge of Western / Steampunk / Undead ("Horror" feels too strong a word for the amount of camp) that's woven pretty well through the various enemies, missions, and NPC's found throughout the world. This game definitely has the potential to be turned into a lootbox farm if the devs aren't careful, there's a lot of skins, those cards that are used to define builds and upgrades that could all be spunoff into various currencies and the like and I hope that never happens because this game feels like with enough time and effort it's going to become something special and aggressive monetization would snuff this child out in it's crib. Only time will tell though. Lastly, I'd be remiss if I didn't point out my short play time. It's true I haven't dumped the hours into the game that some others have, but I fully intend on boosting my hours further, I just tend to stick to playing with my personal friends and not hop into lobbies all that often. So, I'm waiting to play with them.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best JP #52, worst UK #100 · 12 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Japanese, Korean, Portuguese - Brazil, Traditional Chinese, Italian, Polish, Russian +3 more
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
aw ye
peak
i guess i am afraid. There is nothing to be afraid of Mr.Robot
its a really fun game its what l4d2 could have been
cant waitt for thee full release
i cant fish but i can nuke my teammates
Pium pium
In short, it’s a great game. The animations and dynamic gameplay really stand out. Playing with friends is absolute cinema, you can team up, interact, and, most importantly, everyone has fun. As for suggestions, more content variety would be welcome. I’d love to see a wide range of ability combinations and the option to create full-fledged builds. It might also be interesting to add something like finishing moves for enemies or other unique ways to take them down
VERY fun and cool idea, but I think they should make Voodoo a trap and hex based spell element and make a separate religion based spell element for healing, and they also need to add potions
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.3M | 53.6K | 96% | $14.99 | |
| $15.4M | 20.3K | 78% | $24.99 | |
| $15.4M | 27.2K | 80% | $29.99 | |
| $15.3M | 21.5K | 80% | $29.99 | |
| $15.2M | 12.7K | 68% | $39.99 | |
| $15.2M | 47.9K | 74% | $19.99 |