
Lead the revolution in this first-person open world guerrilla shooter. Fight with improvised weapons, travel however you can, and build your rebel network to take down Castillo's regime.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.29/day in the week to Sep 18 → 130.25/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−90% | 36.2Kreviews | 71% | — | $3.7M |
| $59.99 | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1577 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
güzel harika süper
SUPER
Mea gustado esta bien es divertido y te engancha y terrecomiendo ponerlo en Español Latino es mas inversivo.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #8, worst CA #93 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 9.14/day in the week to Aug 12 → 15.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Arabic, Japanese*, Korean, Portuguese - Brazil*, Russian*, Simplified Chinese, Spanish - Latin America* +2 more
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Do yourself a favour and dont listen to the haters. i have 130 hours and i dont plan on stopping, i finnish this game like twice a year, mabye thirce. it can be corny but the gameplay, world and guns make up for it in full, not to mension the infinite fun with friends in coop
Я то думал что-то на философском и творческом... Оказалось, как обычно... Вывод: ясно, х@ета
比起前作好玩了不知多少倍,以至于考证当天满脑子都是解放雅拉人民
10/10 you can have a dog in a wheelchair
melho q o sinco
нормалды ♥♥♥♥♥
P.S. выключите блюр "плохих слов" в настройках steam перед прочтением. Это просто ♥♥♥♥♥♥, у меня даже нету сил писать отзыв на английском, просто сам для себя сделаю вывод что эта ♥♥♥♥♥ такая которую мир раньше не видел. За 10+ лет с выхода Far Cry 3 по соотношению с пройденным временем серия вообще никак не прогресировала и только деградирует, спасибо за действительно интересную систему установки на оружие модулей. Спасибо, что хотя бы главный антагонист и главный герой не разукрашеные пидоры (в отличие от всех остальных, повестка в игре про войну это конечно сильно). Но... На кой хрен была убрана система прокачки персонажа и охота? У многомиллионной студии не хватило финансирования сделать в самой современной части адекватную размеренную прокачку персонажа, его и экипировки и оружия вместе? А ♥♥♥♥♥ оно надо! Зато мы добавили пизданутую на голову и никому не нужную систему прокачки lvl которая создана просто чтобы за каждую игровую активность тебе над ебалом проигрывалась анимация начисления опыта. Я лично проходил без интерфейса, ♥♥♥♥♥ мне видеть какой там lvl у болванчика который в любом случае умрет за два патрона автомата даже если его уровень кратно выше? Кароче Ubisoft как всегда расширили карту третей части и выставили за новую. Мною этот шедевр был дропнут вообще потому что я не мог пол часа зачистить одну базу а потом немного приглядевшись со снайперки к горизонту увидел что враги просто бесконечно спавнятся за пределами опасной зоны а потом тупо по скрипту едут ко мне, реализм? Нет, это лишь больная фантазия мразей которые делают не игры, а бизнес.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $0 | 8 | 62% | Free | |
| $27M | 189.3K | 81% | $8.99 | |
| $2.8M | 6K | 82% | $19.99 | |
| $148.8K | 1.5K | 53% | $4.99 | |
| $44.7K | 87 | 86% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 3.3K | 75% | $39.99 | |
| $3.7M | 8.3K | 93% | $19.99 | |
| $3.7M | 5.6K | 82% | $19.99 | |
| $3.7M | 5.4K | 86% | $29.99 | |
| $3.7M | 5.2K | 90% | $24.99 | |
| $3.7M | 8.1K | 92% | $24.99 |