
Experience building your own village with different races in a fantasy world! Produce more villagers for various production tasks and train more guards to resist waves of demonic attacks. Plan the production of supplies to create more powerful equipment for the guards to wear.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
好玩有趣!
很多年玩了开发商的 另一个游戏,虽然画质很差 但是玩的蛮开心,所以买了这个。 怎么说呢? 数值设计曲线问题比较大+纯随机没有优化牌组(丢给玩家构筑卡牌了)+局外养成部分增益较低 综合导致了游戏可玩性略低。 建议调一下数值,或者额外再引入一些局内主动释放的技能 增加平滑过渡一下前期。
有些缺點其他評論都有提到就不再多寫了,這裡要說一個必須加入的機制"賭博",做一個Rogue遊戲一定不能沒有賭博機制,可以再抽建築的時候消耗金幣去換卡,新增建築賭場每回合用金幣去骰buff法術.道具裝備,如果有我一定抽爆!
初期敵我平衡出了很大的問題,前期難度過高。 考慮一下不同波次區間有空檔休息時間吧? 大致上如果能提高平衡的話,會是一款還不錯的遊戲... 不過現在的平衡出車禍了。
平衡度極差 大部分的種族連第一個難度都過不了 完全沒有任何遊戲改動 就好像作者已經死了一樣 對社群跟意見也沒有反應 比死魚還過分
齁勝
牌組一定要調,用預設還可以通關的大哥,我願稱你為神
超讚!前期有一點難度 要熟悉一下
沒想到是道具屋的作者,給個讚!
有點單調,希望未來可以有更多不一樣內容
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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