
Fantasy Map Simulator: Create and watch imaginary worlds evolve over centuries. Design maps, simulate nations and their politics, and control destinies. See empires rise and fall on your desktop wallpaper. A unique simulation for history buffs and creative minds.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 14 → 1.5/day in the week after.
About
In this innovative simulation game, you'll become the creator and witness of a fantasy world, allowing imaginary history to unfold in your daily life.
1. Generate or edit custom fantasy maps, building your unique imaginary world

2. Simulate internal affairs, diplomacy, development, and wars between nations, observing historical evolution over hundreds or even thousands of years
3. Control the fate of nations as you see fit, shaping the world order.
4. Unique Windows desktop wallpaper mode - empires rise and fall in the background while you work or rest
Whether you're a history enthusiast, a fantasy world creator, or someone seeking a unique desktop experience, "Fantasy Map Simulator" offers an unprecedented simulation experience.
Create, observe, intervene, and let imaginary history coexist with your daily life - your fantasy world is right before your eyes!
Genres
Engagement
Reviews
Themes across 242 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
按照目前的更新速度,至少需要一个三年计划才能完善。
如果能更新将领系统和分封系统就更好了
this games is not for everyone but it everyone needed game they don't know, dev still update the mechanic that made the game more dev and adjustable worth of all money you buy, where the donate button?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 7 → 6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Russian*, Japanese*, Polish*, Simplified Chinese*, Portuguese - Brazil*, Portuguese - Portugal*, Spanish - Latin America*, Traditional Chinese* +2 more
Hours played at review time, across 243 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
以前小学在画本上涂鸦小人,国家大战 这游戏一步一步成长 希望越来越好
可惜不能像世界盒子一样操纵国家战争目标,不过更新快多了值得点赞
этот бро правда старается над игрой +rep
This game is basically the Mormon afterlife: I am the ruler of my planet - I create the rules, then watch as the creation below executes their free will within my construct
这款游戏好玩,让我感受到了历史的惊涛骇浪与滚滚向前的车轮,但是MOD编辑器版本与当前版本没跟上。 1、家族问题:这款游戏的姓氏、男性和女性名字伴随家族系统出现后这款游戏变得更真实。但是、mod编辑器似乎没有更上。所以我这回是要专门向你汇报这些事情的。 2、军队问题:同样是MOD编辑器没有跟上的问题。 3、资源系统什么时候可以给玩家编辑(就玩家可以在后台可以编辑的那种。) 4、科技树和更加全面的行省调度系统(可拥有行省影响力、更加全面的行省定位(将行省打造成要塞、商业、工业、农业、旅游等定位城市))
我喜欢这款产品
非常好玩的一个游戏可以代替世界盒子
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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