
This is a SLG navigation simulation game strategy, integration strategy / simulation / business / naval and other elements, a fantasy world setting, cartoon picture style bright, let the game player driving characteristic of ships or airship flying in the sea and the sky, our goal is the sea of stars!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Reviews
这款游戏体验总的来说不错,但在游戏过程中存在不少问题及需改进的地方: 1、学校在升级至3后,高级配方无法显示出来。 2、木材采集数量单次过少且不受船员技能熟练度加成,是否考虑加入自动采集功能。 3、在选定一种族后,其他种族城市不能升级,是否考虑数种族科技融合的问题。 4、单个资源枯竭后无法恢复。是否考虑加入资源再生体制。
这个游戏还是很不错的 推荐给喜欢航海的 今天更新了 此前碰到的诸多BUG 在联系开发者后 得以修复 希望今后再加点新要素 祝游戏越来越火
Крайне любопытная, но сильно недоработана.
请问一下传送怎么用,到其他城市传送回主城没法传送,请尽快解决
游戏还是不错的,让人回想起以前单纯的单机时代。但是我还是要给差评。 1.游戏海上过于单调了,地图范围也太小,想航行个五六天的就基本快转完整个图了。 2.昼夜虽然有开关,但是整个设计的目的性还是太差。 3.BUG还是有点多,加速进港,加速效果没消失,换船,再出海,就不能再进港,地图等选项也打不开了。遇到这种问题重启游戏是没办法解决的,那这个存档就废了。如果用steam来验证游戏完整性。存档就消失了! 4.最重要的,存档老是莫名其妙消失,好不容易玩几个小时有点起色,存档就不见了。 期待尽快解决和后续开发持续给力,作品还是很好的。加油!
TBH, I didn't enjoy original game since it's too slow, thus I use CE to accelerate this game in 2x speed, generally a good rpg, but lack main plot and visible characters, make this game world less vivid. Considered its price, I think it's acceptable for me.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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