
This game is focused on simultaneous keyboard and mouse controls. While the character can be moved around with the keyboard, the mouse can be used to interact with the environment by punching with a giant fist. Collecting hidden coins will unlock bonus content.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very solid platformer doing something new with every level and doesn't overstay its welcome! Cool game, cooler fist.
i found new ways to have fun with my fist. i became a master of using my fist in new and unique ways! i learned many new fisting techniques, and now have so much experience fisting that i could become a professional fister, making money off of this! oh and as for the game, it's good
Fun and full of clever mechanics!
this game has more ideas in a single level than i've had in my entire life, it's so peak. definitely janky though and i wish it did a little more with what it has, some stuff kinda gets left unexplored
Here are my thoughts on the game. I tried not to spoil anything. I haven't collected all of the secret coins yet, but I've collected most of them. - I really liked Fantastic Fist as a whole! It was really cute and very good. Generally, it uses the concept of "platformer gameplay with a mouse" very cleverly. - During the opening cutscene, when I read that the evil wizard's arms were the 3rd coolest, I was expecting one of the bosses would be the person who got 2nd place. Or maybe right before the end of the game, you'd find out WHY everyone thought Vivi's arms were cool. - My first thought when playing the demo: a lot of sounds need more "juice" to them. Compared to Vivi, a Slider is larger and heavier than a car, so it should SOUND like that, yknow? That sort of thing. - I think the square enemies (Gubes) should have appeared in Gube Gardens as a hazard, but that's a nitpick. For some reason, sometimes the Notebook entry for Gube just doesn't show up for me. - What if the game let you warp to specific rooms in a level after beating it, so (for example) you wouldn't have to replay the first half of the level just to get the last coin or refight the boss? - I love the implication that you just can't get rid of Gorbs no matter what. It gives me some really funny mental images. - Wish we got to meet the queen of the fairies, but I guess she just never fit into the story. Also, it'd be cool if the queen's message went to the notebook, especially because I accidentally skipped it in my playthrough. On that topic, what if the notebook let you rewatch the cutscenes? - You know the giant paintings in that level with the evil Pixies? I can tell they're supposed to mean something, but I don't quite understand it. - I like how Heels Over Head has a unique win screen. - I think there should have been a second Fairy Hive level which explores the "Vivi inside a block" mechanic more thoroughly. Sure, the golf level uses a very similar mechanic, but it could tutorialize it a little better... - Is Vivi the one writing the notebook? How does she hold a pencil? How does she drive the golf cart?? Game-breaking blunder (/joking) - I really like the visuals! They're one of the best points about the game. I especially liked Five-Mile Spire, Haunted Halls, the Library (including the tutorials), Midnight Grove, the Hive, and Galactic Central Point. Here's a tiny tip: When shading, if you increase the saturation as the color gets darker, it looks more organic. - Can there be an indicator on whether Vivi has a jump remaining? I can never tell when she's able to use her coyote jump - The Donkey Kong and SMB3 homages are so over-the-top, I kinda love it... - The ending is really cute, even though it makes no sense. All in all, an adorable game. - My favorite songs were Grove 1, Space 3, and Catch Your Breath. - Does this game have a Discord page?
This was a very fun game to complete! I don't have much other things to say, really.
It's always refreshing when a game tries something new, and in this case, it definitely succeeds. It's clear that the author put a lot of care and love in this game.
i am having the maximum possible amount of fun
A wonderfully silly game with an engaging challenge levels for 100%!! Incredibly reminiscent of chocolate Super Mario Bros. 3 & Super Mario World romhacks, fledged out into its own game and even further! The movement is so incredibly satisfying and the new mechanics introduced throughout are extremely fun to play around and experiment with!!
game looks and feels good, plays similar to lbp2 move pack
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Golden Record Retriever | $27.6K | 50 | 64% | $15.99 |
| GALAXIUM | $27.6K | 224 | 27% | $5.99 |
| RainWallpaper | $27.6K | 682 | 61% | $3.99 |
| Time Survivors | $27.6K | 284 | 63% | $1.99 |
| Exhausted Man | $27.6K | 80 | 76% | $9.99 |
| Orrstead | $27.6K | 80 | 80% | $9.99 |