
A short Visual-Novel, made with Artificial-Inteligence art, about a party of adventurers on a medieval setting.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Portuguese - Brazil
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
horrible, its stolen art,they used AI to make this,as an artist i do not support this or recommend it
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Awful AI Junk that needs to be removed from Steam period. Also fix the damned speedrun achievement. I spend 55 minutes trying to get it but it seems you forgot to put in a damn in game timer and also adjust to your really slow text. In the end AI junk not worth anyone's time. The text is way too slow to get the speedrun achievement and it seems the developers put a random number instead of testing it them self.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
É um jogo bem curto e, como o próprio autor admite, com o propósito mais de ser um experimento pessoal. Comentando o pouco que recebemos, temos um contexto já manjado para quem conhece o mínimo de RPGs. Mas, funciona para estimular a leitura durante uns minutos de tédio. Como sugestões para possíveis jogos futuros, recomendo selecionar apenas uma arte por tela, e não um mosaico com quatro artes. Apesar de criar uma identidade visual interessante, termina causando também umas incoerências. Sobre as artes feitas pela AI, são bonitas à primeira vista, mas ficam estranhas quando você repara nos detalhes. Um trabalho de edição e recorte das artes faria bem. A decisão de usar o que acredito ter sido o RPG Maker para criar esse vn não me pareceu tão acertada, já que há algumas limitações, como salvar apenas em momentos específicos e impossibilidade de ler texto anterior. Problemas que não existiriam se utilizassem o Ren'Py, por exemplo.
cant really enjoy it if it keeps crashing. every time i have the dialogue option to save my progress i need to hope that during the trek to the next savepoint the game doesnt crash. another thing is that the characters arent distinguishable outside of their four-panel introductions. How do I how which is which when they're riding the horses, or when they're fighting?
[quote][url=https://en.wikipedia.org/wiki/AI_slop][b]Warning: AI Slop[/b][/url] This e-book is partially or completely made with talentless, soulless AI generated content.[/quote] Fantasia Medieval is not a game, it's an e-book that's been dumped on Steam masquerading as a game. As a visual/interactive novel, this doesn't feature any notable gameplay, it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, "How did something this badly written end up on Steam?". When someone hoping to become an author is unable to get published in print, they spend $100 and dump their high school fan-fiction onto Steam, under the guise of a game. This is a completely garbage fan-fiction from a high school anime club dropout failed author, supplemented with disgusting AI slop. There's a fantasy theme, and the fantasy is the "author" genuinely believing that it's ok to dump this kind of AI slop garbage on Steam. Heck, why not just get ChatGPT to write the whole garbage e-book? It would have better writing then. And this isn't even a game. Jesus wept. Visual novels/e-books are tedious at best... imagine the best novel you ever read, be that Hitchhikers Guide to the Galaxy or 2001: A Space Odyssey or Twilight (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you wanted to read the next sentence, instead of just turning the pages. You'd think it was garbage. Now imagine that experience, but with much worse writing (because if these guys could write professionally, they'd be published authors and this would be on shelves in bookstores, and they wouldn't have to pay Valve $100 to self-publish this on Steam), and you have your average Steam e-book. One of the chief problems with failed authors polluting Steam with non-game E-books is that E-books can easily just be presented in a web browser... there's no justification for charging money on Steam for what might as well be a webpage. We don't spend thousands on buying a gaming rig to spend money on Steam for something Chrome or Firefox could do. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the e-book peaked at only 8 concurrent readers... this is a dismal public reception. This was so bad they couldn't even give it away. The funny thing is, if you wanted to print this book, you'd only need to print 8 copies to satsify the entire world's demand for it. While this E-book is "free", you can get better quality, professionally written books and comics for free online (from places like Project Gutenberg) or from public libraries. Steam isn't a comic book store, neither is it Netflix, it's for games. Your gaming rig is not a Kindle. It's impossible for me to recommend things to PC gamers that aren't really games.
Oyun eğlenceli ve bunu nasıl yaptıkları çok ilginç. Konu biraz klişe ama bunu sadece karakterlerde görüyorum. Bu incelemeyi yazdığım sırada sadece bir bölüm vardı, umarım daha fazla çalışmaya devam ederler çünkü çok iyi. Açıkçası bu bir çizgi roman türü oyun, bu yüzden bence görsellerin yanı sıra olay örgüsü de en önemli şey. Bu oyuna bir şans vermeniz gerektiğini söylemeliyim.
Magical VN!
ja saiu versão completa?
Это что нейронка рисовала?
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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