
Family Man: Prologue is the free intro to the upcoming Family Man -- a dark, story-led RPG. You owe money to the mob... and they plan to collect.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Если вы шарите в инглише и вам нравится дичайший абсурд - то игра для вас
bad
very nice
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun and chilling game. Worth to play.
nejlepší
Neat concept, short intro into the full game. (aka a demo) Not bad but it makes me feel like I'm playing a phone game that got ported over which I hate! They should make this on a nicer engine. As it stands, it isn't worth my time but you may like it. Give this a try and you'll know how it sits with you.
At this point I haven't completed the Demo but I really enjoyed the way you are introduced to your 'partner' and the transitions through lifes milestones. That alone has be convinced that the full game is going to be worth my $$$ Looking forward to it.
nao tenho dinheiro pra comprar o outro, mas parece ser bem legal
never thought a transition in a video game would go that hard even when compared to that one scene in black ops cold war
The prologue is just that. It tells you how the character got into his problems. I liked how they showed how time progressed (tho it took me a second to realize that was what they were doing.). You don't really get into much of the real meat of the game and it's game play which is too bad. Still it helps you get the feel of the game and how the controls work.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.