
Ten years ago (2014) I made my first game. This is that game. Mostly intact. I'm sorry.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 16 | 88% | Free | |
| approximately $3.2K | 43 | 98% | $3.99 | |
| approximately $1.5K | 8 | 100% | $5.99 | |
| approximately $837 | 9 | 89% | $4.99 | |
| approximately $554 | 11 | 82% | $2.99 | |
| approximately $446 | 8 | 100% | $2.99 |