
A Terraria-like open-world survival sandbox! Explore a vast procedurally generated pixel world, gather resources, forge equipment, and battle monsters. Adventure solo or team up with friends online to build your own world. Endless creation and exploration, making every adventure unique.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Introduction

Connection: Currently you can connect via Steam or LAN.

Combat: Including melee weapons, long-range weapons, staff summons, and other weapons. Currently, it contains 30 common monsters and 5 bosses.

Planting: Plant various crops. Currently there are more than 10 plants that can be planted.

Exploration: Currently includes villages, forests, dungeons, oceans and other landforms.
Collection: Items dropped by monsters, collected items, mined items, and synthesized items are worth collecting. There are currently 600 items of various types.
Construction: Build a camp to accommodate the arrival of NPCs. Currently, wooden houses, wooden tables, and wooden chairs can be built.
If you like Terraria, you can try this game. It will bring you a different experience.
Roadmap

Future updates to Fakeway will continue to enhance agriculture, circuitry, automation, and online multiplayer experiences. We hope that through continuous content expansion, the game will gradually evolve into a world with deeper systems and creative space, rather than simply a pixel survival game.
We plan to develop a process with 10 bosses, and we have completed 4 so far.
In 2026, we plan to complete the development of all game content.
In 2027, we plan to optimize the details of the entire game.
Feedback


Multiple feedback channels are available on the game homepage.
Another anonymous feedback tool is built into the game.
We appreciate the sharp criticism more than positive reviews.
Engagement
Reviews
可以的!就是泰拉玩多了,有点不习惯。作者态度很好,反馈问题解答的也挺及时的。作者b站叫@博戏的桓发,有问题可以去反馈
游戏的泰味还是有点重。 游戏目前还是有一些问题: 1 怪物比较少。一个环境只有2-3种怪物。有些区域还没有加入怪物。 2 掉落物品也很少。前期打怪有点吃力。 3 NPC入住条件缺少提示。由于游戏不想泰拉瑞亚一样,网上到处是攻略。所以暂时不知道NPC的入住条件。类似缺少攻略,导致卡关的地方也不少。 4 地牢现在还进不去。不知道里面到底做了没有做。 5 钓鱼的操作非常不灵活。而且钓鱼的物品也很少。 也能看出来游戏的潜力巨大,相信再经过1年的开发,加入一些特色的东西,争取做的跟泰拉瑞亚不一样吧。要不然谁喜欢狗尾续貂呢。 不多说了,我去爬塔了。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Hours played at review time, across 22 reviews with recorded playtime.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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