
Take control of Freesia as she protects Lita Forest by beating the living daylights out of enemies invading the forest!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I can't deal with the water sound
I liked the gameplay -The game sound has issues and sometimes it's annoying, especially at the beginning when the river sound comes in
Single player Smash Bros against Muks and Grimers.
aint no way this game is this criminally slept on. this game ROCKS! what we got here is a beat em up with maximum combo expression. reminds me of anime fighters/hyper fighters like blazblue or MVC3 but against hordes of enemies. knocking a dude into another dude is just so satisfying and customizing your moveslist gives you insane versatility in how you play. game is short, at around an hour and 30 minutes but like any good arcade style game it has extra modes and difficulty to keep you occupied. if you want a stylish hyper fighter with maximum combo expression, dont sleep on this!
ガーディアンモードまで含めて全部やってみました。 えーでるわいすの作品はサクナヒメから入ったのでアクションにやはりサクナヒメと共通する部分がありました。 殴るのも大事ですが、敵同士の衝突があり、そこのヒットストップも同じ感じ。 特にサクナヒメのミニゲーム「花咲かサクナ」をやりこんだ人ならそう難しくはないと思います。 BGMもこっちがオリジナル? 短時間でサクッとアクションゲーしたくなったらおすすめです。 ちなみに環境音爆音バグがありますが、Windows11 23H2では再現していません。 SteamDeckでは、ゲーム自体がWindowsのフォント依存らしく、メニュー表示がありませんでした。
I love this game for the mix of ways you can build your fairy but overall the combat feels epic when hits land and mobs are sent flying into another and the overall story has me engaged and leveling and building is rewarding. You don't often see a fairy do this much fighting
The controls seem MEGA WONKY in 2025 - the opening puzzle is REALLY hard so here's ONE spoiler; "accept" to start the game is "Z" on KBM, lol.
Only play if you're into 2d fighters. Very poor tutorials so there's a huge amount of suffering trying to figure out what the game wants. It pulls alot from the language of 2D fighting games and it strongly expects you to understand combo-ing and juggling. Most of the later bosses are straight up unbeatable without perfect counters and using combos or juggles to take out half their health in one go after finally stance breaking them. It's not a bad game, it's just a niche game that doesn't explain what niche it's aiming for, and therefore wasted so much of my time and frustrated me so much in the process. As much as some brainlet might say just "git gud", it's a miserable experience trying to do that when the game gives you zero tools for doing that and doesn't explain its own mechanics. So no, I won't git gud when the game clearly has no interest in helping with that.
面白いです。 現在ほんの数十分遊んだ感想ですが、難易度かんたんでスタートしてもそこそこ歯応えがあります。 難しいというほどではありませんが、簡単すぎて拍子抜けするようなものではないでしょう。 あくまで難易度かんたんでの話ですから、難易度ふつうで始めるとけっこうな難度になる気がします。 キャクターもBGMも可愛らしく、アクションは軽快で、効果音もよくできてます。 さらに価格を考えればかなりの良ゲーと言えるんではないでしょうか。
good brawler and fighting engine but it feels a tech demo/prototype it doesn't feel fully packaged flush out game 7/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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