
Faint Call is a psychological horror game about a police officer investigating a distress call from someone at a notoriously cursed house.
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Languages: English*, German, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Meh
Deutsche Übersetzung ist eine Frechheit, grafisch betrachtet kann jeder Gameboy mehr und teilweise muss man Gegenstände nutzen, was aber nicht möglich ist. Jede Taste aus dem Spiel betätigt aber es tat sich einfach nichts.
通報により駆けつけた警察と怪物に襲われた被害者たちの視点を交互に行き来してハイドアンドシークするアクション寄りのADV🐑 謎の屋敷に踏み込み怪異と戯れ屋内探索を続けるのだが途中に光で怪物を退け”だるまさんがころんだ”が始まり物語の加速度が段々と上昇していく。 探索とステルスランのプレイが緩急あり短編ゲームとしても満足度は高い。
Not a bad horror game. The setting and atmosphere is nice and it does a decent job of building tension in the beginning, the story could probably use a little more padding. The forced getting locked into rooms segments got pretty annoying because of how long they last. It would be a much better experience if those were shortened just a bit. For those having trouble in the basement, you can literally outrun it. It only shuffles a few steps at a time and it won't directly attack you, even walking around it. While frustrating at first, if you outpace it a bit before putting in a lightbulb, you can get through it pretty quickly.
The game was SO GOOD until the basement segment. I died 3 times, and decided my time was better spent not playing, which is SUCH a shame cause you really had it going well in the first half. Also, I've said it before and I will say it again, you don't need loud sounds for jump scares to be scary. Your atmosphere and tension building was spot on. You could have had regular level noises for the scares and they would have worked just as well. Food for thought for the next game.
Korku ögeleri güzel işlenmiş ama hikaye sunumunu biraz yetersiz buldum. Özellikle oyundaki bodrum sahnesinde bazı teknik hatalar oyuncuyu yoruyor. Ama genel itibariyle öyle ciddi bir sorunu yok oyunun oynanabilir. Sadece hikaye daha derin işlenseydi güzel olurdu. https://youtu.be/h7jxe2UrMXU?si=5yxws3zgG8RAHFxZ
I can't believe I paid $1.50 for this. It's terrible. The controls are all over the place. The basement section is impossible; there's no tips on what to do beside "shine on enemy" but wtf because shine what exactly? I hate this game. I wish I never played it or knew of it's existence.
Graphics are great, atmosphere nice and unsettling, I thought the bathroom scene was kind of mid and the ending had bugged out my second playthrough to where I didn't have to bother with the entity. It's still worth trying out in my opinion.
6/10 για streaming :( έχει μερικά bugs :) δεν πειράζει παίζετε :)
Hallo, der Horror-Aspekt dieses Spiel startet sehr gut. Man geht durch ein verlassenes Haus und ich kriege Jumpscares in die Fresse, die meine Seele aus dem Ass schallern lassen. Irgendwann kommt dann eine Verfolgungsjagd, bei der man sich fragen muss, ob der Spieleentwickler ein hasserfüllter Troll ist. Dann kommt nochmal ein Art Verfolgungsjagd, die so dämlich und sinnlos ist, denn: Sowohl das erste Ende als auch das zweite Ende sind identisch; ergo macht das Verfolgungsjagd-Minispiel keinen Sinn. Ich habe dadurch nur 5 Minuten Lebenszeit verschwendet. Denn: Auch das Ende macht irgendwie keinen Sinn. Kaufts euch net, ein Playtrough auf Youtube tuts aus.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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