
Fabled Lands is a challenging old-school narrative RPG set in an open world. Complete quests, fight, trade goods and develop your character. Explore a vast land of adventure: travel across the war-torn kingdom, survive the plains of howling darkness, and escape the Court of Hidden Faces.
Modeled estimate, not a reported figure. How we estimate →
About




Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Good fun, reminds me of the old quest books I used to play. Only down side is I feel the classes need to only be allowed certain weapons and armour. Otherwise I love this little gem of a game.
I had fun and it was pretty good.
Explore the City at Night > Succeed on Roll > lose 1 shard to fake baby. Explore the City at Night > Succeed on Roll > lose 1 shard to fake baby. Explore the City at Night > Succeed on Roll > lose 1 shard to fake baby. Explore the City at Night > Succeed on Roll > lose 1 shard to fake baby. Explore the City at Night > Succeed on Roll > lose 1 shard to fake baby. Explore the City at Night > Succeed on Roll > lose 1 shard to fake baby. Either the gameplay loops are broken or someone wrote only 1 loop for each thing :D
I bought the first Fabled Lands deadwood gamebook last week, and that led me to this hidden gem. At first glance there are a few differences. Most notably the combat system is overhauled, with ranged weapons and class abilities added. Also, I couldn't help but observe that in my print of the book the silver nugget in dragon's lake village can be bought for 160 shards, here its price there is 165 shards. Other than that, it seems a faithful adaptation and saves me from gamebookkeeping (which this series is uniquely flavored with).
I really enjoy this game, it can be frustrating if you dive into in higher difficulties, but when you get the hang of it and learn to avoid the harder places for a while (brotip: Stick to roads if in doubt) you can make good progress. Though there are times where, if you're not super careful, you can lose loads of progress from making a certain decisions that frankly are not very clear.
Pretty good
文本通俗,前期基本就是到处跑路做任务,没啥深意可言,换句话说算经典套路型西幻,只能给个一般的评价……我再试试吧,说不定后面好玩呢?
Amazing
il faut vous attendre à une représentation vidéoludique de la version originale, hors sytème de combat, peu fun, répétitif, pas inintéressant mais absolument pas un rpg ni un tactical. enjeu faible, immersion faible. la vidéo de présentation ne reflète absolument pas le jeu, notamment sur le coté custom perso et tactical
I had a strange realtionship with the game, i buyed it and its dlcs but i didnt play it, i felt like there is a great game somewhere here. After started playing it grappled me very strongly, this is a great game, setting and story.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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