
Fabled Lands is a challenging old-school narrative RPG set in an open world. Complete quests, fight, trade goods and develop your character. Explore a vast land of adventure: travel across the war-torn kingdom, survive the plains of howling darkness, and escape the Court of Hidden Faces.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 27 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $18.99 | 541reviews | 80% | — | $261.5K |
| $6.45−66% | 78ratings | 78% | — | not modelled | |
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Поначалу нечего,но потом понятно,что игра ну такая себя..................
무슨 게임이었는지 기억도 안난다.
I bought the first Fabled Lands deadwood gamebook last week, and that led me to this hidden gem. At first glance there are a few differences. Most notably the combat system is overhauled, with ranged weapons and class abilities added. Also, I couldn't help but observe that in my print of the book the silver nugget in dragon's lake village can be bought for 160 shards, here its price there is 165 shards. Other than that, it seems a faithful adaptation and saves me from gamebookkeeping (which this series is uniquely flavored with).
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $22.99 |
| — |
| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Not really what was described. Controls have a problem on Steam Deck.
loved the game books as a kid and now love the game !
Pretty good
good game i can mark 7/10, but it artists style looks too unique, and the main story too short, guess no more than 20hours, the thinking of getting level(rank) by story(quest) is attractive, but i am not fullfill with the limited and one glance map world.
Not developed enough. Too many repeating scenes and screens. UI and gameplay feel clunky. I wanted to like this but options are limited, repeat of beaten combat scenarios. Just needs more.
I had fun and it was pretty good.
A spectacular game, deftly updating the wide open world of adventure from Morris and Thomson's 1990s gamebooks. The original Fabled Lands books were something like an open world role-playing game on paper, packed with fantastical locales that might change to a fair extent as the hero completed world changing quests - if they managed to trace subtle clues across the world and back, while avoiding quite a lot of sudden death, bankruptcy and crippling injury. This is a tricky game, as they were such tricky gamebooks, that the irresistibility of looking ahead in the book and cheating was their fatal flaw - which the game of course completely solves, though there are still achievement guides if you get stuck. The game also takes the opportunity to upgrade and expand the combat system from the books, and even more importantly update the system for gaining skill points, another weakness of the books, to be much more predictable. If you've never read the Fabled Lands books but enjoy challenging text-based fantasy RPGs, through original and often brilliantly described fantasy kingdoms teeming with intricate quests, supported by very decent graphics and excellent mechanics, this is game you're very likely to enjoy.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $603.9K | 925 | 77% | $12.49 | |
| $71.8K | 42 | 88% | $59.99 | |
| $9.1K | 12 | 100% | $29.99 | |
| $6.5K | 41 | 90% | $5.99 | |
| $5.6K | 20 | 100% | $9.99 | |
| $370 | 4 | 100% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $261.5K | 436 | 86% | $20.99 | |
| $261.6K | 2.9K | 87% | $4.99 | |
| $261.4K | 2.5K | 99% | $5.99 | |
| $261.3K | 688 | 62% | $15.99 | |
| $261.2K | 481 | 72% | $7.99 | |
| $261.1K | 794 | 98% | $19.99 |