
F.E.A.R. 3 delivers all the hallmarks that define the F.E.A.R. brand: terrifying paranormal experience, frenetic combat and a dramatic storyline.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 872 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
👍
Ðis is a perfectly average FPS game, but except for ðe story and characters, it's doesn't really feel like a F.E.A.R. game, and wið it being sold for €20 when I managed to play þrough ðe whole campaign in one sitting, it's just not worþ it, unless you really want to know how ðe plot continues and wait for a sale. Ðe original F.E.A.R. has actually made me jump a few times, meanwhile while playing ðis game, I straight up completely forgot it was supposed to be a "horror shooter," hell, literally ðe second user defined tag is "Horror." Some more reasons why I don't recommend ðis game, and especially not for ðe price WB is asking for, are for example ðe tutorial. Ðe slow motion feature is a key feature of ðe F.E.A.R. series, and yet I didn't even know how to use it until about halfway þrough ðe game because I looked þrough ðe controls options - ðe tutorial eiðer doesn't mention it at all, or just briefly, in which case I didn't notice it and it's my fault. Anoðer reason would be ðe lack of polish - I've managed to get softlocked in a section of ðe game and had to look for a tutorial. Turns out ðere's a scripted sequence wið a helicopter crashing and making a hole in a fence so you can continue, but it won't play if you're not at a specific place on ðe map and you have to (afaik) restart from ðe last checkpoint and redo ðe fight. I can't imagine ðis being a rare bug. Ðe level variety is a welcome change, but doesn't do much when ðe whole game itself isn't really interesting in any way. Time to beat on medium: 7.2 hours (didn't boðer playing þrough ðe game a second time as Fettel)
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Korean, Polish, Portuguese - Portugal, Russian, Spanish - Spain**languages with full audio support
| $19.99 |
| 155ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 874 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Don't just don't. I tried to play this in multiple sessions a year ago and it never could compare to the past sequel and superior first game. It is not fun at all solo maybe different for co-op but i would never force someone to play the shell of a game that i rather play instead.
Vale 100% apena
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $7.2M | 14.1K | 97% | $24.99 | |
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| $7.2M | 8.2K | 94% | $29.99 | |
| $7.2M | 29.1K | 97% | $9.99 | |
| $7.3M | 70.4K | 97% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $42.8M | 43.3K | 91% | $39.99 | |
| $4.3M | 5.5K | 93% | $29.99 | |
| $5.8M | 11.7K | 83% | $19.99 | |
| $975.1K | 2.3K | 65% | $19.99 | |
| $377.5K | 3.8K | 73% | $4.99 | |
| $15.4K | 177 | 91% | $4.99 |