
F.E.A.R. 3 delivers all the hallmarks that define the F.E.A.R. brand: terrifying paranormal experience, frenetic combat and a dramatic storyline.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 871 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
да норма)
[h1]F.E.A.R. 3[/h1] Цей проект залишив змішані почуття. Однокористуватьський режим взагалі не мотивує грати. Крутіше саме в цій частині, можливість грати в co-op(великий плюс та рятує цю частину), додатково більш приємно реалізовано, хоч якийсь імпакт від використання зброї. Багато екшену та як First-Person Shooter працює добре, а горору не видно. За наративом майже не слідкував. Не можу сильно лаяти її. [u]Дякую що читали мою маленьку рецензію!♥[/u]
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Korean, Polish, Portuguese - Portugal, Russian, Spanish - Spain**languages with full audio support
| $19.99 |
| 155ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 873 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
out of all the fear games it lacks everything that makes it a fear game. sad. :(
PERFECT GAME.
Look this game is fun but insanely repetitive. I had the same problem with fear 2, its just big shoot out after big shoot out with other shoot outs disguised as horror segments. Now as for the regeneration system it makes sense why its in fear 3 as for the never ending shoot outs, but i also this the blood on the screen is a horrible way to display health especially seeing as how this game has no save button and only saves when it auto saves, but it is nice how you can just sit behind cover and wait a couple seconds and have full health again. Its definitely my least favorite game out of the 3.
Wow....I usually don't write reviews, but this one has my nethers in a twixt. I last played through this game in 2017, but recently decided that I was due another series playthough. FEAR1? Awesome. The DLCs? Okay, not terrible. FEAR 2? Meh, but playable. Then we come to this steaming pile of franchise ruining idiocy. "Areas close behind you every couple of feet" Check "can only have 2 guns" Check "Can't assign keybinds to those guns" Check "No continuity of story" Check "Console port" Check "Mouse look inverted feels wrong? Mouse not inverted somehow also feels wrong?" Check "Really dumb leveling up system?" Check. I have 39 hours on record as of the time I'm writing this because everything just feels stupid and unnatural, and yet my tism made me want to complete it just to complete the series. But it's all just so maddening I don't think I'm finishing. I just forgot how dissapointing it was to have the original FEAR be so good and then have to watch the series slowly progress the way it did. This isn't even to say how overdone the paranormal elements are. Not only can you predict where the bad guys are, you can pretty well forecast all the jump scares and such ahead of time. And it seems like half of them aren't connected to the storyline. Oh, wait, I forgot, I already noted that the storyline and continuity doesn't seem to matter in this title. I'll put it this way --- playing this game is like when you hear the opening of "Somebody I used to know" and you're thinking it's going to be a song you like and then a few seconds later you realize that you're going to have to listen to that horrific "my anxiety" song that you hate with the fire of 1000 suns.
6 of 10.
I fear this game is ♥♥♥♥
Story is a big nono, shooting is just like the last entry although the enemies seem to have gotten even dumber.
I wish we would've gotten F.E.A.R 4
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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