
Determine the destiny of Rome as you conquer foreign lands and navigate political intrigue in this turn-based RPG. Directly fight with your party of Praetorians, guide your legion to victory, and choose your own path in a story where every decision matters. How will you shape the future of Rome?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 14 → 2.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 889 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If Expeditions: Rome taught me one thing, it is that I should not be a military commander for I will assuredly send my men to their death. This game was incredibly fun yet very challenging, even on Medium difficulty since it is the first tactical RPG I have played. I enjoyed almost all of the missions, despite frustrations. The class system and the skills for each class flowed well together, with some classes greatly helping others. I loved all of the characters and companions you meet along your journey, especially Syneros and Julia Calida. The voice acting also brought a lot to add to the characters in the game, and I hope there is voice acting in Expeditions: Samurai. The music in the game was superb and fit the roman setting of the game well, and I especially love the tracks for the siege battles that takes place throughout the game. The overall plot of the story was engaging. I especially enjoyed the "New Vegas" style ending slides, where every decision you made was addressed and how that negatively or positively affected the world. As for technical issues, during length battles the game's frame rate would decrease or freeze for a moment, due to the amount of things happening on the battlefield. I also ran into a bug where one of my men was listed as in critical condition, despite the fact that he had died in a previous battle. Overall, I recommend this game if you enjoy Roman History or want to try your hand at a tactical game. I am very impressed since this is my first Expeditions game and highly look forward to the release of Expeditions: Samurai.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 8 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Simplified Chinese, Japanese, Polish, Russian, Spanish - Spain*languages with full audio support
| $44.99 |
| 134ratings |
| 80% |
| — |
| not modelled |
| $44.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 889 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Roma Invicta!
穿着15世纪全身板甲的公元前1世纪土匪是吧
J'ai trouvé ce jeu très immersif, les combats sont bien faits, on se sent humain et "vulnérables". pas mal de choix possible et on se prend vraiment pour un legatus romain ! Quelques longueurs dans les phases stratégiques qui cassent un peu le rythme à la longue et l'histoire est globalement assez longue (comptez 50 heures avec quetes annexes). Quelques mécaniques à l'ancienne (le alt pour mettre en subrillance les objets m'a rappelé diablo 2 :D) Malgré tout, je ne me suis pas ennuyé et j'ai passé un très bon moment, cela m'a donné envie de tester les prochains titres du studio, je testerai Samurai lorsqu'il sortira de l'accès anticipé !
Tus decisiones tienen consecuencias. Así podríamos definir un juego en el que la historia no es solamente una excusa para tener batallas. Me ha gustado la historia, me ha enganchado y me he dado cuenta en el momento que mi odio por los malos es alto, como una buena serie en la tele. Ya de por si, esto sería excusa suficiente para recomendarlo. Si nos vamos al gameplay en si: las sinergias entre habilidades y compañeros están muy bien y son muchas y variadas. Lo tenía pendiente de jugar hace bastante tiempo y la verdad que ha sido una campaña del tirón, sin poderlo dejar de un día para otro. No recordaba lo que era mirar el reloj y darme cuenta que las horas habían pasado volando. Las batallas de ejércitos también le han dado una capa más de estrategia, aunque si lo miras un poco no vas a tener problema con ello. Ahora vamos con lo que me molesta: El inventario. Necesito filtros por tipo de personaje, eso haría mucho más sencillo de organizar y revisar el equipo cuando loteas. Tiene filtros por categorías, esto es: armadura, armas, complementos, objetos útiles, materiales de construcción. También por calidad o reciente por ejemplo, pero no puedo filtrar por el personaje que llevo, más allá de si puede equipar esas piezas o no. Porque te dice si una pieza está en el rango que puede llevar, pero claro, un tanque puede llevar todas las armaduras y no por eso le vas a poner una básica. Hay flechas verdes y rojas que te indican si una pieza te mejora o no, pero solo compara el atributo principal así que puede ser engañoso. Tener 1% más de resistencia te dice que es mejor, pero puede tener 1 secundario y la otra pieza 5 y ser mejor. Así pues vamos con los pros y contras, Pros: La historia, el gameplay, las decisiones. Contras: El inventario. Lo dicho, aprobado con nota y solo siento no haber comenzado a jugarlo antes.
Came for the romance part, and stayed for the story. I was pleasantly surprised and why the heck didn't I knew about this game before. Now I'm gonna definitely play the others as well even if there's no romance in it because I'm sure that the story will be pretty cool to witness just like I did with this one.
A surprisingly larger game than I expected. Deeper mechanically and more fun/interesting than I presumed. I hope Samurai ends up being similar.
Вторая часть была лучше. Игра перегружена ненужными механиками, которые только ее затягивают.
其实应该打一个中评,只是目前这游戏82%的好评率超过了我的心理预期(70%-75%) 总结的来说,完成度不高,很像废土3或者暴君,属于是想讲一些故事但是表现力真的不足,游戏角色的构筑太浅,以至于后期战斗和游戏过程像上班坐牢,故事文案又经常让人不明所以或者爽不起来,你永远在被背叛或者埋伏,哪怕是跨过卢比孔河都很难爽一点。 你要说多差那确实不至于,但是真的完全让人不想玩二周目。
总体很爽,就是卢尔科到了高卢就像降智了一样,感觉制作组智商不够,没法写好高智商反派
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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