
You are the exploration team from company PhaseSync, you arrive to reported anomaly place and searching for anomalies, but what would you find? Prepare yourself for a gripping and heart-pounding adventure in EXPEDITION TO THE BACKROOMS, where every step could be your last.
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About
EXPEDITION TO THE BACKROOMS is an atmospheric exploration game focused on wandering through quiet, unsettling environments.
Inspired by the Backrooms internet horror phenomenon, the game takes players through strange and isolated spaces hidden beyond reality. Explore abandoned office areas, flooded complexes, and other unnatural environments connected by the endless maze of the Backrooms.
Explore a variety of large-scale locations with distinct visual styles, atmosphere and gameplay.
Each area offers its own sense of scale, isolation, and mystery, ranging from familiar office spaces to surreal and impossible architecture.
Built with a strong focus on lighting, materials, scale, and immersive sound design.
Experience detailed liminal environments designed to feel quiet, believable, and deeply unsettling.
You are not alone inside the Backrooms.
The game currently features 3 entities with different behaviors. Some may ignore your presence, while others react to movement, sound, or exploration.
Play as part of an PhaseSync research expedition investigating anomalous locations connected to the Backrooms.
Discover abandoned equipment, traces of previous expeditions, and evidence that something went wrong long before your arrival.
Explore the Backrooms alone or together with other players.
Work together to navigate unfamiliar spaces, search for clues, and survive encounters inside the anomaly.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
полная дристня, разраб сын табуретки. круто придумал с уровнем, где полная темнота, надеюсь где-то там могила твоей мамаши <3
Game is still currently being updated... but aside from a bit of jank it has the atmosphere dialed, a good spread of environments, and a range of mechanics for the different areas that a lot of Backrooms games don't have. Definitely worth the rough edges for an experience that is a sort of hybrid between the atmospheric walking sims and the slam-bang popular co-op titles.
I did enjoy what little content Expedition to the Backrooms currently offers. The atmosphere feels genuinely unsettling, and the environments capture the eerie realism that fans of the Backrooms are looking for. That said, while the foundation is promising, there are far more negatives than positives in the game’s current state. I’m honestly unsure whether more content and fixes are planned, because right now it feels unfinished and unstable. Here are the main issues I ran into: Crashes & Respawning I can’t properly respawn or retry sections because the game crashes instead. This makes dying incredibly frustrating and discourages experimentation or exploration. Performance Issues The game is very laggy. Lowering the graphics does help somewhat, but performance still feels inconsistent and unpolished. Co-op Problems Co-op frequently kicks players out of the session, which completely breaks immersion and makes multiplayer unreliable. Entity Toggle Not Working Even when selecting the option to disable entities, they still appear in-game. This defeats the purpose of having the option in the first place. Severe Lack of Content There are only about three actual levels plus the hub, and most of the hub doors can’t even be opened—only two are usable. What is the actual purpose of the “research center” in the middle of the yellow rooms? There’s no meaningful follow-up. You just find a few random pieces of paper that don’t actually do anything. It feels pointless and half-baked. Poorly Explained & Underdeveloped Mechanics The mechanics need significant work, especially in Level 2. It took an absurd amount of time to figure out that tasks require your hands to be empty. There should be: A proper inventory system to equip or store items Clear prompts or tutorials A stamina bar Nutritional items or supplements to restore stamina On top of that, tools are only really used in Level 2, which makes them feel underutilized. Map Design Issues While the yellow rooms/offices feel large at first, each area is actually quite small when explored individually. This makes exploration repetitive and boring rather than tense or mysterious. Endings Feel Like a Mistake The game really shouldn’t have two “endings.” One of the biggest appeals of the Backrooms is the idea that it’s endless, with countless levels and no real escape. Including endings just feels like lazy writing—or like the project was abandoned halfway through and released anyway. Final Thoughts There’s potential here. The atmosphere works, and the concept is strong. But right now, Expedition to the Backrooms feels more like an early prototype than a complete game. Until major fixes, expanded content, and mechanical improvements are made, it’s hard to recommend beyond curiosity alone.
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Languages: English*, Russian, Simplified Chinese, Japanese, German*languages with full audio support
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Год назад, до выхода апдейта, мне не нравилась игра, единственное чем она могла похвастаться - визуал. Но вот, 23 мая вместе с другом пошли проходить ее на стриме. Я был счастлив кода увидел более менее плавную картинку на экране. Новый мэйн и возможность кастомизации уже полностью поменяли мое мнение об игре, но как оказалось, это было только начало.. Я руки целовал саунд дизайнеру. Мне очень понравился новый уровень "Галерея/Музей". Эмбиент, загадка и возможность долбить кента битой - это абсолют синема. Конечно были проблемы в виде вечно сбрасывающегося в настройках микрофона после смерти или перехода в новую локацию. Долгие анимации, отсутствие айтемов в локациях (фонарик =) ) и пропажа финального лвла (возможно это уже пофиксили). Улучшили игру очень хорошо, и радует, что это только начало. Невероятно жду продолжение и новый левл!
Hm ich weiß nicht. Äußerst durchschnittliches Backrooms Game. Hier wäre eindeutig mehr drin gewesen. Ja Expedition to the Backrooms sieht sehr gut aus und hat durchaus seine gruseligen Stellen oder "Wow"-Momente. Die sind aber nur ziemlich kurz und von nicht langer Wirkung. Vom Menü, welches eigentlich ganz cool gemacht ist, bis zum Schluss wirkt vieles unfertig oder nicht ganz zu Ende gedacht. Ich hatte durchaus meinen Spaß, aber nach 2 bis 3 Stunden ist man dann auch durch mit allem. Die wenigen "Gegner" die es gibt, sind dann auch noch nicht gerade clever. Da das Spiel Koop anbietet, am besten mit Freunden reingehen und bisschen Spaß haben. Ansonsten reiht sich dieses Spiel eher bei den weniger guten Backroom Games ein, wenn auch nicht völlig Mist. Optisch und vom Sound Design ists jedenfalls Bombe. Knapper Daumen nach oben. Gerade so ne gut gemeinte 5,5/10.
this game is verry buggy and has a LOT of problems!, however this is probably the coolest backrooms game ive ever played the concepts levels and even the endings are phenomenal, it doesnt cost a huge amount and i think even though it has bugs and issues, you should buy it anyways and support the creator and their Vision.
This might be the only game I have ever recommended. I normally don't recommend games. Did I deal with crashes? Yes. But my computer is obselete and I apparently crashed less than most people who left negative reviews. The graphics are pretty good. MAYBE it's because of the 1980s/1990s camera distortions, so you can't really see how good/bad the graphics are, but this is the best Backrooms game with graphics, as far as I can tell. It differs from other Backrooms games in the sense that it really does immerse you, there's a bit of a story, and like most Backrooms experiences, it's a simple story. But it works. Solid Backrooms experience. My only gripe was there wasn't enough content. I'd like more of it, because this game, thus far, is really cool. Short, but the game's cheap. Not like I paid 70 bucks for this thing. I dealt with one bug in particular. I fell through the floor ONCE. Only one time. I believe it was during a load zone. Is this the best game I've ever played, ever? No. But I really did enjoy it as a liminal Backrooms experience and I'd like to see more of it.
Когда я поиграл в эту игру со своим другом, я понял что мы оба оказывается были тупее пробки, и после каждой смерти материли друг друга за все возможное. 9 электрощитков с лампами из 10 фпс
Solid Backrooms game. Dev did very well for being solo - but a few critical points: Positives: Graphics very good (after configuring settings appropriately) Visual aesthetics are well done - immersive Great fun with a friend in solving the mazes/puzzles Music - great 3d Audio - able to pinpoint sound locations which is good Good price point to content ratio Negatives: Walk speed is *far* too slow - and having to sprint constantly drains stamina - this gets tedious and annoying. The player models just seem off and actually remove from the immersion - not in place with the aesthetic of the overall world - they look almost cartoonish, when the dev could have just mimicked real life hazmat suits to a far better ability. This is key. The host server interface is not intuitive and clunky. Having to select save slots, and select from start - etc - Note to dev: re-do this interface more intuitively. It will confuse many. Although it is cool the start game interface for multiplayer sessions are "projected" onto the wall for all to see. No game crashing bugs from earlier releases, but key bugs like spawning back at the beginning of the entire game (seriously we were at the end of the game, and ended up spawning to the beginning of the game with a bug when we died, which required a full game restart, and save game reload): Key point - save constantly. Audio footstep bug, I noticed my footsteps "trail" me audio wise, this should be fixed. Solid Backrooms 6/10. If all the above fixes get addressed, 7/10.
Простой и быстро проходящий букрумс с хорошей графикой, хоть и местами душноват Для вечерка с кентами самое то
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