
Exotica is a simulation game where you run an exotic pet shop in the city.
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Turkish, Polish, Simplified Chinese*languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
İYİ
Kısa sürede gelen bugfix ve yenilikler ile oyuncuların tüm ihtiyaçlarını karşılamış bir oyun. Aldığım günden bu güne baktığımda bambaşka bir oyun görüyorum, ne kadar saatlerimi verirsem vereyim beni tekrar başlamak için heveslendiren bir eğlenceye ve akıcılığa sahip. Dükkan ile ilgilenip yan ekranda bir şeyler izlemek kadar zevk aldığım başka bir aktivite hatırlamıyorum. Genel olarak sakin, huzurlu ve akıp giden, sonuna gelene kadar baymayan nadir simülatör oyunlarından bir tanesi.
Mechanics are unnecessarily complicated
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
grafikler hariç iyi oyun
meh, mechanics could have been simpler..
I've played a lot of simulator games but the mechanics in this game dont make sense when it comes to the people buying
Was looking forward to playing this game. Can't even move past the main screen.
Witam kupiłem grę jest fajna tylko przydało by się parę poprawek po pierwsze za szybko robi się ciemno i upływa szybko czas fajnie by było żeby płynoł wolno i ty decydujesz kiedy śpisz po drugie jedzenie powinno być kupowane i chowane do plecaka w inwentarzu i żebyś mógł jeść i pić kiedy chcesz i można by też przygotowywać w domu jak kanapki do pracy przesto trudno się skupić na rozwijaniu sklepu mam nadzieje ze twórcy to poprawia i postać nie padnie z głodu A my bardziej skupimy się na rozwijaniu sklepu pozdrawiam
bueno
Cik cik
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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