
Exo Rally Championship is the galaxy’s most dangerous off-road racing event - remote, unexplored, extreme exoplanetary rally. Master a brutally realistic racing simulation and fight for every second gained on your quest to become a champion.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 9 → 1.57/day in the week after.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 25 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Exo Rally Championship is the galaxy’s most dangerous off-road racing event. Welcome to the final frontier of racing - remote, unexplored, extreme exoplanetary rally.
Take the wheel of advanced RCS thruster-enhanced rovers and master a brutally realistic racing simulation. Conquer unforgiving and inhospitable alien landscapes, speeding between waypoints on procedurally generated stages filled with hardware-breaking weather and terrain challenges. Dive into a career mode inspired by Earth's legendary rally events, and customize, tune, and repair your rover to optimize performance in the face of diverse environments. Push the boundaries of speed and control as you tackle the most intense off-road rallying event in the galaxy.
Embark on a journey from the underdog to the champion, rising through the ranks and competing against the best teams for the ultimate Exo Rally Championship title.
Build custom rally stages across massive alien landscapes in the Stage Editor, spanning up to 10 km²! Place your own checkpoints and carve out new routes and challenges for yourself and other players, and compete in online asynchronous rally events. Players race the same brutal stages on their own schedule, no shared start time or live lobby required. Run your stages and chase the online leaderboards!
Wild, untamed planets, fierce weather, hardware breaking temperatures and winds, otherworldly terrain formations and no roads in sight
Hardcore off-road physics simulation, realistic tire models, drive-trains, suspension and damage
Fuel-limited RCS-style thrusters for jumping, landing, air control and more to help manage treacherous and ‘truly off-road’ environments.
Procedurally generated stages mean no playthrough is the same
A rich career mode based on real-world rally, Baja, and Dakar events
Progress through rover classes, rising from back-of-the-pack strugglers to compete with the best of the best for the Exo Rally Championship title
A deep management layer that allows you to customize, tune, and repair your rover
Share seeds with friends to generate the same stages and compete for the best times
Online Rally events let you race the same brutal stages asynchronously on your own schedule and compete for the fastest times
The Stage Editor allows you to place checkpoints to create and share custom rally stages across massive alien landscapes spanning up to 10 km²
Engagement
Reviews
Themes across 111 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really enjoying this game, liking it more as it goes on - the third and second license is my favorite for different reasons. Switching to manual + thrust control is quite a fun experience. Always wanted a homeworld: deserts of kharak racing game, this ticks that box.
Its pretty good. There some issues, but overall its pretty good, with a 360 Gamepad (GuliKit NS39) i had pretty good success playing. The controls are really good and the physics and damage model are good. Unless sometimes, sometimes physics just fail. But that is understandable. They had to throw out Unity's physics model, buy third party, get annoyed. Write thier own physics model for like 80% of the way from the base code as far i understand. So yeah, it can be a brutal game in the way they simulate the rover. But if you think you can just go fast, no you can't if you floor it and try to be fast you slide around like a Sports Car on Grass. Wheels spin too fast to get grip when you just floor i t. Gotta be gentle, then its fun! Especially if you see the moon.... GENTLE wins the race.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Simplified Chinese*languages with full audio support
Hours played at review time, across 111 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I crashed into a rock and died. 10/10
This is what it would feel like to drive one of these machines on one of these celestial bodies! The visuals, sound design and handling all really add up to make a unique and thrilling driving experience.
English: [h1]DiRT Rally meets Baja on interstellar lead-foot rush[/h1] Anyone who thought a gravel rally on Earth was frustrating can look forward to an absolute masterclass in interplanetary masochism. This game is a definitive buy recommendation for everyone who likes to break a sweat while virtual driving. [b]The Handling: Physics terror on alien worlds[/b] Forget the dream of gentle throttle modulation. The game feels like an insane mix of [i]DiRT Rally[/i] and [i]Baja: Edge Of Control[/i]—just on strange, vibrant planets. The physics are absolutely merciless. You aren't steering nimble speedsters here, but tons of heavy, tuned rovers. If you want to move forward, you have to physically floor the gas pedal into the floorboards just to make the engine fight against the foreign gravity and the sluggish alien soil. Every cliff and crater instantly punishes carelessness with total mechanical ruin. [b]The Gameplay: Between rush and ruin[/b] The game offers a brilliant but extremely punishing gameplay loop. While you try to hold the racing line on volcanic ash mud or ice sheets, micro-meteorite impacts rain down from orbit, riddling your chassis in real-time. To stabilize the rig during gigantic jumps, you have to fire the thrusters mid-air. Anyone who spins wild pirouettes right at the launch will inevitably end up as a pile of scrap metal on their roof. [b]A few survival tips from sim-rig practice:[/b] [list] [*] [b]Rig Mandatory:[/b] This game practically screams for a real steering wheel setup, including pedals and a handbrake. The force feedback almost pulls your arms out at every crater, while your thumb handles the thruster acrobatics on the D-pad. A genuine full-body workout. [*] [b]AI Grace Period:[/b] Feel free to set the enemy AI to "Easy" for the start. The planet, the lack of grip, and the unforgiving inertia are already trying to kill you every second anyway—you don't need aggressive bots pushing you off the cliff on top of that. [*] [b]Learning Curve:[/b] It is extremely rewarding once you get the hang of it. The feeling of pulling off a perfect drift while the world around you is ending is pure dopamine. [/list] [b]Conclusion: 9 out of 10 blown shock absorbers[/b] [i]Exo Rally Championship[/i] might look colorful with its vibrant, cheerful planets, but at its core, it's a rock-hard, mechanical simulation that forgives absolutely zero mistakes. A must-buy for fans of demanding racing simulations! German: [h1]DiRT Rally trifft Baja auf interstellarem Bleifuß-Rausch[/h1] Wer dachte, dass eine Schotter-Rallye auf der Erde schon frustrierend ist, darf sich hier auf eine absolute Masterclass des interplanetaren Masochismus freuen. Das Spiel ist eine absolute Kaufempfehlung für alle, die beim virtuellen Autofahren gerne ins Schwitzen geraten. [b]Das Fahrgefühl: Physik-Terror auf fremden Welten[/b] Vergesst den Traum von sanfter Gasdosierung. Das Spiel fühlt sich an wie eine geisteskranke Mischung aus [i]DiRT Rally[/i] und [i]Baja: Edge Of Control[/i] – nur eben auf wildfremden, farbenfrohen Planeten. Die Physik ist absolut unbarmherzig. Man steuert hier keine leichtfüßigen Flitzer, sondern tonnenschwere getunten Rover-Schrottmühlen. Wer vorwärtskommen will, muss das Gaspedal physisch ins Bodenblech drücken, damit das Triebwerk überhaupt gegen die fremde Schwerkraft und den zähen Alien-Boden ankämpft. Jede Klippe und jeder Krater bestraft Unaufmerksamkeit sofort mit dem totalen mechanischen Totalschaden. [b]Das Gameplay: Zwischen Rausch und Ruin[/b] Das Spiel bietet einen genialen, aber extrem bestrafenden Gameplay-Loop. Während man versucht, die Ideallinie auf vulkanischem Ascheschlamm oder Eisplatten zu halten, hagelt es auch noch Mikrometeoriteneinschläge aus dem Orbit, die das Chassis live zerlöchern. Um die Kiste bei gigantischen Sprüngen zu stabilisieren, muss man mitten im Flug die Schubdüsen (Thruster) zünden. Wer hier schon beim Absprung wilde Pirouetten dreht, landet unweigerlich als Schrotthaufen auf dem Dach. [b]Ein paar Überlebenstipps aus der Sim-Rig-Praxis:[/b] [list] [*] [b]Rig-Pflicht:[/b] Dieses Spiel schreit förmlich nach einem echten Lenkrad-Setup inklusive Pedalen und Handbremse. Das Force Feedback zieht dir bei jedem Krater fast die Arme aus, während der Daumen auf dem Steuerkreuz die Thruster-Akrobatik regelt. Ein echter Ganzkörper-Work-out. [*] [b]KI-Schonfrist:[/b] Schaltet die Gegner-KI für den Einstieg ruhig erst mal auf "Einfach". Der Planet, der fehlende Grip und die unbarmherzige Trägheit versuchen ohnehin schon im Sekundentakt, euch umzubringen – da braucht man nicht auch noch aggressive Bots, die einen von der Klippe schubsen. [*] [b]Lernkurve:[/b] Es ist extrem belohnend, wenn man den Dreh erst mal raus hat. Das Gefühl, einen perfekten Drift hinzulegen, während um einen herum die Welt untergeht, ist pures Dopamin. [/list] [b]Fazit: 9 von 10 geplatzten Stoßdämpfern[/b] [i]Exo Rally Championship[/i] sieht mit seinen quietschvergnügten Planeten zwar bunt aus, ist im Kern aber eine knallharte, mechanische Simulation, die absolut keine Fehler verzeiht. Für Fans von anspruchsvollen Rennsimulationen ein absoluter Pflichtkauf!
This game is rad. Played the demo tons. Its rally raid in space with cars that have directional thrusters. Great variety of courses. Do recommend.
Простой по геймплею, но достаточно сложный по физике симулятор. От этапов на Луне до сих пор горит.
It's quite brilliant if it's what you're looking for. The unique selling point is the RCS thrusters, and they add a compelling dimension to free-roaming rally, allowing you to take controlled risks (like jumps, or just going too damn fast over bumps) and pull it back into control - if you have the fuel. It plays kind of like those motorbike games where there is an art to mastering the simultaneous controls on both sticks, but with varied planetary environments and the prospect of a (quasi)unlimited amount of unique daily asynchronous races (the maps aren't generated as you go, but the route between control points on them are, and I imagine there are millions of permutations). Could definitely use more fundamental content (a few new planets, or maybe new classes of vehicles - three wheelers perhaps?), but everything that's there now serves a purpose - the lighter classes are actually really fun to race, and don't just feel like a hurdle you have to get past to get to the 'proper' heavier vehicles. Possible exception being the mining class - it makes sense in universe, but it's not my cup of tea to race personally. In summary it's a really great but punishing game. If you like highly technically difficult to control racing games *and* rally games it's made for you. A lot of people will bounce off the difficulty, but it's essentially unique, so if they keep adding bits to it I'm hoping it'll see long-term, albeit fairly niche, success, Given that it has the random rallies, if it's your thing the replayability is there already, so it's worth the price of admission now. -Should also say it works fairly well on the Steam Deck at the time of this writing, despite the 'unsupported' rating, if you crank down the graphics settings (or crank them up a little bit and use frame generation). If you're in it for the physics and the feeling rather than the pretty environment it's 100% playable.
Weiß nicht hab die Demo ziemlich weit gespielt, da bin ich bis zum "Schluß" erster geblieben mit gutem Punkte Abstand, aber jetzt? Weiß nicht es spielt sich leider nicht mehr so wie bei der Demo!? Außerdem kam mir vor das es damals weit mehr zu tun gab? Gibt es die Bremse bzw. Schub nicht hinten nicht mehr? Und irgendwie war bei der Demo jeder Knopf belegt, teilweise doppelt, jetzt ist die Steuerung irgendwie "vereinfacht", aber ich tu mir trotzdem schwerer? Und was echt nerven können sind die Büsche! die können einen soviel Zeit kosten. Und sind die Level zufallsgeneriert, weil ich hatte beim letzten Versuch eine dermaßen schwierige 2te Strecke (zu Beginn), aber vermutlich wurde diese nur negativ verändert! Es ist ein gelungenes Spiel, was aber leider teilweise zu viele ärgerliche Stellen hat, das man fast gezwungen ist sich einen besseren Weg selbst zu suchen! Und das macht auch nicht immer unbedingt Spaß, weil es echt nerven kann die Strecke neu einzuzeichnen! Aber es ist trotzdem gut, hätte mir aber teilweise weniger Veränderungen gewünscht, gerade was gewisse Biome angeht. Und die Reifenwahl ist irgendwie bei mir 90 Prozent weiche Reifen, und warum hat das Start Fahrzeug nur noch 4 und nicht mehr 6 Räder? Aber das wird es noch geben was ich im Trailer gesehen habe, aber vermutlich erst zum freischalten. Wer die Demo mochte dem sollte klar sein das es nicht mehr ganz das selbe Spiel ist, finde es ist schwieriger geworden, und teils unübersichtlicher, und schwerer gleich zu Beginn, aber optisch, und Sound Effekte sind echt gelungen, meine Meinung! Und das Spiel ist das Geld schon Wert, da es auch mehrere Modi und Schwierigkeitsstufen zu spielen gibt!
Well....no longer have to wait for Star Citizen fix their physics. So far it's pretty detailed and feels good to drive. Works with a 6-piece Virpil simpit. And has support for H-pattern gear shifters.
Players by region
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