
A strange signal... an alien craft... an interplanetary, gravity-defying journey through space and time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 9 → 0.29/day in the week after.
About
Genres
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.49−50% | 5.3Kreviews | 90% | — | $1.2M |
| $16.99 | 5.1Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 810 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A "Journey"-like game with vibes that are absolutely immaculate.
Played this on acid, incredible experience.
very chill, great atmosphere, exilerating controls
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 24 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese**languages with full audio support
| $16.99 |
| 622ratings |
| 85% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 810 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A real calming experience
superbe expérience
magnifique voyage
I am gonna say that Exo One is easily the most relaxing, calming, and soothing game I have ever played in my entire life. Not an exaggeration. This is a game that I would easily say is my "comfort game", my chill-out game, in fact. The feels and vibes of this game just hit different and it is a great way to put your mind at ease and is a great stress-reliever. The mechanics are simple and easy to understand and each and every single planet you go to feels lifelike even if it feels physically 'devoid' of life. There is truly unique terrain and wonderful layouts that make each planet truly stand out in detail with all of the things that you can find and see in each of them. But, that's not the reason why I find this to be my "comfort game". It's the whole aura and vibe of the game in general. There is no rush, there is no frustration, none of that. Just you traversing each and every planet you travel to and get to the monoliths without sense of failure or lack of direction. It just allows you to completely turn your entire brain off, and relax. Look at all of the scenery around you. And if that wasn't enough, the game's soundtrack adds to this comforting feeling. It, in a way, feels like ambiance. You know how they say that music really defines a game's tone? Well, it is clear the tone Exo One's OST tone provides the game. In the background, the music will play throughout your entire gameplay session except for scripted cutscenes. And lemme tell you, this soundtrack makes me feel so relaxed, calmed, and carefree. I could possibly end up sleeping to this music one day. It's not like DOOM's music where it's fast-paced and intense where you are constantly put on the edge of your seat, Exo One's OST just is nice, relaxing, and mellowing. The music composition by Rhys is absolutely spectacular, and it really sets the mood and tone. I have had numerous days where I just felt like I was just lost, frustrated, and annoyed and just wanted to throw in the towel and completely give up. And you know what helped me get through those times? Exo One. I'd be lying to you if I said I hadn't played this game a dozen or maybe even 2 dozens of times over. This simple little game has helped me cope with some rough and hard times of my life. Exo One is truly a wonderful coping mechanism for me. And the story is very vague, but I think that was in fact the intention: to make it vague. The story doesn't really tell you much of what happened, but I think that was the goal. Because I feel they want you to interpret the story of Exo One for yourself. It's such a simple game with a simple premise, too. You are an alien hovercraft, a UFO, and you have the ability to latch onto surfaces to jump long distances as well as a mechanic to where you can glide and soar in the air, which will deplete gradually over time. And each planet (level) introduces new mechanics on how to maneuver your hovercraft. It never once feels stale. I am probably 100% certain this simple game actually saved my life at one point. The game just puts me into this "trance" and it completely blocks out all other unhappy thoughts. I am serious when I say that Exo One moved me. I never thought that such a simple little game could have such a positive impact and influence on my life. This simple game was an experience. After I finished my first playthrough of this game all those years ago back in 2021, I was, to put it very simply, satisfied, relaxed, calm, and put at ease. I am dead serious, this game has insane replay value for how much it helped me when life threw crap at me. I played this for the first time when it was on Xbox Game Pass and it instantly put me into "zen mode". I got introduced to this wonderful game thanks to TFMJonny, and I am so grateful and thankful that he introduced me and so many others to Exo One and its beauty. This game helped me get out of many cases of depression and anxiety. My dearest uncle passed away on July 31st of 2022 due to an infection, and it was very hard to cope with and take my mind off of. As soon as I started to play this game a few days later, mind was instantly taken off of it. After that time I played it I was able to not let his passing get to me thanks to this game. I know, it sounds crazy for me to be so emotionally attached to a game like this, but I digress, it has helped me more times than I can count. Before Exo One, I struggled with coping with difficult times and things that were happening, and then after I played Exo One for the first time, coping has never been easier. It even helped me get through those rough last few months of my senior year of high school. I'm dead serious when I say this. This game has had an everlasting positive impact on my life and I can easily consider this to be one of my all-time favorite games, like, ever. There has never been a game that has ever managed to make me completely oblivious to real life and what was going on outside. Well, let's just say that after playing this, I've felt like I found a "true" escape from reality. I cannot stop loving this game. It's an easy recommend. Literally 10/10, Gold Star, Seal of Quality goodness, 100% [b] PERFECT. [/b]
Gravity+friction powered ball with the special ability "turn into a frisbee". Not bad. The disjointed story is a bit less than half baked, and overall it's lack of polish detracts from the experience. I managed to squeeze more enjoyment out of it than the 5 dollars (on sale) would have otherwise bought me had I used it for something silly like a hotdog, so there's that. Visually, very well done. The mechanics are pretty great when you get a gravity induced rolling launch *just right* and punch through the sound barrier to do your best impression of a starfleet vessel hitting warp. The flipside, if you dink around too long and end up trapped on the ground in one of the climbing levels, it SUCKS trying to get yourself into a position where you can fling yourself anywhere high enough for advancement. If I didn't know it was a finished product, I would guess Exo One was in "early access" and the progression+story were less than half finished. 6/10 game. Again, not bad.
Courte aventure très jolie et intéressante à vivre.
一场完美的外星之旅 第一次体验如此意识流的游戏 剧情好像什么都没说 但玩下来居然能拼成一个完整的故事 没有长篇大论的剧情 也没有乱七八糟的游玩方法操作方式 就靠重力和滑翔征服一切 每个关卡都有自己的特色 难关之后也会出一个爽关调节气氛 很难相信这小玩意只要3G 就是短了点,感觉意犹未尽 不过再长就难免要重复了 很优质的游戏,打折很推荐
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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