
Following the instructions on your phone, in an infinite loop, find the anomaly and continue moving forward, ultimately "escaping" through the safety exit. But who is instructing you on your phone, and is he really trustworthy? Have you really escaped
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Searching for anomalies through a strange phone, finding details, and ultimately "successfully" escaping this nightmare cycle from the "safe exit"
Players need to identify the anomalies in each loop in order to continue moving forward, otherwise some bad things may happen
But upon careful consideration, why are you here, what is your purpose, and who provided these guidelines.
Did you really escape in the end? What is the truth behind the cycle? Perhaps everything is not as simple as it seems to you, perhaps the escape you thought was not really escape, or perhaps escape was easy for you. And is that phone really trustworthy?
once entered, cannot exit until a safe exit is found.
once entered, cannot exit until a safe exit is found.
once entered, cannot exit until a safe exit is found.
please keep your valuables.
please keep your valuables.
please keep your valuables.
Game achievements seem to imply something
Any questions are welcome via email or private message
Genres
Engagement
Reviews
EXIT - это очередной EXIT-8 лайк хоррор от первого лица, построенный вокруг уже знакомой концепции поиска аномалий. Тебя помещают в странный бесконечный цикл, а задача максимально простая - внимательно осматривать окружение, находить изменения и, следуя инструкциям на телефоне, пытаться добраться до безопасного выхода. EXIT явно напоминает игры вроде Exit 8, где тебе нужно замечать аномалии и понимать, изменилось ли что-то вокруг, и как всегда надо внимательно осматривать знакомое пространство и искать то, чего раньше не было. Если играли раньше то сразу поймете что надо делать, расписывать детально не буду. Отдельно понравилась идея с телефоном. (на Андроеде) Он постоянно даёт тебе инструкции, но сама игра специально заставляет сомневаться в том, стоит ли им доверять. Из минусов - сама механика поиска аномалий довольно быстро становится знакомой, особенно если до этого играл в Exit 8 и многочисленные игры, построенные по похожей формуле. При этом игра довольно короткая и очень простая по своей структуре. Здесь всего 5 достижений Steam, а сама концепция рассчитана скорее на быстрое прохождение, чем на полноценное многослойное приключение, тем более за те деньги что просят, это норм.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*languages with full audio support
Hours played at review time, across 38 reviews with recorded playtime.
[h1]Описание:[/h1] Азиатская игра про аномалии... Везде торчит предупреждение что зайдя в игру из нее не выйдешь пока не пройдешь (но ctrl+alt+del помогли хотя игра вроде обиделась). Пы двигаемся по больничному коридору где валяются всякие штуки. Начинаем с 8 этажа и идем вниз... Я дошел до 5 или 6 там где каменная стена и зайдя через нее меня в темноте вырубили и пришлось начинать снова с 8 этажа... Это делать мне уже было лень т.к. игра линейна и делать одно и тоже неохота... Но она атмосферная. Надеюсь позже появятся уже видео прохождения и можно будет глянуть что там да как... Понравилось, но не прошел... И захотелось теперь в игры с аномалиями погонять... [h1]Послесловие:[/h1] Если вам понравился этот обзор добро пожаловать в группу http://steamcommunity.com/groups/uojer - тут вы сможете увидеть рекомендованные мною игры, другие обзоры, а также просто пообщаться в хорошей компании.
Anomaly-based horror games may have seen better days, but every now and then, a new title stirs the formula with just enough flair to stand out. Set entirely in a long, unsettling hospital corridor, the game’s minimalist design feels effective—sleeping nurse at a desk, cartoons on the wall, and classic creepy elements like a lonely wheelchair and scattered posters. It’s a slight letdown that all signs and posters are in an Asian language, but thankfully, this doesn’t interfere with gameplay. The main objective is to escape the loop by detecting or avoiding anomalies across eight looping corridors. However, unlike other games where you can backtrack, this one forces you to keep moving forward. If you make a mistake, the lights dim. Too many mistakes, and the darkness consumes you—killing your run and sending you back to the start. You detect anomalies using a phone found next to a corpse—which, plot twist, turns out to be a version of yourself from a failed escape. The phone lets you snap photos to receive feedback—sometimes a cryptic message if you capture something important, or a generic blurb if it's just something ordinary like a wall. Progression requires correctly identifying and capturing anomalies. Surprisingly, these are often very obvious. But snapping a pic of an anomaly isn’t enough—you must also capture the source. In one corridor, paper litters the floor after an old woman’s death; you need to photograph a specific picture near a door. In another, you dodge body bags to reach the exit. Once an anomaly is properly documented, the object shifts or moves, signaling success. There's only one anomaly type per corridor, so once you capture the right one, you’re safe to proceed. A handy tip: if the loop number doesn’t change after opening the exit door, you’ve missed something and should double back. The game also leans into its “exit” theme. Pressing ESC does nothing, and even Alt-F4 yields an in-game message insisting you play by the rules. One crucial tip: after picking up the phone, take a photo of the word “English” painted between loops. If you don’t, the phone’s messages will remain in Chinese. This doesn’t affect any other text in the game.
能不能出一个调整画面质量的设置啊,低配只配玩10帧吗?还有能不能存档?
白天上班,晚上做游戏,周而复始,反反复复。顶着时常加班的压力,多少个日日夜夜,靠着对游戏的热爱与坚持,“六边形战士”是我对你的称呼。从想法-构思-剧情设计-落地,在到后来的测试-调试-测试-调试…………夜晚!!带着耳机,把房间灯光调暗,我仿佛置身于一家医院。它透露着些许诡异,一直往前走,我总感觉被某种生物盯着,让我的后背一直在萎缩。白纸、耶稣、麋鹿、饼干人、裹尸袋、还有那个一直在哭泣的护士…………这些天马行空的想象,让我觉新奇,却能让我觉得合理。这些情节不是模型的堆砌,而是作者独特的设计,“我”感受到了。期待你的下一个作品
Exit is a creepy Chinese puzzle game where you hunt anomalies through a strange phone to escape a nightmare loop. The eerie atmosphere and cryptic story questioning your purpose and the phone’s trustworthiness are intriguing. However, the gameplay is frustratingly unclear, with no clear instructions on how to play or identify anomalies, making it confusing and hard to progress. Repetitive loops add to the frustration. It’s a short, unsettling experience for horror puzzle fans, but the lack of guidance makes it tough to enjoy fully.
挺有意思,直播效果还可以
游戏通关,打个卡。总体来说不错,有好多小细节很有创新,可以看出游戏制作者非常有想法,加了游戏提示后就容易多了,头晕的问题也解决了不少,通关的朋友们也可以去试试,作者的上一部作品,我觉得也很有趣。期待作者的下一部作品。。。
nice anomaly game but abit not optimized no option for graphic
I played EXIT, and I really loved the atmosphere—the creepy hospital and sound design are super intense, it genuinely scares you! It’s intriguing to dig into what happened there. But man, the bugs ruin everything—the game’s so poorly made, it’s hard to play because of all the glitches. I wouldn’t recommend it right now, but if the devs polished it up, it’d be awesome, ‘cause the story is really captivating and I want to know more.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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