
EXE.CUTOR is a game where you place data blocks to complete lines. Acquire various equipment and enhance your data blocks to build stronger lines and defeat virus hosts infesting cyberspace!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
A viral infection has begun to spread across the entire city. With no official response possible, they activate their custom-built execution system, EXE.CUTOR, to deal with the threat.
Place data blocks to complete lines and eliminate corrupted AIs and their hosts one by one!
Place data blocks on an 8×8 grid and rotate 4×4 areas to complete lines. When a line is completed, equipment activates, triggering attacks, defenses, or various special effects.
Each piece of equipment has its own tier and category, and combining them creates powerful synergies. Which equipment to prioritize and which category to build around is entirely up to the player. Sometimes, a well-matched combination can change the battle more than a single powerful item.
Gain equipment and data blocks through battles and stage events. Through recovery, enhancement, and decision nodes, carve out your own path of growth.
Genres
Stats
Languages: English, Japanese, Korean, Russian, Simplified Chinese, German, Traditional Chinese, French, Polish, Spanish - Latin America, Portuguese - Portugal, Turkish
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun little puzzle deckbuilder, think block blast meets slay the spire. Highly recommend hunting down all achievements, they're simple and lead you through different playstyles (definitely fool around with ghost blocks, extremely satisfying)
one of those tetronimo placement puzzlers, fill a line to clear it, etc. nothing will ever beat [url=https://steamcommunity.com/id/dohi64/recommended/1102080]planaris 2+[/url] in the field, though there are a bunch of decent alternatives, some also free like this. and most default to english, unlike this, so click the 2nd button from bottom in the main menu, then choose english (or whatever) from the pull-down menu. separate volumes, resolutions and windowed mode are the other settings, available anytime. instant and silent text display, graphics are as shown on the screenshots, meeting colorful hacking tropes, [b]music is pretty good[/b], the intro is skippable, the tutorial, written as part of the story, isn't the first time, but it's optional on subsequent runs. the main difference from other similar games is the presence of enemies. select one, then place shapes from your hand on the grid and hurt them by clearing lines. 'extraction' lets you convert blocks from a 3x3 area to cards once per battle. bonus blocks appear after clearing lines, only turning into regular ones at the end of the turn, so you can put pieces over them or use them as missing links. these can't be extracted until they solidify. levels are laid out on a node-based map, sometimes a choice is offered based on how the stages are connected. big boss waiting at the end, [b]arcade mode[/b] with a tough baddie sporting 1 million hp (as opposed to 2x400 in regular mode) unlocks when it's all done. the inventory shows all the block cards that can come up, as well as equipment. during the preparation phase, [b]place weapons and shields on the border to cause harm or protect your own well-being with cleared lines.[/b] set bonuses created on the sides from higher quality gear are really beneficial, they can heal, increase max hp, draw an extra card, etc. there's also crafting, unlimited and free as long as you have the materials and land on a crafting node, and tetrominos can also be upgraded or obtained for free at the right places. mouse controls, tooltips aplenty, hotkeys in short supply (there are none), and [b]hold & drag only, can't click to pick up, click to place[/b]. mouse wheel doesn't rotate either, only clicking rmb while holding a piece with lmb, not exactly accessible. even less so because [b]the game broke during the ♥♥♥♥♥♥♥ tutorial[/b]. I accidentally let go of lmb but the piece remained stuck to the cursor, rmb still rotated but couldn't place or get rid of it. no keys worked, only alt+f4. and this with [b]weeks of mandatory data collection after release because who gives a ♥♥♥♥ about gdpr over there?[/b] that's why I held off playing until they turned it off. it led to some fixes but not this one, apparently. worked a second time but it also happened later. very annoying, especially with [b]no mid-level saving[/b], gotta start the level over next time, progress is only saved between levels and the final boss takes forever. another novelty is the ability to [b]rotate a quarter of the board[/b] with either mouse button. making it work both ways is always welcome but surprising nobody, [b]this can lead to even more buggy or simply unwanted behavior[/b] here. I was trying to rotate a piece to fit in a gap but it rotated the board and also placed the shape where I didn't want it to go. ♥♥♥♥ you. obviously [b]no undo[/b] to fix things either. line clears are instant, another accidental inconvenience with all the rotating, but the turn only ends on your command even if you're out of cards, as rotations aren't limited. I really like this sort of thing and the new mechanics and stuff here, but a buggy mess with missing basic functionality and controls that are uncomfortable at best, useless (on laptops especially) and broken at worst can't be recommended. shame, as it's fun when it works.
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ein kostenloses, rundenbasiertes Tetris-Roguelike? Nein, das hatte ich definitiv nicht auf meiner Bingokarte. Aber umso grösser ist die Überraschung über ein absolut cooles Spiel, das zwar mit rund 90 Minuten ziemlich kurzweilig ist, aber riesig Spass macht. Schon der Einstieg ist vielversprechend. Ein cooles Intro setzt direkt den Ton. Und ja, das Ganze hat eine Pixeloptik, die aber so wunderbar und stylisch umgesetzt ist (und auch genügend hochauflösend), dass man wirklich von einem hübschen Spiel sprechen kann. Obendrauf kommt ein toller Soundtrack, der die Cyberpunk-Atmosphäre wunderbar untermalt. Aber alle Atmosphäre nützt nichts, wenn das Gameplay nichts taugt. Hier ist aber genau das Gegenteil der Fall. Wer hätte gedacht, dass man die alte Tetris-Formel nochmals ganz neu und innovativ denken kann? Genau das passiert hier. Rundenbasiert setzt man Tetrisblöcke und versucht, vertikale oder horizontale Linien zu füllen. Jede Linie hat dabei defensive oder offensive Eigenschaften, die man vor dem Kampf selbst festlegen kann und von denen man im Lauf des Spiels immer mehr erhält. Das bringt eine schöne taktische Komponente hinein. Das Ganze funktioniert nach Roguelike-Prinzip, allerdings ist der Schwierigkeitsgrad sehr moderat. Das mag Hardcore-Roguelike-Fans vielleicht nicht völlig zufriedenstellen, aber ich persönlich habe das sehr geschätzt. Nach dem eigenen Zug ist der Gegner dran und greift mit unterschiedlichen Methoden an, entweder direkt oder indirekt, indem zum Beispiel spezielle Blöcke platziert werden, die man entfernen muss, um keinen Schaden zu nehmen. Nach einem Kampf wählt man seinen weiteren Weg und kann so entscheiden, ob man z.B. lieber Linieneigenschaften oder Blöcke upgraden möchte. All das ergibt eine erstaunlich runde Spielerfahrung, die wirklich einfach Spass macht. So viel Spass sogar, dass ich sehr gerne ein grösseres Spiel mit dieser Mechanik sehen würde. Ja, das würde vermutlich keine 20 Stunden tragen, aber ein Spiel mit fünf bis zehn Stunden Umfang wäre da allemal drin. Aber auch so ist dieses Spiel seine Zeit absolut wert und könnte problemlos auch ein paar Euro kosten. Fazit: Wer schon einmal auch nur ein bisschen Tetris gesuchtet hat, sollte diesem Spiel unbedingt eine Chance geben. Und auch sonst kann ich dieses kostenlose Juwel nur jedem uneingeschränkt empfehlen. Ein richtig cooles Spiel!
seems fun, but unplayable on a laptop without an external mouse because you can't right-click while dragging on a touchpad. maybe make it so pressing shift rotates the block? I'll change my recommendation if this is updated
Short and fun puzzle game, has actually good replayability, and all this for free? Damn, that's a good deal!
免費的方塊消除策略類遊戲,在原有1010!的方塊消除遊戲上加上了特殊效果的玩法,玩家可以在關卡開始時擺放不同的效果在不同的行列上,當消除時就會觸發指定的攻擊或護盾效果,而敵人每回合會有不同的攻擊方式,像是直接攻擊、定時地雷、區域攻擊等等,只要在不被打死的形況下殺死敵人就能通關,關卡難度不高但有很多成就可以挑戰,推薦喜歡動點小腦的人玩玩~
테트리스를 기반으로 한 턴제 전략게임. 약간의 덱빌딩 요소도 있음. 전투가 신선하고 기본적인 시스템이 좋음.
라이트하게 즐기기 좋았습니다. 한 판당 30분 씩 덱은 두 종류가 있어서, 길어야 2시간 내외면 모든 콘텐츠를 즐길 수 있을 것 같아요. 덕분에 재미있게 플레이 했습니다. 감사합니다.
바이러스 박살내는 블럭 (매일 업데이트되지는 않으며, 작성자가 원할 때마다 업데이트됩니다.) [1일차] 바이러스를 섬멸하기 위한 여정을 떠납니다. 노드들이 쭉 이어져 있으며 노드로 이동한 뒤 이벤트를 완료하면 연결된 노드 중 하나를 선택하여 이동할 수 있죠. 최종적으로 마지막에 위치한 보스 바이러스를 제거하면 게임을 클리어할 수 있습니다. 바이러스와의 전투는 턴 방식으로 진행됩니다. 바이러스는 공격이나 특수 블럭 생성, 보호막 생성 등의 특수한 능력들을 발동하여 플레이어를 위협해오죠. 능력의 종류에 맞춰서 우선적으로 적을 타켓팅하여 공격을 실행해 처치하면 나름 수월하게 승리할 수 있습니다. 플레이어는 턴마다 주어지는 블럭들을 배치하여 바이러스에 대응합니다. 다양한 종류의 블럭들이 존재하며 전투가 시작되면 보유한 것 중 랜덤하게 4장이 턴마다 지급되죠. 테트리스에서 보던 형태들이 기본적이며 보상 등으로 십자가나 대각선으로 배치된 형태 등의 블럭이 등장하기도 합니다. 임의의 블럭을 선택한 뒤 비어있는 필드에 드래그하여 배치할 수 있으며, 라인이 모두 채워지면 제거되면서 능력이 발동하게 되죠. 이때, 여러개의 라인을 제거하거나 연속으로 라인을 제거하면 유령 블럭이 랜덤한 위치에 생성됩니다. 유령 블럭은 즉시 블럭 매칭에 영향을 주지 않으며 다른 블럭을 겹쳐서 배치할 수 있죠. 턴을 종료하면 해당 유령 블럭이 실체를 가지게 되고 라인 매칭이 이루어지기도 합니다. 필드의 상단과 좌측에는 해당 라인의 능력들이 배치되어 있습니다. 기본적으로 대미지를 주거나 방어를 올리는 타일이 존재하며, 보상 등을 통해서 특수 타일을 획득할 수 있죠. 추가 대미지를 준다거나 체력이나 방어를 희생하여 추가 효과를 활성화하거나 적을 처치하면 회복한다거나 등등. 공격과 방어를 균등하게 배치할 수도 있고, 방어는 등한시한채 공격 위주의 배치를 하는 등 플레이어가 원하는 방향으로 타일들을 배치하면 됩니다. 추가로, 체력과 방어 태그가 존재하여 동일한 태그의 누적 수량에 따른 그룹 효과도 존재하죠. 외에도 필드가 4개의 구역으로 나뉘어져 있어 이를 회전시킬 수 있습니다. 회전을 통해서 보유한 블럭을 보다 효율적으로 배치할 수 있는 영역을 확보하거나 라인을 매치시킬 수 있죠. 특정 영역의 블럭들을 회수하는 능력도 존재하여 위급 상황에서 활용가능한데, 전투당 1회만 발동가능하다는 제한이 존재합니다. 전투에 승리하면 보상으로 추가 블럭이나 타일을 획득할 수 있습니다. 연결된 다음 노드로 이동하면서 전투 외의 이벤트를 활성화할 수도 있죠. 블럭에 방어 회복, 추가 블럭 드로우, 유령화 등의 능력을 부여한다거나 랜덤한 블럭 또는 타일 획득 등이 존재합니다. 감소한 체력을 회복할 수도 있으며 최종적으로 보스까지 클리어하면 게임을 완료하게 되죠. [아쉬운 점] -배속없음 -능력이 좀 더 다양하면 좋을듯 -회수가 일정 라인 제거로 회복되면 좋을듯
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