
Excrucia is a first-person indie psychological horror game. You play as Chris — a father who returns home only to find everything disturbingly unfamiliar. But what truly terrifies you… is the monster that calls you “Dad.”
Modeled estimate, not a reported figure. How we estimate →
Media

About
Excrucia, an Indie Horror game
May God Forgive Me?
What would you do if a monster called you “Dad”?
Would you doubt her... or question yourself?
Excrucia is a psychological horror game about schizophrenia.
—or is it?
What does appearance mean to you?
Is it just a shell that holds someone’s soul… or is it everything you care about?
"Guilt Clings To Your Back Like A Knife"
Is forgiveness more important than redemption?
Whatever you choose... it will shape your fate. I hope God forgives you, because I won’t.
2 Normal Endings and 1 Secret Ending
Blood , Pain , Love...

A Rock-Paper-Scissor-style Minigame With Twists, Strategy, and Psychological Warfare.
May God Forgive me?
Kill Yourself.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Turkish, Simplified Chinese
Reviews
Pretty good game, took roughly around 2 hours to get all three endings although I had less time when completing the game, but I really liked it so chose not to refund it. Story is very interesting and isn't all what it seems requiring atleast another playthrough to understand certain things. The story for me atleast seems to contradict itself, but that might be my mistake. The story is honestly pretty interesting for what it seems despite it seeming like typical psychological horror. Gameplay is solid. The maze is scary/fun enough and the rock paper scissors minigame is actually pretty cool. I did experience a bug where the damage wouldn't properly apply to the health bar of the enemy during that minigame but didn't take away much for me personally. The mutilation mini game thing was really boring especially on replay. The game isn't super scary or anything, but it did have some alright moments of chills and suspense. Loved some of the liminal environments wishing the developer leaned more heavily into that aesthetic visuals. The music doesn't seem to fit the atmosphere of the game, but holy did the music slap. Ambience was good too. Game was pretty fun, wish it had achievements, but overall I recommend it.
[b] Excrucia is a game about... well... [/b] that's the feeling I was left with. That's not a bad thing. The game presents quite a few ideas, but no clear answer. The surface is very straight forward: You were a dad. Your family looked like monsters. [spoiler] You killed them and then yourself. [/spoiler] When you're not being thrown down claustrophobic hallways the set designs are very pretty. The opening store, and the Heaven level were very cool and I wish the game did more of that. Its a one hour (assuming you get all the endings) exploration of some tight corridors with nauseating controls. if you have bad vertigo the lagging movement and motion blur in will make you sick. The minigames are cool but jarring when it comes to breaking the pace of the game. The camera (and intentionally lagging controls) makes you feel like you're watching found footage. the chat boxes are fine, and feel diegetic enough to not take you too far out of the immersion. but the minigames feel like a sledgehammer through that thin pane of glass. overall it was good. I got both endings and might try and figure out the secret ending. If you were to ask me what was lacking, I wouldn't have a hard answer. Confidence, comes to mind. The developer made really cool sets, just to fall back on claustrophobic mazes that every indie horror game uses. I wish they were more confident in their initial art and design and built upon those larger sets. The maze felt like the weakest part of the game, and that's unfortunate because its the longest. I will be keeping an eye out on their other projects because the roots here are solid. As far as first games go- this is very good. I would recommend buying this to support the development of possible other games.
第三个结局怎么也想不出来怎么触发,挺难
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Related
| No Man's Sky | $636.2M | 412.8K | 85% | $59.99 |
| 7 Days to Die | $425.3M | 398.5K | 87% | $44.99 |
| Euro Truck Simulator 2 | $421.6M | 934.2K | 97% | $19.99 |
| Palworld | $415M | 463.2K | 94% | $29.99 |
| Mount & Blade II: Bannerlord | $309.8M | 294.6K | 88% | $49.99 |
| The Forest | $254.8M | 679.3K | 96% | $19.99 |
Related
| BigFool | $1K | 67 | 93% | $0.99 |
| Alone in the School | $1K | 67 | 84% | $0.99 |
| Purrfect Rescue | $1K | 53 | 85% | $1.99 |
| 谁说奶妈不能拯救世界! | $1K | 53 | 94% | $0.99 |
| Helper Cat | $1K | 53 | 83% | $0.99 |
| Riot of the numbers | $1K | 104 | 65% | $0.49 |