
In this roguelike auto battler, every enemy you face was created by another player! Modify and improve your creatures' behaviour after each battle and see how far down you can make it. Do you have what it takes to be the first to reach depths, where no one has gone before?
Modeled estimate, not a reported figure. How we estimate →
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About
Customize your creatures using a unique state machine system. After every battle, you can add new actions to the state machine or enhance existing actions and their stats to refine your strategy.
Every enemy you encounter was created by another player. When a creature is defeated, it remains in the ocean and becomes an opponent for other players, including yourself! This creates an ever-expanding roster of unique enemies and a dynamic meta that evolves over time.
Track how your creations perform even after your run ends. In the depth overview, you can watch how they are performing. Build something powerful enough, and your creature might even become an elite enemy for other players to face!

Create and evolve creatures with near-limitless possibilities. The game currently includes:
8 unique creatures to pick from
40 different actions that can be used by a creature
27 different modules and modifiers to further modify actions
48 different cores that provide the creature with unique special abilities
8 different items that can appear as battle rewards

More creatures, actions, modules, modifiers, cores and rewards will be added with every major update!
This results in millions of different ways to play the game!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
squid on squid violence.
I'm hesitant to post a Yes or No on this recommendation, because it's an Early Access game by a solo dev, and the overall game-loop is quite engaging. However, I think the game really needs some quick iteration to make this less of a RNG slot-machine fest. There seems to be no meta-progression. "Research" is used to unlock levels and creatures, and the default random enemies are grossly unbalanced.
Nice.
really chill relaxing game! the variety of items and creatures seems just wide enough to keep the game interesting with every run. super excited for more updates
embrace your inner 🦑
Very Fun! But kinda tedious to unlock everything
I crave more auto battlers, almost enough to even like this. the idea is good. but needs so much more work and polish.
Good
Fun game, a lot of customization. I dont care for the RNG but this one does a slightly better job at it than most auto-battlers. Still, it needs work. A great way to pass the time. Worth the asking price.
Pretty fun. Hope it evolves.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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