
Evil Wizard is a humor-filled action RPG that puts you in the shoes of a former Final Boss. Rise from defeat, rediscover long lost powers, and fight to reclaim your castle from an army of so-called heroes.
Modeled estimate, not a reported figure. How we estimate →
About




Sums Steam only; PlayStation, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 123reviews | 88% | — | $46.1K |
| $7.99−60% | 39ratings | 74% | — | not modelled | |
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fantastic game. Very much a labor of love and it shows. A lot of references, fun magic gameplay, and interesting elemental interactions! I love the combat and tongue in cheek humor.
Ho deciso di provarlo spinto dall'idea di giocare nei panni di un malvagio ex boss finale. Alla fine si è rivelato davvero gradevole, con una buona dose di sfida in alcuni frangenti, ma soprattutto molto simpatico e divertente (e pieno di citazioni e riferimenti). Merita di essere giocato. Un plauso agli sviluppatori.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
| $19.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Evil Wizard is a brilliantly crafted game that truly stands out. The pixel art is gorgeous, the cinematics are super fun to watch, and the gameplay is smooth and engaging from start to finish. It's clear that a lot of love and effort went into making this — everything feels polished and thoughtfully designed. Definitely one of the most entertaining indie games I’ve played recently!
muy buen juego, me gusto mucho el gameplay lo llevo jugando desde la primera versión de la demo
Geiles Spiel, macht Laune und Unterhält eine. Was will man mehr? Klare Kaufempfehlung für den Kurzweiligen aber sehr lustigen Zeitvertreib :D. Insbesondere der Humor und die tausenden kleinen Easter Eggs haben mich an diesem Spiel sehr begeistert. Man merkt wie viel Liebe in die Entwicklung geflossen ist,
Funny haha
Evil Wizard, developed by Rubber Duck Games and published by E-Home Entertainment Development Company Ltd., takes a familiar fantasy setup and cleverly flips it on its head. Instead of casting the player as a righteous hero saving the world, the game puts you in the robes of a defeated dark lord clawing his way back to power after being overthrown by a band of self-proclaimed heroes. This reversal immediately gives the experience a distinct personality, and the game leans into it with a tone that mixes lighthearted humor, sarcasm, and a playful jab at traditional RPG tropes. At its heart, the game is a fast-paced top-down action RPG that emphasizes fluid combat and constant movement. Rather than relying on simple attacks, players are encouraged to experiment with a range of magical abilities tied to different elements. Each spell has its own behavior, strengths, and situational uses, making combat feel more dynamic than a standard hack-and-slash approach. Switching abilities mid-fight becomes essential, especially when dealing with varied enemy types and environmental interactions. The result is a combat system that feels responsive and engaging, rewarding players who adapt quickly and make thoughtful use of their toolkit. Progression is structured around the gradual restoration of the wizard’s lost power. As you push deeper into the game’s interconnected environments, you unlock new abilities, upgrades, and enhancements that expand your options both in combat and exploration. There’s a noticeable influence from Metroidvania design here, with certain paths and secrets only becoming accessible after acquiring specific powers. While the world isn’t overly complex, it strikes a balance between openness and clarity, allowing players to explore without feeling lost while still offering incentives to revisit earlier areas. The game’s presentation plays a significant role in its appeal. Its pixel art style is colorful and detailed, bringing environments and characters to life with a sense of charm and personality. Animations are smooth, and enemy designs are varied enough to keep encounters visually interesting. Complementing this is a tone that never takes itself too seriously. Dialogue often pokes fun at genre conventions, and the protagonist’s role as a disgruntled villain adds a layer of humor that carries through the entire experience. This lighthearted approach helps distinguish the game from more traditional fantasy RPGs. Despite these strengths, the experience is not without its limitations. While combat starts off feeling fresh and engaging, it can become somewhat repetitive over time due to a limited pool of enemy behaviors and encounter variations. Some abilities also overshadow others in effectiveness, which can reduce the incentive to experiment in later stages. Additionally, while the exploration elements are enjoyable, the level design doesn’t always fully capitalize on its potential, occasionally feeling straightforward rather than deeply interconnected. Difficulty is generally well-balanced, making the game approachable without sacrificing challenge. Encounters require attention and proper use of abilities, but the game rarely becomes overly punishing. Boss fights stand out as highlights, often demanding more deliberate strategy and offering satisfying tests of skill. These moments help maintain a steady pacing and provide memorable peaks throughout the campaign. The narrative remains relatively simple, focusing primarily on the wizard’s quest to reclaim power and exact revenge. While it doesn’t delve deeply into character development or lore, it doesn’t need to—its charm lies in its tone and perspective rather than in complex storytelling. The humor and personality woven into the dialogue do much of the heavy lifting, keeping the experience engaging even when the plot itself remains straightforward. In the end, Evil Wizard is a polished and entertaining action RPG that succeeds by combining solid mechanics with a distinctive personality. It may not push the boundaries of the genre in terms of depth or innovation, but it delivers a consistently enjoyable experience that is easy to get into and satisfying to play. For players looking for a lighthearted yet engaging adventure with responsive combat and a unique twist on familiar themes, it offers plenty to enjoy. Rating: 8/10
e stato una piacevole avventura,veramente divertente
Seja o vilão neste game de vingança, uma certa dose de humor politicamente incorreto contra vampiros e muitas, mas muitas referências a cultura pop, de Avengers a Zelda. Principalmente pelos patinhos de borracha que podem ser colecionados, que além de serem uma belo Easter Egg, são referências engraçadinhas. A história é simples, após ter seu castelo tomado por um grupo de heróis e de ter levado uma surra, um mago bem mal humorado, impaciente e um tanto boca suja não tem receio em quebrar a quarta parede no melhor estilo Deadpool para reclamar e fazer exigências com você, o jogador. Por sinal, é assim que ele te chama. Evil Wizard deixa você explorar o seu mundo da forma que achar melhor, tudo construído em pixelart, com personagens, animações e cenários muito bem animados e detalhados, claramente construído por fãs de games, cultura pop e pixel art. A dublagem apenas em inglês é bem feita, adicionando uma camada extra de cuidado no desenvolvimento do jogo e por ser bem executada, deixa as cenas mais divertidas. Infelizmente a legenda em portugês é apenas a de Portugal, que ajuda a quem não domina o inglês a entender alguma coisa, mas que não é perfeita. A adição da legenda em Português do Brasil seria muito bem vinda. As mecânicas de combate e os controles embora levem um tempinho para se acostumar, são muito fluidos e responsivos ajudando a entregar parte da história e do humor do jogo, que não acerta todas as vezes, mas que nem por isso torna o jogo menos divertido. Além dos golpes de espada padrões, com direito até ao ataque circular do Link, elementos da natureza como fogo, eletricidade, gelo, terra e o void que é uma espécie de corrupção são utilizados em magias e combinações para espalhar o caos contra a Aliança dos Heróis. Então saber quais elementos funcionam melhor contra cada inimigo ajuda muito na hora da batalha, sem contar as combinações de magias extras como o bumerangue de fogo e gelo que deixam as batalhas bem divertidas. A dificuldade do jogo está um pouquinho mais pro desafiador do que para o fácil, mas nada exageradamente difícil. Ter um bom timing, fazer os upgrades nos equipamentos e saber usar as magias são a chave para vencer todos os desafios, pois o combate é intuitivo e satisfatório, principalmente por não ser complexo. VEREDITO: Evil Wizard acerta em muitos pontos, o tamanho da jornada que na minha experiência durou 9 horas foi perfeita, não foi pequena, tampouco achei que precisava de mais história. Sendo que, para quem gosta de completar tudo, o jogo oferecerá algumas horas a mais, visto que eu não fui atrás de todos os colecionáveis, não abri uma sala de desafios secreta e nem fiz todos os upgrades das armas. Evil Wizard é uma experiência divertida e prazerosa que pelo valor certo vale a pena, mas que pelo preço de 60 reias na Steam eu não recomendaria, pois é um valor alto para o público brasileiro. Com uma promoção bacana é outra história, é um jogo divertido para se passar o tempo, muito bem trabalhado e honesto em sua proposta.
While the game is good in almost all aspects, my experience was worsened by getting softlocked four times in the first half-hour that I played - once when the infographic for the first spell appeared, twice when using a save point, and lastly when I exited the Dungeon, despite verifying the integrity of the game files.
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Players by region
Where this game's players are, estimated from review languages.
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